mirror of
https://github.com/ZDoom/zdoom-macos-deps.git
synced 2025-02-20 18:42:23 +00:00
update sdl2 to 2.0.22
This commit is contained in:
parent
848bdc003e
commit
2fba84e6ff
28 changed files with 1080 additions and 1185 deletions
2
deps/sdl2/bin/sdl2-config
vendored
2
deps/sdl2/bin/sdl2-config
vendored
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@ -39,7 +39,7 @@ while test $# -gt 0; do
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echo $exec_prefix
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;;
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--version)
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echo 2.0.20
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echo 2.0.22
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;;
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--cflags)
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echo -I${prefix}/include/SDL2 -D_THREAD_SAFE
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4
deps/sdl2/include/SDL2/SDL_audio.h
vendored
4
deps/sdl2/include/SDL2/SDL_audio.h
vendored
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@ -500,9 +500,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index,
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* hardware.
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*
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* `spec` will be filled with the sample rate, sample format, and channel
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* count. All other values in the structure are filled with 0. When the
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* supported struct members are 0, SDL was unable to get the property from the
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* backend.
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* count.
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*
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* \param index the index of the audio device; valid values range from 0 to
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* SDL_GetNumAudioDevices() - 1
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10
deps/sdl2/include/SDL2/SDL_blendmode.h
vendored
10
deps/sdl2/include/SDL2/SDL_blendmode.h
vendored
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@ -67,9 +67,8 @@ typedef enum
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SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */
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SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D11 */
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SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D11 */
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SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D9, D3D11 */
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SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D9, D3D11 */
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} SDL_BlendOperation;
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/**
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@ -87,7 +86,6 @@ typedef enum
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SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8, /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */
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SDL_BLENDFACTOR_DST_ALPHA = 0x9, /**< dstA, dstA, dstA, dstA */
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SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */
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} SDL_BlendFactor;
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/**
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@ -135,10 +133,10 @@ typedef enum
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* SDL 2.0.6. All renderers support the four blend modes listed in the
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* SDL_BlendMode enumeration.
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*
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* - **direct3d**: Supports `SDL_BLENDOPERATION_ADD` with all factors.
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* - **direct3d11**: Supports all operations with all factors. However, some
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* - **direct3d**: Supports all operations with all factors. However, some
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* factors produce unexpected results with `SDL_BLENDOPERATION_MINIMUM` and
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* `SDL_BLENDOPERATION_MAXIMUM`.
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* - **direct3d11**: Same as Direct3D 9.
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* - **opengl**: Supports the `SDL_BLENDOPERATION_ADD` operation with all
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* factors. OpenGL versions 1.1, 1.2, and 1.3 do not work correctly with SDL
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* 2.0.6.
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587
deps/sdl2/include/SDL2/SDL_config.h
vendored
587
deps/sdl2/include/SDL2/SDL_config.h
vendored
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@ -1,10 +1,585 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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#pragma once
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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#if defined(__x86_64__)
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# include "_aedi_x86_64_SDL_config.h"
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#elif defined(__aarch64__)
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# include "_aedi_arm64_SDL_config.h"
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_h_
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#define SDL_config_h_
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/**
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* \file SDL_config.h.in
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*
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* This is a set of defines to configure the SDL features
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*/
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/* General platform specific identifiers */
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#include "SDL_platform.h"
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/* C language features */
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/* #undef const */
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/* #undef inline */
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/* #undef volatile */
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/* C datatypes */
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/* Define SIZEOF_VOIDP for 64/32 architectures */
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#if defined(__LP64__) || defined(_LP64) || defined(_WIN64)
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#define SIZEOF_VOIDP 8
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#else
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# error Unknown architecture
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#define SIZEOF_VOIDP 4
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#endif
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#define HAVE_GCC_ATOMICS 1
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/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
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/* Comment this if you want to build without any C library requirements */
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#define HAVE_LIBC 1
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#if HAVE_LIBC
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/* Useful headers */
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#define STDC_HEADERS 1
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#define HAVE_ALLOCA_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_FLOAT_H 1
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#define HAVE_ICONV_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_LIMITS_H 1
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/* #undef HAVE_MALLOC_H */
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#define HAVE_MATH_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_STRING_H 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_WCHAR_H 1
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/* #undef HAVE_PTHREAD_NP_H */
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#define HAVE_LIBUNWIND_H 1
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/* C library functions */
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#define HAVE_DLOPEN 1
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#endif
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_WCSLEN 1
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#define HAVE_WCSLCPY 1
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#define HAVE_WCSLCAT 1
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/* #undef HAVE__WCSDUP */
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#define HAVE_WCSDUP 1
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#define HAVE_WCSSTR 1
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#define HAVE_WCSCMP 1
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#define HAVE_WCSNCMP 1
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#define HAVE_WCSCASECMP 1
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/* #undef HAVE__WCSICMP */
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#define HAVE_WCSNCASECMP 1
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/* #undef HAVE__WCSNICMP */
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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/* #undef HAVE__STRREV */
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/* #undef HAVE__STRUPR */
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/* #undef HAVE__STRLWR */
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#define HAVE_INDEX 1
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#define HAVE_RINDEX 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOK_R 1
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/* #undef HAVE_ITOA */
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/* #undef HAVE__LTOA */
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/* #undef HAVE__UITOA */
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/* #undef HAVE__ULTOA */
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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/* #undef HAVE__I64TOA */
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/* #undef HAVE__UI64TOA */
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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/* #undef HAVE__STRICMP */
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#define HAVE_STRCASECMP 1
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/* #undef HAVE__STRNICMP */
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#define HAVE_STRNCASECMP 1
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#define HAVE_SSCANF 1
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#define HAVE_VSSCANF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_M_PI 1
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#define HAVE_ACOS 1
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#define HAVE_ACOSF 1
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#define HAVE_ASIN 1
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#define HAVE_ASINF 1
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#define HAVE_ATAN 1
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#define HAVE_ATANF 1
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#define HAVE_ATAN2 1
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#define HAVE_ATAN2F 1
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#define HAVE_CEIL 1
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#define HAVE_CEILF 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COPYSIGNF 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_EXP 1
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#define HAVE_EXPF 1
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#define HAVE_FABS 1
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#define HAVE_FABSF 1
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#define HAVE_FLOOR 1
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#define HAVE_FLOORF 1
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#define HAVE_FMOD 1
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#define HAVE_FMODF 1
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#define HAVE_LOG 1
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#define HAVE_LOGF 1
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#define HAVE_LOG10 1
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#define HAVE_LOG10F 1
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#define HAVE_LROUND 1
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#define HAVE_LROUNDF 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_ROUND 1
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#define HAVE_ROUNDF 1
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#define HAVE_SCALBN 1
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#define HAVE_SCALBNF 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SQRTF 1
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#define HAVE_TAN 1
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#define HAVE_TANF 1
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#define HAVE_TRUNC 1
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#define HAVE_TRUNCF 1
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/* #undef HAVE_FOPEN64 */
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#define HAVE_FSEEKO 1
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/* #undef HAVE_FSEEKO64 */
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#define HAVE_SIGACTION 1
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#define HAVE_SA_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_SYSCONF 1
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#define HAVE_SYSCTLBYNAME 1
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/* #undef HAVE_CLOCK_GETTIME */
