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https://github.com/ZDoom/zdoom-macos-deps.git
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deps: update sdl2 to 2.28.5
This commit is contained in:
parent
e3da13a96e
commit
1f0261a993
9 changed files with 10 additions and 10 deletions
4
deps/sdl2/bin/sdl2-config
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4
deps/sdl2/bin/sdl2-config
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@ -43,7 +43,7 @@ while test $# -gt 0; do
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echo $exec_prefix
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;;
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--version)
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echo 2.28.4
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echo 2.28.5
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;;
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--cflags)
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echo -I${prefix}/include/SDL2 -D_THREAD_SAFE
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@ -53,7 +53,7 @@ while test $# -gt 0; do
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# ;;
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# --static-libs)
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--libs|--static-libs)
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sdl_static_libs=$(echo " -lSDL2 -lSDL2 -Wl,-framework,CoreVideo -Wl,-framework,Cocoa -Wl,-framework,IOKit -Wl,-framework,ForceFeedback -Wl,-framework,Carbon -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox -Wl,-framework,AVFoundation -Wl,-framework,Foundation -Wl,-weak_framework,Metal -Wl,-weak_framework,QuartzCore -lm" | sed -E "s#-lSDL2[ $]#$libdir/libSDL2.a #g")
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sdl_static_libs=$(echo " -lSDL2 -lSDL2 -Wl,-framework,CoreVideo -Wl,-framework,Cocoa -Wl,-framework,IOKit -Wl,-framework,ForceFeedback -Wl,-framework,Carbon -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox -Wl,-framework,AVFoundation -Wl,-framework,Foundation -Wl,-weak_framework,GameController -Wl,-weak_framework,Metal -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,CoreHaptics -lm" | sed -E "s#-lSDL2[ $]#$libdir/libSDL2.a #g")
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echo -L${exec_prefix}/lib $sdl_static_libs
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;;
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*)
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2
deps/sdl2/include/SDL2/SDL_config.h
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2
deps/sdl2/include/SDL2/SDL_config.h
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@ -342,7 +342,7 @@
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/* #undef SDL_JOYSTICK_XINPUT */
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/* #undef SDL_JOYSTICK_DUMMY */
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#define SDL_JOYSTICK_IOKIT 1
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/* #undef SDL_JOYSTICK_MFI */
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#define SDL_JOYSTICK_MFI 1
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/* #undef SDL_JOYSTICK_LINUX */
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/* #undef SDL_JOYSTICK_OS2 */
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/* #undef SDL_JOYSTICK_USBHID */
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4
deps/sdl2/include/SDL2/SDL_revision.h
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4
deps/sdl2/include/SDL2/SDL_revision.h
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@ -2,7 +2,7 @@
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#define SDL_REVISION_NUMBER 0
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#ifdef SDL_VENDOR_INFO
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#define SDL_REVISION "SDL-release-2.28.4-0-gcc016b004 (" SDL_VENDOR_INFO ")"
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#define SDL_REVISION "SDL-release-2.28.5-0-g15ead9a40 (" SDL_VENDOR_INFO ")"
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#else
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#define SDL_REVISION "SDL-release-2.28.4-0-gcc016b004"
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#define SDL_REVISION "SDL-release-2.28.5-0-g15ead9a40"
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#endif
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2
deps/sdl2/include/SDL2/SDL_version.h
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2
deps/sdl2/include/SDL2/SDL_version.h
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@ -59,7 +59,7 @@ typedef struct SDL_version
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*/
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#define SDL_MAJOR_VERSION 2
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#define SDL_MINOR_VERSION 28
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#define SDL_PATCHLEVEL 4
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#define SDL_PATCHLEVEL 5
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/**
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* Macro to determine SDL version program was compiled against.
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@ -7,7 +7,7 @@
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# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version.
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# The variable CVF_VERSION must be set before calling configure_file().
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set(PACKAGE_VERSION "2.28.4")
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set(PACKAGE_VERSION "2.28.5")
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if (PACKAGE_FIND_VERSION_RANGE)
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# Package version must be in the requested version range
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@ -62,7 +62,7 @@ set_target_properties(SDL2::SDL2-static PROPERTIES
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COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
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COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
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INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include/SDL2"
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INTERFACE_LINK_LIBRARIES "\$<LINK_ONLY:m>;-Wl,-framework,CoreVideo;-Wl,-framework,Cocoa;-Wl,-framework,IOKit;-Wl,-framework,ForceFeedback;-Wl,-framework,Carbon;-Wl,-framework,CoreAudio;-Wl,-framework,AudioToolbox;-Wl,-framework,AVFoundation;-Wl,-framework,Foundation;-Wl,-weak_framework,Metal;-Wl,-weak_framework,QuartzCore;\$<LINK_ONLY:>"
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INTERFACE_LINK_LIBRARIES "\$<LINK_ONLY:m>;-Wl,-framework,CoreVideo;-Wl,-framework,Cocoa;-Wl,-framework,IOKit;-Wl,-framework,ForceFeedback;-Wl,-framework,Carbon;-Wl,-framework,CoreAudio;-Wl,-framework,AudioToolbox;-Wl,-framework,AVFoundation;-Wl,-framework,Foundation;-Wl,-weak_framework,GameController;-Wl,-weak_framework,Metal;-Wl,-weak_framework,QuartzCore;-Wl,-weak_framework,CoreHaptics;\$<LINK_ONLY:>"
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INTERFACE_SDL2_SHARED "FALSE"
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INTERFACE_SDL_VERSION "SDL2"
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)
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BIN
deps/sdl2/lib/libSDL2.a
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deps/sdl2/lib/libSDL2.a
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deps/sdl2/lib/libSDL2main.a
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deps/sdl2/lib/libSDL2main.a
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4
deps/sdl2/lib/pkgconfig/sdl2.pc
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4
deps/sdl2/lib/pkgconfig/sdl2.pc
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@ -7,8 +7,8 @@ includedir=${prefix}/include
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Name: sdl2
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Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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Version: 2.28.4
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Version: 2.28.5
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Requires.private:
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Conflicts:
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Libs: -L${libdir} -lSDL2 -lSDL2 -Wl,-framework,CoreVideo -Wl,-framework,Cocoa -Wl,-framework,IOKit -Wl,-framework,ForceFeedback -Wl,-framework,Carbon -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox -Wl,-framework,AVFoundation -Wl,-framework,Foundation -Wl,-weak_framework,Metal -Wl,-weak_framework,QuartzCore -lm
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Libs: -L${libdir} -lSDL2 -lSDL2 -Wl,-framework,CoreVideo -Wl,-framework,Cocoa -Wl,-framework,IOKit -Wl,-framework,ForceFeedback -Wl,-framework,Carbon -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox -Wl,-framework,AVFoundation -Wl,-framework,Foundation -Wl,-weak_framework,GameController -Wl,-weak_framework,Metal -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,CoreHaptics -lm
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Cflags: -I${includedir} -I${includedir}/SDL2 -D_THREAD_SAFE
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