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/* #undef HAVE_GETPAGESIZE */
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#define HAVE_MPROTECT 1
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/* #undef HAVE_ICONV */
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/* #undef HAVE_PTHREAD_SETNAME_NP */
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/* #undef HAVE_PTHREAD_SET_NAME_NP */
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/* #undef HAVE_SEM_TIMEDWAIT */
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/* #undef HAVE_GETAUXVAL */
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/* #undef HAVE_ELF_AUX_INFO */
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#define HAVE_POLL 1
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#define HAVE__EXIT 1
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#elif defined(__WIN32__)
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#define HAVE_FLOAT_H 1
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#else
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/* We may need some replacement for stdarg.h here */
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#include <stdarg.h>
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#endif /* HAVE_LIBC */
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/* #undef HAVE_ALTIVEC_H */
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/* #undef HAVE_DBUS_DBUS_H */
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/* #undef HAVE_FCITX */
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/* #undef HAVE_IBUS_IBUS_H */
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/* #undef HAVE_SYS_INOTIFY_H */
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/* #undef HAVE_INOTIFY_INIT */
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/* #undef HAVE_INOTIFY_INIT1 */
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/* #undef HAVE_INOTIFY */
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#define HAVE_O_CLOEXEC 1
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/* Apple platforms might be building universal binaries, where Intel builds
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can use immintrin.h but other architectures can't. */
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#ifdef __APPLE__
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# if defined(__has_include) && (defined(__i386__) || defined(__x86_64))
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# if __has_include(<immintrin.h>)
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# define HAVE_IMMINTRIN_H 1
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# endif
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# endif
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#else /* non-Apple platforms can use the normal CMake check for this. */
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#define HAVE_IMMINTRIN_H 1
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#endif
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/* #undef HAVE_LIBUDEV_H */
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/* #undef HAVE_LIBSAMPLERATE_H */
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/* #undef HAVE_LIBDECOR_H */
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/* #undef HAVE_D3D_H */
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/* #undef HAVE_D3D11_H */
|
||||
/* #undef HAVE_DDRAW_H */
|
||||
/* #undef HAVE_DSOUND_H */
|
||||
/* #undef HAVE_DINPUT_H */
|
||||
/* #undef HAVE_XINPUT_H */
|
||||
/* #undef HAVE_WINDOWS_GAMING_INPUT_H */
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/* #undef HAVE_DXGI_H */
|
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|
||||
/* #undef HAVE_MMDEVICEAPI_H */
|
||||
/* #undef HAVE_AUDIOCLIENT_H */
|
||||
/* #undef HAVE_TPCSHRD_H */
|
||||
/* #undef HAVE_SENSORSAPI_H */
|
||||
/* #undef HAVE_ROAPI_H */
|
||||
|
||||
/* #undef HAVE_XINPUT_GAMEPAD_EX */
|
||||
/* #undef HAVE_XINPUT_STATE_EX */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL */
|
||||
|
||||
/* Allow disabling of core subsystems */
|
||||
/* #undef SDL_ATOMIC_DISABLED */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_CPUINFO_DISABLED */
|
||||
/* #undef SDL_EVENTS_DISABLED */
|
||||
/* #undef SDL_FILE_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_HIDAPI_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_LOADSO_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
/* #undef SDL_TIMERS_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_FILESYSTEM_DISABLED */
|
||||
/* #undef SDL_LOCALE_DISABLED */
|
||||
/* #undef SDL_MISC_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_ANDROID */
|
||||
/* #undef SDL_AUDIO_DRIVER_OPENSLES */
|
||||
/* #undef SDL_AUDIO_DRIVER_AAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_ARTS */
|
||||
/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
/* #undef SDL_AUDIO_DRIVER_DSOUND */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
|
||||
/* #undef SDL_AUDIO_DRIVER_PAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_QSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_WASAPI */
|
||||
/* #undef SDL_AUDIO_DRIVER_WINMM */
|
||||
/* #undef SDL_AUDIO_DRIVER_OS2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_VITA */
|
||||
/* #undef SDL_AUDIO_DRIVER_PSP */
|
||||
|
||||
/* Enable various input drivers */
|
||||
/* #undef SDL_INPUT_LINUXEV */
|
||||
/* #undef SDL_INPUT_LINUXKD */
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||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
/* #undef SDL_JOYSTICK_WGI */
|
||||
/* #undef SDL_JOYSTICK_DINPUT */
|
||||
/* #undef SDL_JOYSTICK_XINPUT */
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
#define SDL_JOYSTICK_IOKIT 1
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_OS2 */
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_RAWINPUT */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_JOYSTICK_VITA */
|
||||
/* #undef SDL_JOYSTICK_PSP */
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
#define SDL_HAPTIC_IOKIT 1
|
||||
/* #undef SDL_HAPTIC_DINPUT */
|
||||
/* #undef SDL_HAPTIC_XINPUT */
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
/* #undef SDL_SENSOR_WINDOWS */
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
/* #undef SDL_SENSOR_VITA */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
/* #undef SDL_LOADSO_LDG */
|
||||
/* #undef SDL_LOADSO_WINDOWS */
|
||||
/* #undef SDL_LOADSO_OS2 */
|
||||
|
||||
/* Enable various threading systems */
|
||||
/* #undef SDL_THREAD_GENERIC_COND_SUFFIX */
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
/* #undef SDL_THREAD_WINDOWS */
|
||||
/* #undef SDL_THREAD_OS2 */
|
||||
/* #undef SDL_THREAD_VITA */
|
||||
/* #undef SDL_THREAD_PSP */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_DUMMY */
|
||||
#define SDL_TIMER_UNIX 1
|
||||
/* #undef SDL_TIMER_WINDOWS */
|
||||
/* #undef SDL_TIMER_OS2 */
|
||||
/* #undef SDL_TIMER_VITA */
|
||||
/* #undef SDL_TIMER_PSP */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
#define SDL_VIDEO_DRIVER_COCOA 1
|
||||
/* #undef SDL_VIDEO_DRIVER_UIKIT */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_OFFSCREEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_WINDOWS */
|
||||
/* #undef SDL_VIDEO_DRIVER_WINRT */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_OS2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
/* #undef SDL_VIDEO_DRIVER_RISCOS */
|
||||
/* #undef SDL_VIDEO_DRIVER_PSP */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XVIDMODE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM */
|
||||
/* #undef SDL_VIDEO_DRIVER_VITA */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_D3D */
|
||||
/* #undef SDL_VIDEO_RENDER_D3D11 */
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
/* #undef SDL_VIDEO_RENDER_OGL_ES */
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_DIRECTFB */
|
||||
#define SDL_VIDEO_RENDER_METAL 1
|
||||
/* #undef SDL_VIDEO_RENDER_VITA_GXM */
|
||||
/* #undef SDL_VIDEO_RENDER_PSP */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_BGL */
|
||||
#define SDL_VIDEO_OPENGL_CGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
/* #undef SDL_VIDEO_OPENGL_WGL */
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_OSMESA */
|
||||
/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable Metal support */
|
||||
#define SDL_VIDEO_METAL 1
|
||||
|
||||
/* Enable system power support */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
/* #undef SDL_POWER_WINDOWS */
|
||||
/* #undef SDL_POWER_WINRT */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
/* #undef SDL_POWER_UIKIT */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
/* #undef SDL_POWER_VITA */
|
||||
/* #undef SDL_POWER_PSP */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
#define SDL_FILESYSTEM_COCOA 1
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
/* #undef SDL_FILESYSTEM_RISCOS */
|
||||
/* #undef SDL_FILESYSTEM_UNIX */
|
||||
/* #undef SDL_FILESYSTEM_WINDOWS */
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
/* #undef SDL_FILESYSTEM_OS2 */
|
||||
/* #undef SDL_FILESYSTEM_VITA */
|
||||
/* #undef SDL_FILESYSTEM_PSP */
|
||||
|
||||
/* Enable misc subsystem */
|
||||
/* #undef SDL_MISC_DUMMY */
|
||||
|
||||
/* Enable locale subsystem */
|
||||
/* #undef SDL_LOCALE_DUMMY */
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
/* #undef SDL_ARM_SIMD_BLITTERS */
|
||||
/* #undef SDL_ARM_NEON_BLITTERS */
|
||||
|
||||
/* Whether SDL_DYNAMIC_API needs dlopen */
|
||||
#define DYNAPI_NEEDS_DLOPEN 1
|
||||
|
||||
/* Enable dynamic libsamplerate support */
|
||||
/* #undef SDL_LIBSAMPLERATE_DYNAMIC */
|
||||
|
||||
/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
|
||||
/* Platform specific definitions */
|
||||
/* #undef SDL_IPHONE_KEYBOARD */
|
||||
/* #undef SDL_IPHONE_LAUNCHSCREEN */
|
||||
|
||||
/* #undef SDL_VIDEO_VITA_PIB */
|
||||
/* #undef SDL_VIDEO_VITA_PVR */
|
||||
/* #undef SDL_VIDEO_VITA_PVR_OGL */
|
||||
|
||||
#if !defined(__WIN32__) && !defined(__WINRT__)
|
||||
# if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
|
||||
typedef unsigned int size_t;
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
# endif /* if (stdint.h isn't available) */
|
||||
#else /* __WIN32__ */
|
||||
# if !defined(_STDINT_H_) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
|
||||
# if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) || defined(__BORLANDC__) || defined(__CODEGEARC__)
|
||||
#define HAVE_STDINT_H 1
|
||||
# elif defined(_MSC_VER)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
# ifndef _UINTPTR_T_DEFINED
|
||||
# ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
# else
|
||||
typedef unsigned int uintptr_t;
|
||||
# endif
|
||||
#define _UINTPTR_T_DEFINED
|
||||
# endif
|
||||
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
|
||||
# if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
|
||||
#define DWORD_PTR DWORD
|
||||
# endif
|
||||
# if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
|
||||
#define LONG_PTR LONG
|
||||
# endif
|
||||
# else /* !__GNUC__ && !_MSC_VER */
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
# ifndef _SIZE_T_DEFINED_
|
||||
#define _SIZE_T_DEFINED_
|
||||
typedef unsigned int size_t;
|
||||
# endif
|
||||
typedef unsigned int uintptr_t;
|
||||
# endif /* __GNUC__ || _MSC_VER */
|
||||
# endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
#endif /* SDL_config_h_ */
|
||||
|
|
9
deps/sdl2/include/SDL2/SDL_endian.h
vendored
9
deps/sdl2/include/SDL2/SDL_endian.h
vendored
|
@ -65,6 +65,15 @@ _m_prefetch(void *__P)
|
|||
#elif defined(__FreeBSD__) || defined(__NetBSD__)
|
||||
#include <sys/endian.h>
|
||||
#define SDL_BYTEORDER BYTE_ORDER
|
||||
/* predefs from newer gcc and clang versions: */
|
||||
#elif defined(__ORDER_LITTLE_ENDIAN__) && defined(__ORDER_BIG_ENDIAN__) && defined(__BYTE_ORDER__)
|
||||
#if (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
#elif (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
#else
|
||||
#error Unsupported endianness
|
||||
#endif /**/
|
||||
#else
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
|
|
15
deps/sdl2/include/SDL2/SDL_events.h
vendored
15
deps/sdl2/include/SDL2/SDL_events.h
vendored
|
@ -102,6 +102,7 @@ typedef enum
|
|||
SDL_KEYMAPCHANGED, /**< Keymap changed due to a system event such as an
|
||||
input language or keyboard layout change.
|
||||
*/
|
||||
SDL_TEXTEDITING_EXT, /**< Extended keyboard text editing (composition) */
|
||||
|
||||
/* Mouse events */
|
||||
SDL_MOUSEMOTION = 0x400, /**< Mouse moved */
|
||||
|
@ -243,6 +244,19 @@ typedef struct SDL_TextEditingEvent
|
|||
Sint32 length; /**< The length of selected editing text */
|
||||
} SDL_TextEditingEvent;
|
||||
|
||||
/**
|
||||
* \brief Extended keyboard text editing event structure (event.editExt.*) when text would be
|
||||
* truncated if stored in the text buffer SDL_TextEditingEvent
|
||||
*/
|
||||
typedef struct SDL_TextEditingExtEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_TEXTEDITING_EXT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
char* text; /**< The editing text, which should be freed with SDL_free(), and will not be NULL */
|
||||
Sint32 start; /**< The start cursor of selected editing text */
|
||||
Sint32 length; /**< The length of selected editing text */
|
||||
} SDL_TextEditingExtEvent;
|
||||
|
||||
#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
|
||||
/**
|
||||
|
@ -601,6 +615,7 @@ typedef union SDL_Event
|
|||
SDL_WindowEvent window; /**< Window event data */
|
||||
SDL_KeyboardEvent key; /**< Keyboard event data */
|
||||
SDL_TextEditingEvent edit; /**< Text editing event data */
|
||||
SDL_TextEditingExtEvent editExt; /**< Extended text editing event data */
|
||||
SDL_TextInputEvent text; /**< Text input event data */
|
||||
SDL_MouseMotionEvent motion; /**< Mouse motion event data */
|
||||
SDL_MouseButtonEvent button; /**< Mouse button event data */
|
||||
|
|
5
deps/sdl2/include/SDL2/SDL_gamecontroller.h
vendored
5
deps/sdl2/include/SDL2/SDL_gamecontroller.h
vendored
|
@ -869,8 +869,9 @@ extern DECLSPEC int SDLCALL SDL_GameControllerRumble(SDL_GameController *gamecon
|
|||
* calling it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* Note that this is rumbling of the _triggers_ and not the game controller as
|
||||
* a whole. The first controller to offer this feature was the PlayStation 5's
|
||||
* DualShock 5.
|
||||
* a whole. This is currently only supported on Xbox One controllers. If you
|
||||
* want the (more common) whole-controller rumble, use
|
||||
* SDL_GameControllerRumble() instead.
|
||||
*
|
||||
* \param gamecontroller The controller to vibrate
|
||||
* \param left_rumble The intensity of the left trigger rumble motor, from 0
|
||||
|
|
217
deps/sdl2/include/SDL2/SDL_hints.h
vendored
217
deps/sdl2/include/SDL2/SDL_hints.h
vendored
|
@ -412,6 +412,19 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_EVENT_LOGGING "SDL_EVENT_LOGGING"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether raising the window should be done more forcefully
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - No forcing (the default)
|
||||
* "1" - Extra level of forcing
|
||||
*
|
||||
* At present, this is only an issue under MS Windows, which makes it nearly impossible to
|
||||
* programmatically move a window to the foreground, for "security" reasons. See
|
||||
* http://stackoverflow.com/a/34414846 for a discussion.
|
||||
*/
|
||||
#define SDL_HINT_FORCE_RAISEWINDOW "SDL_HINT_FORCE_RAISEWINDOW"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling how 3D acceleration is used to accelerate the SDL screen surface.
|
||||
*
|
||||
|
@ -566,6 +579,17 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_IME_SHOW_UI "SDL_IME_SHOW_UI"
|
||||
|
||||
/**
|
||||
* \brief A variable to control if extended IME text support is enabled.
|
||||
* If enabled then SDL_TextEditingExtEvent will be issued if the text would be truncated otherwise.
|
||||
* Additionally SDL_TextInputEvent will be dispatched multiple times so that it is not truncated.
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - Legacy behavior. Text can be truncated, no heap allocations. (default)
|
||||
* "1" - Modern behavior.
|
||||
*/
|
||||
#define SDL_HINT_IME_SUPPORT_EXTENDED_TEXT "SDL_IME_SUPPORT_EXTENDED_TEXT"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the home indicator bar on iPhone X
|
||||
* should be hidden.
|
||||
|
@ -612,6 +636,21 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE "SDL_JOYSTICK_HIDAPI_GAMECUBE"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether "low_frequency_rumble" and "high_frequency_rumble" is used to implement
|
||||
* the GameCube controller's 3 rumble modes, Stop(0), Rumble(1), and StopHard(2)
|
||||
* this is useful for applications that need full compatibility for things like ADSR envelopes.
|
||||
* Stop is implemented by setting "low_frequency_rumble" to "0" and "high_frequency_rumble" ">0"
|
||||
* Rumble is both at any arbitrary value,
|
||||
* StopHard is implemented by setting both "low_frequency_rumble" and "high_frequency_rumble" to "0"
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Normal rumble behavior is behavior is used (default)
|
||||
* "1" - Proper GameCube controller rumble behavior is used
|
||||
*
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE "SDL_JOYSTICK_GAMECUBE_RUMBLE_BRAKE"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether Switch Joy-Cons should be treated the same as Switch Pro Controllers when using the HIDAPI driver.
|
||||
*
|
||||
|
@ -766,7 +805,6 @@ extern "C" {
|
|||
* This variable can be set to the following values:
|
||||
* "0" - RAWINPUT drivers are not used
|
||||
* "1" - RAWINPUT drivers are used (the default)
|
||||
*
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_RAWINPUT "SDL_JOYSTICK_RAWINPUT"
|
||||
|
||||
|
@ -783,6 +821,15 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the ROG Chakram mice should show up as joysticks
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - ROG Chakram mice do not show up as joysticks (the default)
|
||||
* "1" - ROG Chakram mice show up as joysticks
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_ROG_CHAKRAM "SDL_JOYSTICK_ROG_CHAKRAM"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether a separate thread should be used
|
||||
* for handling joystick detection and raw input messages on Windows
|
||||
|
@ -886,6 +933,22 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_MOUSE_NORMAL_SPEED_SCALE "SDL_MOUSE_NORMAL_SPEED_SCALE"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether relative mouse mode constrains the mouse to the center of the window
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Relative mouse mode constrains the mouse to the window
|
||||
* "1" - Relative mouse mode constrains the mouse to the center of the window
|
||||
*
|
||||
* Constraining to the center of the window works better for FPS games and when the
|
||||
* application is running over RDP. Constraining to the whole window works better
|
||||
* for 2D games and increases the chance that the mouse will be in the correct
|
||||
* position when using high DPI mice.
|
||||
*
|
||||
* By default SDL will constrain the mouse to the center of the window
|
||||
*/
|
||||
#define SDL_HINT_MOUSE_RELATIVE_MODE_CENTER "SDL_MOUSE_RELATIVE_MODE_CENTER"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether relative mouse mode is implemented using mouse warping
|
||||
*
|
||||
|
@ -922,6 +985,19 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_MOUSE_TOUCH_EVENTS "SDL_MOUSE_TOUCH_EVENTS"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the mouse is captured while mouse buttons are pressed
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - The mouse is not captured while mouse buttons are pressed
|
||||
* "1" - The mouse is captured while mouse buttons are pressed
|
||||
*
|
||||
* By default the mouse is captured while mouse buttons are pressed so if the mouse is dragged
|
||||
* outside the window, the application continues to receive mouse events until the button is
|
||||
* released.
|
||||
*/
|
||||
#define SDL_HINT_MOUSE_AUTO_CAPTURE "SDL_MOUSE_AUTO_CAPTURE"
|
||||
|
||||
/**
|
||||
* \brief Tell SDL not to catch the SIGINT or SIGTERM signals.
|
||||
*
|
||||
|
@ -1278,6 +1354,18 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_TOUCH_MOUSE_EVENTS "SDL_TOUCH_MOUSE_EVENTS"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling which touchpad should generate synthetic mouse events
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Only front touchpad should generate mouse events. Default
|
||||
* "1" - Only back touchpad should generate mouse events.
|
||||
* "2" - Both touchpads should generate mouse events.
|
||||
*
|
||||
* By default SDL will generate mouse events for all touch devices
|
||||
*/
|
||||
#define SDL_HINT_VITA_TOUCH_MOUSE_DEVICE "SDL_HINT_VITA_TOUCH_MOUSE_DEVICE"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the Android / tvOS remotes
|
||||
* should be listed as joystick devices, instead of sending keyboard events.
|
||||
|
@ -1387,6 +1475,20 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR "SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the libdecor Wayland backend is preferred over native decrations.
|
||||
*
|
||||
* When this hint is set, libdecor will be used to provide window decorations, even if xdg-decoration is
|
||||
* available. (Note that, by default, libdecor will use xdg-decoration itself if available).
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - libdecor is enabled only if server-side decorations are unavailable.
|
||||
* "1" - libdecor is always enabled if available.
|
||||
*
|
||||
* libdecor is used over xdg-shell when xdg-decoration protocol is unavailable.
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_WAYLAND_PREFER_LIBDECOR "SDL_VIDEO_WAYLAND_PREFER_LIBDECOR"
|
||||
|
||||
/**
|
||||
* \brief A variable that is the address of another SDL_Window* (as a hex string formatted with "%p").
|
||||
*
|
||||
|
@ -1406,6 +1508,28 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
|
||||
|
||||
/**
|
||||
* \brief When calling SDL_CreateWindowFrom(), make the window compatible with OpenGL.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Don't add any graphics flags to the SDL_WindowFlags
|
||||
* "1" - Add SDL_WINDOW_OPENGL to the SDL_WindowFlags
|
||||
*
|
||||
* By default SDL will not make the foreign window compatible with OpenGL.
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_FOREIGN_WINDOW_OPENGL "SDL_VIDEO_FOREIGN_WINDOW_OPENGL"
|
||||
|
||||
/**
|
||||
* \brief When calling SDL_CreateWindowFrom(), make the window compatible with Vulkan.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Don't add any graphics flags to the SDL_WindowFlags
|
||||
* "1" - Add SDL_WINDOW_VULKAN to the SDL_WindowFlags
|
||||
*
|
||||
* By default SDL will not make the foreign window compatible with Vulkan.
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_FOREIGN_WINDOW_VULKAN "SDL_VIDEO_FOREIGN_WINDOW_VULKAN"
|
||||
|
||||
/**
|
||||
* \brief A variable specifying which shader compiler to preload when using the Chrome ANGLE binaries
|
||||
*
|
||||
|
@ -1824,6 +1948,97 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_AUDIO_INCLUDE_MONITORS "SDL_AUDIO_INCLUDE_MONITORS"
|
||||
|
||||
/**
|
||||
* \brief A variable that forces X11 windows to create as a custom type.
|
||||
*
|
||||
* This is currently only used for X11 and ignored elsewhere.
|
||||
*
|
||||
* During SDL_CreateWindow, SDL uses the _NET_WM_WINDOW_TYPE X11 property
|
||||
* to report to the window manager the type of window it wants to create.
|
||||
* This might be set to various things if SDL_WINDOW_TOOLTIP or
|
||||
* SDL_WINDOW_POPUP_MENU, etc, were specified. For "normal" windows that
|
||||
* haven't set a specific type, this hint can be used to specify a custom
|
||||
* type. For example, a dock window might set this to
|
||||
* "_NET_WM_WINDOW_TYPE_DOCK".
|
||||
*
|
||||
* If not set or set to "", this hint is ignored. This hint must be set
|
||||
* before the SDL_CreateWindow() call that it is intended to affect.
|
||||
*
|
||||
* This hint is available since SDL 2.0.22.
|
||||
*/
|
||||
#define SDL_HINT_X11_WINDOW_TYPE "SDL_X11_WINDOW_TYPE"
|
||||
|
||||
/**
|
||||
* \brief A variable that decides whether to send SDL_QUIT when closing the final window.
|
||||
*
|
||||
* By default, SDL sends an SDL_QUIT event when there is only one window
|
||||
* and it receives an SDL_WINDOWEVENT_CLOSE event, under the assumption most
|
||||
* apps would also take the loss of this window as a signal to terminate the
|
||||
* program.
|
||||
*
|
||||
* However, it's not unreasonable in some cases to have the program continue
|
||||
* to live on, perhaps to create new windows later.
|
||||
*
|
||||
* Changing this hint to "0" will cause SDL to not send an SDL_QUIT event
|
||||
* when the final window is requesting to close. Note that in this case,
|
||||
* there are still other legitimate reasons one might get an SDL_QUIT
|
||||
* event: choosing "Quit" from the macOS menu bar, sending a SIGINT (ctrl-c)
|
||||
* on Unix, etc.
|
||||
*
|
||||
* The default value is "1". This hint can be changed at any time.
|
||||
*
|
||||
* This hint is available since SDL 2.0.22. Before then, you always get
|
||||
* an SDL_QUIT event when closing the final window.
|
||||
*/
|
||||
#define SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE "SDL_QUIT_ON_LAST_WINDOW_CLOSE"
|
||||
|
||||
|
||||
/**
|
||||
* \brief A variable that decides what video backend to use.
|
||||
*
|
||||
* By default, SDL will try all available video backends in a reasonable
|
||||
* order until it finds one that can work, but this hint allows the app
|
||||
* or user to force a specific target, such as "x11" if, say, you are
|
||||
* on Wayland but want to try talking to the X server instead.
|
||||
*
|
||||
* This functionality has existed since SDL 2.0.0 (indeed, before that)
|
||||
* but before 2.0.22 this was an environment variable only. In 2.0.22,
|
||||
* it was upgraded to a full SDL hint, so you can set the environment
|
||||
* variable as usual or programatically set the hint with SDL_SetHint,
|
||||
* which won't propagate to child processes.
|
||||
*
|
||||
* The default value is unset, in which case SDL will try to figure out
|
||||
* the best video backend on your behalf. This hint needs to be set
|
||||
* before SDL_Init() is called to be useful.
|
||||
*
|
||||
* This hint is available since SDL 2.0.22. Before then, you could set
|
||||
* the environment variable to get the same effect.
|
||||
*/
|
||||
#define SDL_HINT_VIDEODRIVER "SDL_VIDEODRIVER"
|
||||
|
||||
/**
|
||||
* \brief A variable that decides what audio backend to use.
|
||||
*
|
||||
* By default, SDL will try all available audio backends in a reasonable
|
||||
* order until it finds one that can work, but this hint allows the app
|
||||
* or user to force a specific target, such as "alsa" if, say, you are
|
||||
* on PulseAudio but want to try talking to the lower level instead.
|
||||
*
|
||||
* This functionality has existed since SDL 2.0.0 (indeed, before that)
|
||||
* but before 2.0.22 this was an environment variable only. In 2.0.22,
|
||||
* it was upgraded to a full SDL hint, so you can set the environment
|
||||
* variable as usual or programatically set the hint with SDL_SetHint,
|
||||
* which won't propagate to child processes.
|
||||
*
|
||||
* The default value is unset, in which case SDL will try to figure out
|
||||
* the best audio backend on your behalf. This hint needs to be set
|
||||
* before SDL_Init() is called to be useful.
|
||||
*
|
||||
* This hint is available since SDL 2.0.22. Before then, you could set
|
||||
* the environment variable to get the same effect.
|
||||
*/
|
||||
#define SDL_HINT_AUDIODRIVER "SDL_AUDIODRIVER"
|
||||
|
||||
|
||||
/**
|
||||
* \brief An enumeration of hint priorities
|
||||
|
|
6
deps/sdl2/include/SDL2/SDL_joystick.h
vendored
6
deps/sdl2/include/SDL2/SDL_joystick.h
vendored
|
@ -829,9 +829,9 @@ extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 lo
|
|||
* Each call to this function cancels any previous trigger rumble effect, and
|
||||
* calling it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* Note that this function is for _trigger_ rumble; the first joystick to
|
||||
* support this was the PlayStation 5's DualShock 5 controller. If you want
|
||||
* the (more common) whole-controller rumble, use SDL_JoystickRumble()
|
||||
* Note that this is rumbling of the _triggers_ and not the game controller as
|
||||
* a whole. This is currently only supported on Xbox One controllers. If you
|
||||
* want the (more common) whole-controller rumble, use SDL_JoystickRumble()
|
||||
* instead.
|
||||
*
|
||||
* \param joystick The joystick to vibrate
|
||||
|
|
21
deps/sdl2/include/SDL2/SDL_keyboard.h
vendored
21
deps/sdl2/include/SDL2/SDL_keyboard.h
vendored
|
@ -268,9 +268,30 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void);
|
|||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_StopTextInput(void);
|
||||
|
||||
/**
|
||||
* Dismiss the composition window/IME without disabling the subsystem.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*
|
||||
* \sa SDL_StartTextInput
|
||||
* \sa SDL_StopTextInput
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_ClearComposition(void);
|
||||
|
||||
/**
|
||||
* Returns if an IME Composite or Candidate window is currently shown.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void);
|
||||
|
||||
/**
|
||||
* Set the rectangle used to type Unicode text inputs.
|
||||
*
|
||||
* Note: If you want use system native IME window, try to set hint
|
||||
* **SDL_HINT_IME_SHOW_UI** to **1**, otherwise this function won't give you
|
||||
* any feedback.
|
||||
*
|
||||
* \param rect the SDL_Rect structure representing the rectangle to receive
|
||||
* text (ignored if NULL)
|
||||
*
|
||||
|
|
1
deps/sdl2/include/SDL2/SDL_metal.h
vendored
1
deps/sdl2/include/SDL2/SDL_metal.h
vendored
|
@ -92,6 +92,7 @@ extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
|
|||
*
|
||||
* \param window SDL_Window from which the drawable size should be queried
|
||||
* \param w Pointer to variable for storing the width in pixels, may be NULL
|
||||
* \param h Pointer to variable for storing the height in pixels, may be NULL
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
|
|
156
deps/sdl2/include/SDL2/SDL_rect.h
vendored
156
deps/sdl2/include/SDL2/SDL_rect.h
vendored
|
@ -54,8 +54,8 @@ typedef struct SDL_Point
|
|||
/**
|
||||
* The structure that defines a point (floating point)
|
||||
*
|
||||
* \sa SDL_EnclosePoints
|
||||
* \sa SDL_PointInRect
|
||||
* \sa SDL_EncloseFPoints
|
||||
* \sa SDL_PointInFRect
|
||||
*/
|
||||
typedef struct SDL_FPoint
|
||||
{
|
||||
|
@ -71,6 +71,7 @@ typedef struct SDL_FPoint
|
|||
* \sa SDL_RectEquals
|
||||
* \sa SDL_HasIntersection
|
||||
* \sa SDL_IntersectRect
|
||||
* \sa SDL_IntersectRectAndLine
|
||||
* \sa SDL_UnionRect
|
||||
* \sa SDL_EnclosePoints
|
||||
*/
|
||||
|
@ -83,6 +84,16 @@ typedef struct SDL_Rect
|
|||
|
||||
/**
|
||||
* A rectangle, with the origin at the upper left (floating point).
|
||||
*
|
||||
* \sa SDL_FRectEmpty
|
||||
* \sa SDL_FRectEquals
|
||||
* \sa SDL_FRectEqualsEpsilon
|
||||
* \sa SDL_HasIntersectionF
|
||||
* \sa SDL_IntersectFRect
|
||||
* \sa SDL_IntersectFRectAndLine
|
||||
* \sa SDL_UnionFRect
|
||||
* \sa SDL_EncloseFPoints
|
||||
* \sa SDL_PointInFRect
|
||||
*/
|
||||
typedef struct SDL_FRect
|
||||
{
|
||||
|
@ -213,6 +224,147 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
|
|||
int *Y1, int *X2,
|
||||
int *Y2);
|
||||
|
||||
|
||||
/* SDL_FRect versions... */
|
||||
|
||||
/**
|
||||
* Returns true if point resides inside a rectangle.
|
||||
*/
|
||||
SDL_FORCE_INLINE SDL_bool SDL_PointInFRect(const SDL_FPoint *p, const SDL_FRect *r)
|
||||
{
|
||||
return ( (p->x >= r->x) && (p->x < (r->x + r->w)) &&
|
||||
(p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the rectangle has no area.
|
||||
*/
|
||||
SDL_FORCE_INLINE SDL_bool SDL_FRectEmpty(const SDL_FRect *r)
|
||||
{
|
||||
return ((!r) || (r->w <= 0.0f) || (r->h <= 0.0f)) ? SDL_TRUE : SDL_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the two rectangles are equal, within some given epsilon.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*/
|
||||
SDL_FORCE_INLINE SDL_bool SDL_FRectEqualsEpsilon(const SDL_FRect *a, const SDL_FRect *b, const float epsilon)
|
||||
{
|
||||
return (a && b && ((a == b) ||
|
||||
((SDL_fabs(a->x - b->x) <= epsilon) &&
|
||||
(SDL_fabs(a->y - b->y) <= epsilon) &&
|
||||
(SDL_fabs(a->w - b->w) <= epsilon) &&
|
||||
(SDL_fabs(a->h - b->h) <= epsilon))))
|
||||
? SDL_TRUE : SDL_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the two rectangles are equal, using a default epsilon.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*/
|
||||
SDL_FORCE_INLINE SDL_bool SDL_FRectEquals(const SDL_FRect *a, const SDL_FRect *b)
|
||||
{
|
||||
return SDL_FRectEqualsEpsilon(a, b, SDL_FLT_EPSILON);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine whether two rectangles intersect with float precision.
|
||||
*
|
||||
* If either pointer is NULL the function will return SDL_FALSE.
|
||||
*
|
||||
* \param A an SDL_FRect structure representing the first rectangle
|
||||
* \param B an SDL_FRect structure representing the second rectangle
|
||||
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*
|
||||
* \sa SDL_IntersectRect
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersectionF(const SDL_FRect * A,
|
||||
const SDL_FRect * B);
|
||||
|
||||
/**
|
||||
* Calculate the intersection of two rectangles with float precision.
|
||||
*
|
||||
* If `result` is NULL then this function will return SDL_FALSE.
|
||||
*
|
||||
* \param A an SDL_FRect structure representing the first rectangle
|
||||
* \param B an SDL_FRect structure representing the second rectangle
|
||||
* \param result an SDL_FRect structure filled in with the intersection of
|
||||
* rectangles `A` and `B`
|
||||
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*
|
||||
* \sa SDL_HasIntersectionF
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRect(const SDL_FRect * A,
|
||||
const SDL_FRect * B,
|
||||
SDL_FRect * result);
|
||||
|
||||
/**
|
||||
* Calculate the union of two rectangles with float precision.
|
||||
*
|
||||
* \param A an SDL_FRect structure representing the first rectangle
|
||||
* \param B an SDL_FRect structure representing the second rectangle
|
||||
* \param result an SDL_FRect structure filled in with the union of rectangles
|
||||
* `A` and `B`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnionFRect(const SDL_FRect * A,
|
||||
const SDL_FRect * B,
|
||||
SDL_FRect * result);
|
||||
|
||||
/**
|
||||
* Calculate a minimal rectangle enclosing a set of points with float
|
||||
* precision.
|
||||
*
|
||||
* If `clip` is not NULL then only points inside of the clipping rectangle are
|
||||
* considered.
|
||||
*
|
||||
* \param points an array of SDL_FPoint structures representing points to be
|
||||
* enclosed
|
||||
* \param count the number of structures in the `points` array
|
||||
* \param clip an SDL_FRect used for clipping or NULL to enclose all points
|
||||
* \param result an SDL_FRect structure filled in with the minimal enclosing
|
||||
* rectangle
|
||||
* \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the
|
||||
* points were outside of the clipping rectangle.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_EncloseFPoints(const SDL_FPoint * points,
|
||||
int count,
|
||||
const SDL_FRect * clip,
|
||||
SDL_FRect * result);
|
||||
|
||||
/**
|
||||
* Calculate the intersection of a rectangle and line segment with float
|
||||
* precision.
|
||||
*
|
||||
* This function is used to clip a line segment to a rectangle. A line segment
|
||||
* contained entirely within the rectangle or that does not intersect will
|
||||
* remain unchanged. A line segment that crosses the rectangle at either or
|
||||
* both ends will be clipped to the boundary of the rectangle and the new
|
||||
* coordinates saved in `X1`, `Y1`, `X2`, and/or `Y2` as necessary.
|
||||
*
|
||||
* \param rect an SDL_FRect structure representing the rectangle to intersect
|
||||
* \param X1 a pointer to the starting X-coordinate of the line
|
||||
* \param Y1 a pointer to the starting Y-coordinate of the line
|
||||
* \param X2 a pointer to the ending X-coordinate of the line
|
||||
* \param Y2 a pointer to the ending Y-coordinate of the line
|
||||
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRectAndLine(const SDL_FRect *
|
||||
rect, float *X1,
|
||||
float *Y1, float *X2,
|
||||
float *Y2);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
28
deps/sdl2/include/SDL2/SDL_render.h
vendored
28
deps/sdl2/include/SDL2/SDL_render.h
vendored
|
@ -261,6 +261,17 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface *
|
|||
*/
|
||||
extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
|
||||
|
||||
/**
|
||||
* Get the window associated with a renderer.
|
||||
*
|
||||
* \param renderer the renderer to query
|
||||
* \returns the window on success or NULL on failure; call SDL_GetError() for
|
||||
* more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_RenderGetWindow(SDL_Renderer *renderer);
|
||||
|
||||
/**
|
||||
* Get information about a rendering context.
|
||||
*
|
||||
|
@ -356,11 +367,15 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer
|
|||
* \param texture the texture to query
|
||||
* \param format a pointer filled in with the raw format of the texture; the
|
||||
* actual format may differ, but pixel transfers will use this
|
||||
* format (one of the SDL_PixelFormatEnum values)
|
||||
* format (one of the SDL_PixelFormatEnum values). This argument
|
||||
* can be NULL if you don't need this information.
|
||||
* \param access a pointer filled in with the actual access to the texture
|
||||
* (one of the SDL_TextureAccess values)
|
||||
* \param w a pointer filled in with the width of the texture in pixels
|
||||
* \param h a pointer filled in with the height of the texture in pixels
|
||||
* (one of the SDL_TextureAccess values). This argument can be
|
||||
* NULL if you don't need this information.
|
||||
* \param w a pointer filled in with the width of the texture in pixels. This
|
||||
* argument can be NULL if you don't need this information.
|
||||
* \param h a pointer filled in with the height of the texture in pixels. This
|
||||
* argument can be NULL if you don't need this information.
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
|
@ -1603,6 +1618,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
|
|||
* vertex array Color and alpha modulation is done per vertex
|
||||
* (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored).
|
||||
*
|
||||
* \param renderer The rendering context.
|
||||
* \param texture (optional) The SDL texture to use.
|
||||
* \param vertices Vertices.
|
||||
* \param num_vertices Number of vertices.
|
||||
|
@ -1627,6 +1643,7 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
|
|||
* vertex arrays Color and alpha modulation is done per vertex
|
||||
* (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored).
|
||||
*
|
||||
* \param renderer The rendering context.
|
||||
* \param texture (optional) The SDL texture to use.
|
||||
* \param xy Vertex positions
|
||||
* \param xy_stride Byte size to move from one element to the next element
|
||||
|
@ -1658,7 +1675,8 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer,
|
|||
* Read pixels from the current rendering target to an array of pixels.
|
||||
*
|
||||
* **WARNING**: This is a very slow operation, and should not be used
|
||||
* frequently.
|
||||
* frequently. If you're using this on the main rendering target, it should be
|
||||
* called after rendering and before SDL_RenderPresent().
|
||||
*
|
||||
* `pitch` specifies the number of bytes between rows in the destination
|
||||
* `pixels` data. This allows you to write to a subrectangle or have padded
|
||||
|
|
2
deps/sdl2/include/SDL2/SDL_revision.h
vendored
2
deps/sdl2/include/SDL2/SDL_revision.h
vendored
|
@ -1,4 +1,4 @@
|
|||
#define SDL_REVISION "https://github.com/libsdl-org/SDL.git@2e9821423a237a1206e3c09020778faacfe430be"
|
||||
#define SDL_REVISION "https://github.com/libsdl-org/SDL.git@53dea9830964eee8b5c2a7ee0a65d6e268dc78a1"
|
||||
#define SDL_REVISION_NUMBER 0
|
||||
|
||||
#ifndef SDL_REVISION
|
||||
|
|
19
deps/sdl2/include/SDL2/SDL_stdinc.h
vendored
19
deps/sdl2/include/SDL2/SDL_stdinc.h
vendored
|
@ -234,6 +234,19 @@ typedef uint64_t Uint64;
|
|||
|
||||
/* @} *//* Basic data types */
|
||||
|
||||
/**
|
||||
* \name Floating-point constants
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
#ifdef FLT_EPSILON
|
||||
#define SDL_FLT_EPSILON FLT_EPSILON
|
||||
#else
|
||||
#define SDL_FLT_EPSILON 1.1920928955078125e-07F /* 0x0.000002p0 */
|
||||
#endif
|
||||
|
||||
/* @} *//* Floating-point constants */
|
||||
|
||||
/* Make sure we have macros for printing width-based integers.
|
||||
* <stdint.h> should define these but this is not true all platforms.
|
||||
* (for example win32) */
|
||||
|
@ -354,8 +367,14 @@ typedef uint64_t Uint64;
|
|||
#endif
|
||||
#endif /* SDL_DISABLE_ANALYZE_MACROS */
|
||||
|
||||
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)
|
||||
#define SDL_COMPILE_TIME_ASSERT(name, x) _Static_assert(x, #x)
|
||||
#elif defined(__cplusplus) && (__cplusplus >= 201103L)
|
||||
#define SDL_COMPILE_TIME_ASSERT(name, x) static_assert(x, #x)
|
||||
#else /* universal, but may trigger -Wunused-local-typedefs */
|
||||
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
||||
typedef int SDL_compile_time_assert_ ## name[(x) * 2 - 1]
|
||||
#endif
|
||||
/** \cond */
|
||||
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
|
||||
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
|
||||
|
|
12
deps/sdl2/include/SDL2/SDL_system.h
vendored
12
deps/sdl2/include/SDL2/SDL_system.h
vendored
|
@ -425,6 +425,18 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permis
|
|||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset);
|
||||
|
||||
/**
|
||||
* Send a user command to SDLActivity.
|
||||
*
|
||||
* Override "boolean onUnhandledMessage(Message msg)" to handle the message.
|
||||
*
|
||||
* \param command user command that must be greater or equal to 0x8000
|
||||
* \param param user parameter
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
|
||||
|
||||
#endif /* __ANDROID__ */
|
||||
|
||||
/* Platform specific functions for WinRT */
|
||||
|
|
2
deps/sdl2/include/SDL2/SDL_syswm.h
vendored
2
deps/sdl2/include/SDL2/SDL_syswm.h
vendored
|
@ -298,6 +298,8 @@ struct SDL_SysWMinfo
|
|||
struct wl_egl_window *egl_window; /**< Wayland EGL window (native window) */
|
||||
struct xdg_surface *xdg_surface; /**< Wayland xdg surface (window manager handle) */
|
||||
struct xdg_toplevel *xdg_toplevel; /**< Wayland xdg toplevel role */
|
||||
struct xdg_popup *xdg_popup; /**< Wayland xdg popup role */
|
||||
struct xdg_positioner *xdg_positioner; /**< Wayland xdg positioner, for popup */
|
||||
} wl;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
||||
|
|
8
deps/sdl2/include/SDL2/SDL_touch.h
vendored
8
deps/sdl2/include/SDL2/SDL_touch.h
vendored
|
@ -95,6 +95,14 @@ extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
|
|||
*/
|
||||
extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
|
||||
|
||||
/**
|
||||
* Get the touch device name as reported from the driver or NULL if the index
|
||||
* is invalid.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.22.
|
||||
*/
|
||||
extern DECLSPEC const char* SDLCALL SDL_GetTouchName(int index);
|
||||
|
||||
/**
|
||||
* Get the type of the given touch device.
|
||||
*
|
||||
|
|
2
deps/sdl2/include/SDL2/SDL_version.h
vendored
2
deps/sdl2/include/SDL2/SDL_version.h
vendored
|
@ -59,7 +59,7 @@ typedef struct SDL_version
|
|||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 0
|
||||
#define SDL_PATCHLEVEL 20
|
||||
#define SDL_PATCHLEVEL 22
|
||||
|
||||
/**
|
||||
* Macro to determine SDL version program was compiled against.
|
||||
|
|
1
deps/sdl2/include/SDL2/SDL_video.h
vendored
1
deps/sdl2/include/SDL2/SDL_video.h
vendored
|
@ -1337,6 +1337,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowKeyboardGrab(SDL_Window * window,
|
|||
* Mouse grab confines the mouse cursor to the window.
|
||||
*
|
||||
* \param window The window for which the mouse grab mode should be set.
|
||||
* \param grabbed This is SDL_TRUE to grab mouse, and SDL_FALSE to release.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*
|
||||
|
|
575
deps/sdl2/include/SDL2/_aedi_arm64_SDL_config.h
vendored
575
deps/sdl2/include/SDL2/_aedi_arm64_SDL_config.h
vendored
|
@ -1,575 +0,0 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_config_h_
|
||||
#define SDL_config_h_
|
||||
|
||||
/**
|
||||
* \file SDL_config.h.in
|
||||
*
|
||||
* This is a set of defines to configure the SDL features
|
||||
*/
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* C language features */
|
||||
/* #undef const */
|
||||
/* #undef inline */
|
||||
/* #undef volatile */
|
||||
|
||||
/* C datatypes */
|
||||
/* Define SIZEOF_VOIDP for 64/32 architectures */
|
||||
#if defined(__LP64__) || defined(_LP64) || defined(_WIN64)
|
||||
#define SIZEOF_VOIDP 8
|
||||
#else
|
||||
#define SIZEOF_VOIDP 4
|
||||
#endif
|
||||
|
||||
#define HAVE_GCC_ATOMICS 1
|
||||
/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#define HAVE_LIBC 1
|
||||
#if HAVE_LIBC
|
||||
|
||||
/* Useful headers */
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_FLOAT_H 1
|
||||
#define HAVE_ICONV_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_LIMITS_H 1
|
||||
/* #undef HAVE_MALLOC_H */
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STRINGS_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_WCHAR_H 1
|
||||
/* #undef HAVE_PTHREAD_NP_H */
|
||||
#define HAVE_LIBUNWIND_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_DLOPEN 1
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#endif
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_WCSLEN 1
|
||||
#define HAVE_WCSLCPY 1
|
||||
#define HAVE_WCSLCAT 1
|
||||
/* #undef HAVE__WCSDUP */
|
||||
#define HAVE_WCSDUP 1
|
||||
#define HAVE_WCSSTR 1
|
||||
#define HAVE_WCSCMP 1
|
||||
#define HAVE_WCSNCMP 1
|
||||
#define HAVE_WCSCASECMP 1
|
||||
/* #undef HAVE__WCSICMP */
|
||||
#define HAVE_WCSNCASECMP 1
|
||||
/* #undef HAVE__WCSNICMP */
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
/* #undef HAVE__STRREV */
|
||||
/* #undef HAVE__STRUPR */
|
||||
/* #undef HAVE__STRLWR */
|
||||
#define HAVE_INDEX 1
|
||||
#define HAVE_RINDEX 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOK_R 1
|
||||
/* #undef HAVE_ITOA */
|
||||
/* #undef HAVE__LTOA */
|
||||
/* #undef HAVE__UITOA */
|
||||
/* #undef HAVE__ULTOA */
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
/* #undef HAVE__I64TOA */
|
||||
/* #undef HAVE__UI64TOA */
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
/* #undef HAVE__STRICMP */
|
||||
#define HAVE_STRCASECMP 1
|
||||
/* #undef HAVE__STRNICMP */
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_LROUND 1
|
||||
#define HAVE_LROUNDF 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_ROUNDF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_TRUNC 1
|
||||
#define HAVE_TRUNCF 1
|
||||
/* #undef HAVE_FOPEN64 */
|
||||
#define HAVE_FSEEKO 1
|
||||
/* #undef HAVE_FSEEKO64 */
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SA_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
#define HAVE_SYSCONF 1
|
||||
#define HAVE_SYSCTLBYNAME 1
|
||||
/* #undef HAVE_CLOCK_GETTIME */
|
||||
/* #undef HAVE_GETPAGESIZE */
|
||||
#define HAVE_MPROTECT 1
|
||||
/* #undef HAVE_ICONV */
|
||||
/* #undef HAVE_PTHREAD_SETNAME_NP */
|
||||
/* #undef HAVE_PTHREAD_SET_NAME_NP */
|
||||
/* #undef HAVE_SEM_TIMEDWAIT */
|
||||
/* #undef HAVE_GETAUXVAL */
|
||||
/* #undef HAVE_ELF_AUX_INFO */
|
||||
#define HAVE_POLL 1
|
||||
#define HAVE__EXIT 1
|
||||
|
||||
#elif defined(__WIN32__)
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_FLOAT_H 1
|
||||
|
||||
#else
|
||||
/* We may need some replacement for stdarg.h here */
|
||||
#include <stdarg.h>
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* #undef HAVE_ALTIVEC_H */
|
||||
/* #undef HAVE_DBUS_DBUS_H */
|
||||
/* #undef HAVE_FCITX */
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
/* #undef HAVE_SYS_INOTIFY_H */
|
||||
/* #undef HAVE_INOTIFY_INIT */
|
||||
/* #undef HAVE_INOTIFY_INIT1 */
|
||||
/* #undef HAVE_INOTIFY */
|
||||
#define HAVE_O_CLOEXEC 1
|
||||
|
||||
/* Apple platforms might be building universal binaries, where Intel builds
|
||||
can use immintrin.h but other architectures can't. */
|
||||
#ifdef __APPLE__
|
||||
# if defined(__has_include) && (defined(__i386__) || defined(__x86_64))
|
||||
# if __has_include(<immintrin.h>)
|
||||
# define HAVE_IMMINTRIN_H 1
|
||||
# endif
|
||||
# endif
|
||||
#else /* non-Apple platforms can use the normal CMake check for this. */
|
||||
/* #undef HAVE_IMMINTRIN_H */
|
||||
#endif
|
||||
|
||||
/* #undef HAVE_LIBUDEV_H */
|
||||
/* #undef HAVE_LIBSAMPLERATE_H */
|
||||
/* #undef HAVE_LIBDECOR_H */
|
||||
|
||||
/* #undef HAVE_D3D_H */
|
||||
/* #undef HAVE_D3D11_H */
|
||||
/* #undef HAVE_DDRAW_H */
|
||||
/* #undef HAVE_DSOUND_H */
|
||||
/* #undef HAVE_DINPUT_H */
|
||||
/* #undef HAVE_XINPUT_H */
|
||||
/* #undef HAVE_WINDOWS_GAMING_INPUT_H */
|
||||
/* #undef HAVE_DXGI_H */
|
||||
|
||||
/* #undef HAVE_MMDEVICEAPI_H */
|
||||
/* #undef HAVE_AUDIOCLIENT_H */
|
||||
/* #undef HAVE_TPCSHRD_H */
|
||||
/* #undef HAVE_SENSORSAPI_H */
|
||||
|
||||
/* #undef HAVE_XINPUT_GAMEPAD_EX */
|
||||
/* #undef HAVE_XINPUT_STATE_EX */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL */
|
||||
|
||||
/* Allow disabling of core subsystems */
|
||||
/* #undef SDL_ATOMIC_DISABLED */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_CPUINFO_DISABLED */
|
||||
/* #undef SDL_EVENTS_DISABLED */
|
||||
/* #undef SDL_FILE_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_HIDAPI_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_LOADSO_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
/* #undef SDL_TIMERS_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_FILESYSTEM_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_ANDROID */
|
||||
/* #undef SDL_AUDIO_DRIVER_OPENSLES */
|
||||
/* #undef SDL_AUDIO_DRIVER_AAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_ARTS */
|
||||
/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
/* #undef SDL_AUDIO_DRIVER_DSOUND */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
|
||||
/* #undef SDL_AUDIO_DRIVER_PAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_QSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_WASAPI */
|
||||
/* #undef SDL_AUDIO_DRIVER_WINMM */
|
||||
/* #undef SDL_AUDIO_DRIVER_OS2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_VITA */
|
||||
/* #undef SDL_AUDIO_DRIVER_PSP */
|
||||
|
||||
/* Enable various input drivers */
|
||||
/* #undef SDL_INPUT_LINUXEV */
|
||||
/* #undef SDL_INPUT_LINUXKD */
|
||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
/* #undef SDL_JOYSTICK_WGI */
|
||||
/* #undef SDL_JOYSTICK_DINPUT */
|
||||
/* #undef SDL_JOYSTICK_XINPUT */
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
#define SDL_JOYSTICK_IOKIT 1
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_OS2 */
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_RAWINPUT */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_JOYSTICK_VITA */
|
||||
/* #undef SDL_JOYSTICK_PSP */
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
#define SDL_HAPTIC_IOKIT 1
|
||||
/* #undef SDL_HAPTIC_DINPUT */
|
||||
/* #undef SDL_HAPTIC_XINPUT */
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
/* #undef SDL_SENSOR_WINDOWS */
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
/* #undef SDL_SENSOR_VITA */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
/* #undef SDL_LOADSO_LDG */
|
||||
/* #undef SDL_LOADSO_WINDOWS */
|
||||
/* #undef SDL_LOADSO_OS2 */
|
||||
|
||||
/* Enable various threading systems */
|
||||
/* #undef SDL_THREAD_GENERIC_COND_SUFFIX */
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
/* #undef SDL_THREAD_WINDOWS */
|
||||
/* #undef SDL_THREAD_OS2 */
|
||||
/* #undef SDL_THREAD_VITA */
|
||||
/* #undef SDL_THREAD_PSP */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_DUMMY */
|
||||
#define SDL_TIMER_UNIX 1
|
||||
/* #undef SDL_TIMER_WINDOWS */
|
||||
/* #undef SDL_TIMER_OS2 */
|
||||
/* #undef SDL_TIMER_VITA */
|
||||
/* #undef SDL_TIMER_PSP */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
#define SDL_VIDEO_DRIVER_COCOA 1
|
||||
/* #undef SDL_VIDEO_DRIVER_UIKIT */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_OFFSCREEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_WINDOWS */
|
||||
/* #undef SDL_VIDEO_DRIVER_WINRT */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_OS2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
/* #undef SDL_VIDEO_DRIVER_RISCOS */
|
||||
/* #undef SDL_VIDEO_DRIVER_PSP */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XVIDMODE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM */
|
||||
/* #undef SDL_VIDEO_DRIVER_VITA */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_D3D */
|
||||
/* #undef SDL_VIDEO_RENDER_D3D11 */
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
/* #undef SDL_VIDEO_RENDER_OGL_ES */
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_DIRECTFB */
|
||||
#define SDL_VIDEO_RENDER_METAL 1
|
||||
/* #undef SDL_VIDEO_RENDER_VITA_GXM */
|
||||
/* #undef SDL_VIDEO_RENDER_PSP */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_BGL */
|
||||
#define SDL_VIDEO_OPENGL_CGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
/* #undef SDL_VIDEO_OPENGL_WGL */
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_OSMESA */
|
||||
/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable Metal support */
|
||||
#define SDL_VIDEO_METAL 1
|
||||
|
||||
/* Enable system power support */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
/* #undef SDL_POWER_WINDOWS */
|
||||
/* #undef SDL_POWER_WINRT */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
/* #undef SDL_POWER_UIKIT */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
/* #undef SDL_POWER_VITA */
|
||||
/* #undef SDL_POWER_PSP */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
#define SDL_FILESYSTEM_COCOA 1
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
/* #undef SDL_FILESYSTEM_RISCOS */
|
||||
/* #undef SDL_FILESYSTEM_UNIX */
|
||||
/* #undef SDL_FILESYSTEM_WINDOWS */
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
/* #undef SDL_FILESYSTEM_OS2 */
|
||||
/* #undef SDL_FILESYSTEM_VITA */
|
||||
/* #undef SDL_FILESYSTEM_PSP */
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
/* #undef SDL_ARM_SIMD_BLITTERS */
|
||||
/* #undef SDL_ARM_NEON_BLITTERS */
|
||||
|
||||
/* Whether SDL_DYNAMIC_API needs dlopen */
|
||||
#define DYNAPI_NEEDS_DLOPEN 1
|
||||
|
||||
/* Enable dynamic libsamplerate support */
|
||||
/* #undef SDL_LIBSAMPLERATE_DYNAMIC */
|
||||
|
||||
/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
|
||||
/* Platform specific definitions */
|
||||
/* #undef SDL_IPHONE_KEYBOARD */
|
||||
/* #undef SDL_IPHONE_LAUNCHSCREEN */
|
||||
|
||||
/* #undef SDL_VIDEO_VITA_PIB */
|
||||
/* #undef SDL_VIDEO_VITA_PVR */
|
||||
|
||||
#if !defined(__WIN32__) && !defined(__WINRT__)
|
||||
# if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
|
||||
typedef unsigned int size_t;
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
# endif /* if (stdint.h isn't available) */
|
||||
#else /* __WIN32__ */
|
||||
# if !defined(_STDINT_H_) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
|
||||
# if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) || defined(__BORLANDC__) || defined(__CODEGEARC__)
|
||||
#define HAVE_STDINT_H 1
|
||||
# elif defined(_MSC_VER)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
# ifndef _UINTPTR_T_DEFINED
|
||||
# ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
# else
|
||||
typedef unsigned int uintptr_t;
|
||||
# endif
|
||||
#define _UINTPTR_T_DEFINED
|
||||
# endif
|
||||
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
|
||||
# if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
|
||||
#define DWORD_PTR DWORD
|
||||
# endif
|
||||
# if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
|
||||
#define LONG_PTR LONG
|
||||
# endif
|
||||
# else /* !__GNUC__ && !_MSC_VER */
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
# ifndef _SIZE_T_DEFINED_
|
||||
#define _SIZE_T_DEFINED_
|
||||
typedef unsigned int size_t;
|
||||
# endif
|
||||
typedef unsigned int uintptr_t;
|
||||
# endif /* __GNUC__ || _MSC_VER */
|
||||
# endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
#endif /* SDL_config_h_ */
|
575
deps/sdl2/include/SDL2/_aedi_x86_64_SDL_config.h
vendored
575
deps/sdl2/include/SDL2/_aedi_x86_64_SDL_config.h
vendored
|
@ -1,575 +0,0 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_config_h_
|
||||
#define SDL_config_h_
|
||||
|
||||
/**
|
||||
* \file SDL_config.h.in
|
||||
*
|
||||
* This is a set of defines to configure the SDL features
|
||||
*/
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* C language features */
|
||||
/* #undef const */
|
||||
/* #undef inline */
|
||||
/* #undef volatile */
|
||||
|
||||
/* C datatypes */
|
||||
/* Define SIZEOF_VOIDP for 64/32 architectures */
|
||||
#if defined(__LP64__) || defined(_LP64) || defined(_WIN64)
|
||||
#define SIZEOF_VOIDP 8
|
||||
#else
|
||||
#define SIZEOF_VOIDP 4
|
||||
#endif
|
||||
|
||||
#define HAVE_GCC_ATOMICS 1
|
||||
/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#define HAVE_LIBC 1
|
||||
#if HAVE_LIBC
|
||||
|
||||
/* Useful headers */
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_FLOAT_H 1
|
||||
#define HAVE_ICONV_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_LIMITS_H 1
|
||||
/* #undef HAVE_MALLOC_H */
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STRINGS_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_WCHAR_H 1
|
||||
/* #undef HAVE_PTHREAD_NP_H */
|
||||
#define HAVE_LIBUNWIND_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_DLOPEN 1
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#endif
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_WCSLEN 1
|
||||
#define HAVE_WCSLCPY 1
|
||||
#define HAVE_WCSLCAT 1
|
||||
/* #undef HAVE__WCSDUP */
|
||||
#define HAVE_WCSDUP 1
|
||||
#define HAVE_WCSSTR 1
|
||||
#define HAVE_WCSCMP 1
|
||||
#define HAVE_WCSNCMP 1
|
||||
#define HAVE_WCSCASECMP 1
|
||||
/* #undef HAVE__WCSICMP */
|
||||
#define HAVE_WCSNCASECMP 1
|
||||
/* #undef HAVE__WCSNICMP */
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
/* #undef HAVE__STRREV */
|
||||
/* #undef HAVE__STRUPR */
|
||||
/* #undef HAVE__STRLWR */
|
||||
#define HAVE_INDEX 1
|
||||
#define HAVE_RINDEX 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOK_R 1
|
||||
/* #undef HAVE_ITOA */
|
||||
/* #undef HAVE__LTOA */
|
||||
/* #undef HAVE__UITOA */
|
||||
/* #undef HAVE__ULTOA */
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
/* #undef HAVE__I64TOA */
|
||||
/* #undef HAVE__UI64TOA */
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
/* #undef HAVE__STRICMP */
|
||||
#define HAVE_STRCASECMP 1
|
||||
/* #undef HAVE__STRNICMP */
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_LROUND 1
|
||||
#define HAVE_LROUNDF 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_ROUNDF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_TRUNC 1
|
||||
#define HAVE_TRUNCF 1
|
||||
/* #undef HAVE_FOPEN64 */
|
||||
#define HAVE_FSEEKO 1
|
||||
/* #undef HAVE_FSEEKO64 */
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SA_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
#define HAVE_SYSCONF 1
|
||||
#define HAVE_SYSCTLBYNAME 1
|
||||
/* #undef HAVE_CLOCK_GETTIME */
|
||||
/* #undef HAVE_GETPAGESIZE */
|
||||
#define HAVE_MPROTECT 1
|
||||
/* #undef HAVE_ICONV */
|
||||
/* #undef HAVE_PTHREAD_SETNAME_NP */
|
||||
/* #undef HAVE_PTHREAD_SET_NAME_NP */
|
||||
/* #undef HAVE_SEM_TIMEDWAIT */
|
||||
/* #undef HAVE_GETAUXVAL */
|
||||
/* #undef HAVE_ELF_AUX_INFO */
|
||||
#define HAVE_POLL 1
|
||||
#define HAVE__EXIT 1
|
||||
|
||||
#elif defined(__WIN32__)
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_FLOAT_H 1
|
||||
|
||||
#else
|
||||
/* We may need some replacement for stdarg.h here */
|
||||
#include <stdarg.h>
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* #undef HAVE_ALTIVEC_H */
|
||||
/* #undef HAVE_DBUS_DBUS_H */
|
||||
/* #undef HAVE_FCITX */
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
/* #undef HAVE_SYS_INOTIFY_H */
|
||||
/* #undef HAVE_INOTIFY_INIT */
|
||||
/* #undef HAVE_INOTIFY_INIT1 */
|
||||
/* #undef HAVE_INOTIFY */
|
||||
#define HAVE_O_CLOEXEC 1
|
||||
|
||||
/* Apple platforms might be building universal binaries, where Intel builds
|
||||
can use immintrin.h but other architectures can't. */
|
||||
#ifdef __APPLE__
|
||||
# if defined(__has_include) && (defined(__i386__) || defined(__x86_64))
|
||||
# if __has_include(<immintrin.h>)
|
||||
# define HAVE_IMMINTRIN_H 1
|
||||
# endif
|
||||
# endif
|
||||
#else /* non-Apple platforms can use the normal CMake check for this. */
|
||||
#define HAVE_IMMINTRIN_H 1
|
||||
#endif
|
||||
|
||||
/* #undef HAVE_LIBUDEV_H */
|
||||
/* #undef HAVE_LIBSAMPLERATE_H */
|
||||
/* #undef HAVE_LIBDECOR_H */
|
||||
|
||||
/* #undef HAVE_D3D_H */
|
||||
/* #undef HAVE_D3D11_H */
|
||||
/* #undef HAVE_DDRAW_H */
|
||||
/* #undef HAVE_DSOUND_H */
|
||||
/* #undef HAVE_DINPUT_H */
|
||||
/* #undef HAVE_XINPUT_H */
|
||||
/* #undef HAVE_WINDOWS_GAMING_INPUT_H */
|
||||
/* #undef HAVE_DXGI_H */
|
||||
|
||||
/* #undef HAVE_MMDEVICEAPI_H */
|
||||
/* #undef HAVE_AUDIOCLIENT_H */
|
||||
/* #undef HAVE_TPCSHRD_H */
|
||||
/* #undef HAVE_SENSORSAPI_H */
|
||||
|
||||
/* #undef HAVE_XINPUT_GAMEPAD_EX */
|
||||
/* #undef HAVE_XINPUT_STATE_EX */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL */
|
||||
|
||||
/* Allow disabling of core subsystems */
|
||||
/* #undef SDL_ATOMIC_DISABLED */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_CPUINFO_DISABLED */
|
||||
/* #undef SDL_EVENTS_DISABLED */
|
||||
/* #undef SDL_FILE_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_HIDAPI_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_LOADSO_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
/* #undef SDL_TIMERS_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_FILESYSTEM_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_ANDROID */
|
||||
/* #undef SDL_AUDIO_DRIVER_OPENSLES */
|
||||
/* #undef SDL_AUDIO_DRIVER_AAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_ARTS */
|
||||
/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
/* #undef SDL_AUDIO_DRIVER_DSOUND */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
|
||||
/* #undef SDL_AUDIO_DRIVER_PAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_QSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_WASAPI */
|
||||
/* #undef SDL_AUDIO_DRIVER_WINMM */
|
||||
/* #undef SDL_AUDIO_DRIVER_OS2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_VITA */
|
||||
/* #undef SDL_AUDIO_DRIVER_PSP */
|
||||
|
||||
/* Enable various input drivers */
|
||||
/* #undef SDL_INPUT_LINUXEV */
|
||||
/* #undef SDL_INPUT_LINUXKD */
|
||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
/* #undef SDL_JOYSTICK_WGI */
|
||||
/* #undef SDL_JOYSTICK_DINPUT */
|
||||
/* #undef SDL_JOYSTICK_XINPUT */
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
#define SDL_JOYSTICK_IOKIT 1
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_OS2 */
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_RAWINPUT */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_JOYSTICK_VITA */
|
||||
/* #undef SDL_JOYSTICK_PSP */
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
#define SDL_HAPTIC_IOKIT 1
|
||||
/* #undef SDL_HAPTIC_DINPUT */
|
||||
/* #undef SDL_HAPTIC_XINPUT */
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
/* #undef SDL_SENSOR_WINDOWS */
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
/* #undef SDL_SENSOR_VITA */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
/* #undef SDL_LOADSO_LDG */
|
||||
/* #undef SDL_LOADSO_WINDOWS */
|
||||
/* #undef SDL_LOADSO_OS2 */
|
||||
|
||||
/* Enable various threading systems */
|
||||
/* #undef SDL_THREAD_GENERIC_COND_SUFFIX */
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
/* #undef SDL_THREAD_WINDOWS */
|
||||
/* #undef SDL_THREAD_OS2 */
|
||||
/* #undef SDL_THREAD_VITA */
|
||||
/* #undef SDL_THREAD_PSP */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_DUMMY */
|
||||
#define SDL_TIMER_UNIX 1
|
||||
/* #undef SDL_TIMER_WINDOWS */
|
||||
/* #undef SDL_TIMER_OS2 */
|
||||
/* #undef SDL_TIMER_VITA */
|
||||
/* #undef SDL_TIMER_PSP */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
#define SDL_VIDEO_DRIVER_COCOA 1
|
||||
/* #undef SDL_VIDEO_DRIVER_UIKIT */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_OFFSCREEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_WINDOWS */
|
||||
/* #undef SDL_VIDEO_DRIVER_WINRT */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_OS2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
/* #undef SDL_VIDEO_DRIVER_RISCOS */
|
||||
/* #undef SDL_VIDEO_DRIVER_PSP */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XVIDMODE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM */
|
||||
/* #undef SDL_VIDEO_DRIVER_VITA */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_D3D */
|
||||
/* #undef SDL_VIDEO_RENDER_D3D11 */
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
/* #undef SDL_VIDEO_RENDER_OGL_ES */
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_DIRECTFB */
|
||||
#define SDL_VIDEO_RENDER_METAL 1
|
||||
/* #undef SDL_VIDEO_RENDER_VITA_GXM */
|
||||
/* #undef SDL_VIDEO_RENDER_PSP */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_BGL */
|
||||
#define SDL_VIDEO_OPENGL_CGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
/* #undef SDL_VIDEO_OPENGL_WGL */
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_OSMESA */
|
||||
/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable Metal support */
|
||||
#define SDL_VIDEO_METAL 1
|
||||
|
||||
/* Enable system power support */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
/* #undef SDL_POWER_WINDOWS */
|
||||
/* #undef SDL_POWER_WINRT */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
/* #undef SDL_POWER_UIKIT */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
/* #undef SDL_POWER_VITA */
|
||||
/* #undef SDL_POWER_PSP */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
#define SDL_FILESYSTEM_COCOA 1
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
/* #undef SDL_FILESYSTEM_RISCOS */
|
||||
/* #undef SDL_FILESYSTEM_UNIX */
|
||||
/* #undef SDL_FILESYSTEM_WINDOWS */
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
/* #undef SDL_FILESYSTEM_OS2 */
|
||||
/* #undef SDL_FILESYSTEM_VITA */
|
||||
/* #undef SDL_FILESYSTEM_PSP */
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
/* #undef SDL_ARM_SIMD_BLITTERS */
|
||||
/* #undef SDL_ARM_NEON_BLITTERS */
|
||||
|
||||
/* Whether SDL_DYNAMIC_API needs dlopen */
|
||||
#define DYNAPI_NEEDS_DLOPEN 1
|
||||
|
||||
/* Enable dynamic libsamplerate support */
|
||||
/* #undef SDL_LIBSAMPLERATE_DYNAMIC */
|
||||
|
||||
/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
|
||||
/* Platform specific definitions */
|
||||
/* #undef SDL_IPHONE_KEYBOARD */
|
||||
/* #undef SDL_IPHONE_LAUNCHSCREEN */
|
||||
|
||||
/* #undef SDL_VIDEO_VITA_PIB */
|
||||
/* #undef SDL_VIDEO_VITA_PVR */
|
||||
|
||||
#if !defined(__WIN32__) && !defined(__WINRT__)
|
||||
# if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
|
||||
typedef unsigned int size_t;
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
# endif /* if (stdint.h isn't available) */
|
||||
#else /* __WIN32__ */
|
||||
# if !defined(_STDINT_H_) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
|
||||
# if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) || defined(__BORLANDC__) || defined(__CODEGEARC__)
|
||||
#define HAVE_STDINT_H 1
|
||||
# elif defined(_MSC_VER)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
# ifndef _UINTPTR_T_DEFINED
|
||||
# ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
# else
|
||||
typedef unsigned int uintptr_t;
|
||||
# endif
|
||||
#define _UINTPTR_T_DEFINED
|
||||
# endif
|
||||
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
|
||||
# if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
|
||||
#define DWORD_PTR DWORD
|
||||
# endif
|
||||
# if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
|
||||
#define LONG_PTR LONG
|
||||
# endif
|
||||
# else /* !__GNUC__ && !_MSC_VER */
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
# ifndef _SIZE_T_DEFINED_
|
||||
#define _SIZE_T_DEFINED_
|
||||
typedef unsigned int size_t;
|
||||
# endif
|
||||
typedef unsigned int uintptr_t;
|
||||
# endif /* __GNUC__ || _MSC_VER */
|
||||
# endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
#endif /* SDL_config_h_ */
|
2
deps/sdl2/include/SDL2/begin_code.h
vendored
2
deps/sdl2/include/SDL2/begin_code.h
vendored
|
@ -107,7 +107,7 @@
|
|||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#ifdef _M_X64
|
||||
#ifdef _WIN64
|
||||
/* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
|
||||
#pragma pack(push,8)
|
||||
#else
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version.
|
||||
# The variable CVF_VERSION must be set before calling configure_file().
|
||||
|
||||
set(PACKAGE_VERSION "2.0.20")
|
||||
set(PACKAGE_VERSION "2.0.22")
|
||||
|
||||
if (PACKAGE_FIND_VERSION_RANGE)
|
||||
# Package version must be in the requested version range
|
||||
|
|
|
@ -8,7 +8,7 @@ set(CMAKE_IMPORT_FILE_VERSION 1)
|
|||
# Import target "SDL2::SDL2-static" for configuration "Release"
|
||||
set_property(TARGET SDL2::SDL2-static APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
|
||||
set_target_properties(SDL2::SDL2-static PROPERTIES
|
||||
IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "C"
|
||||
IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "C;OBJC"
|
||||
IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib/libSDL2.a"
|
||||
)
|
||||
|
||||
|
|
BIN
deps/sdl2/lib/libSDL2.a
vendored
BIN
deps/sdl2/lib/libSDL2.a
vendored
Binary file not shown.
BIN
deps/sdl2/lib/libSDL2main.a
vendored
BIN
deps/sdl2/lib/libSDL2main.a
vendored
Binary file not shown.
2
deps/sdl2/lib/pkgconfig/sdl2.pc
vendored
2
deps/sdl2/lib/pkgconfig/sdl2.pc
vendored
|
@ -7,7 +7,7 @@ includedir=${prefix}/include
|
|||
|
||||
Name: sdl2
|
||||
Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
|
||||
Version: 2.0.20
|
||||
Version: 2.0.22
|
||||
Requires:
|
||||
Conflicts:
|
||||
Libs: -L${libdir} -lSDL2 -framework AudioToolbox -framework AVFoundation -framework Carbon -framework Cocoa -framework CoreAudio -framework CoreVideo -framework ForceFeedback -framework Foundation -framework IOKit -framework Metal -framework QuartzCore
|
||||
|
|
Loading…
Reference in a new issue