/* A really crappy viewer module. Copyright (C) 2002-2006 Randy Heit This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef NO_MAP_VIEWER #define WIN32_LEAN_AND_MEAN #define _WIN32_WINNT 0x0400 #include #include "resource.h" #include "zdbsp.h" #include "doomdata.h" #include "templates.h" #include "tarray.h" static int MapWidthDiff, MapHeightDiff; static int ButtonsLeftOffset, ButtonsTopOffset; static int StaticNumberLeft, StaticComboLeft; static FLevel *Level; static RECT MapBounds; static POINT MapSize; static int Divisor; enum ViewMode { ViewNodes, ViewGLNodes, ViewSubsectors, ViewGLSubsectors, ViewReject, ViewPVS }; ViewMode Viewing; void ResetViews (); void SetStaticText (); void ResizeDialog (HWND hDlg) { RECT client; HWND control; GetClientRect (hDlg, &client); control = GetDlgItem (hDlg, IDC_MAPVIEW); SetWindowPos (control, 0, 0, 0, client.right - MapWidthDiff, client.bottom - MapHeightDiff, SWP_NOMOVE|SWP_NOREPOSITION|SWP_NOZORDER); control = GetDlgItem (hDlg, IDOK); SetWindowPos (control, 0, ButtonsLeftOffset, client.bottom - ButtonsTopOffset, 0, 0, SWP_NOSIZE|SWP_NOREPOSITION|SWP_NOZORDER); control = GetDlgItem (hDlg, IDC_STATICNUMBER); SetWindowPos (control, 0, StaticNumberLeft, client.bottom - ButtonsTopOffset, 0, 0, SWP_NOSIZE|SWP_NOREPOSITION|SWP_NOZORDER); control = GetDlgItem (hDlg, IDC_COMBO1); SetWindowPos (control, 0, StaticComboLeft, client.bottom - ButtonsTopOffset, 0, 0, SWP_NOSIZE|SWP_NOREPOSITION|SWP_NOZORDER); } void AddToCombo (HWND control, const char *name, ViewMode mode) { LRESULT lResult = SendMessage (control, CB_ADDSTRING, 0, (LPARAM)name); if (lResult != CB_ERR && lResult != CB_ERRSPACE) { SendMessage (control, CB_SETITEMDATA, lResult, (LPARAM)mode); if (Viewing == mode) { SendMessage (control, CB_SETCURSEL, (WPARAM)lResult, 0); } } } INT_PTR CALLBACK ViewDialogFunc (HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { HWND control; RECT rect1, rect2; switch (uMsg) { case WM_INITDIALOG: if (GetClientRect (hDlg, &rect1)) { control = GetDlgItem (hDlg, IDC_MAPVIEW); if (GetWindowRect (control, &rect2)) { MapWidthDiff = rect1.right - rect2.right + rect2.left; MapHeightDiff = rect1.bottom - rect2.bottom + rect2.top; } control = GetDlgItem (hDlg, IDOK); if (GetWindowRect (control, &rect2)) { POINT pt = { 0, rect1.bottom }; ClientToScreen (hDlg, &pt); ButtonsTopOffset = pt.y - rect2.top; ButtonsLeftOffset = rect2.left - pt.x; control = GetDlgItem (hDlg, IDC_STATICNUMBER); if (GetWindowRect (control, &rect2)) { StaticNumberLeft = rect2.left - pt.x; } control = GetDlgItem (hDlg, IDC_COMBO1); if (GetWindowRect (control, &rect2)) { StaticComboLeft = rect2.left - pt.x; } } } control = GetDlgItem (hDlg, IDC_COMBO1); if (Level->Nodes) { AddToCombo (control, "Nodes", ViewNodes); } if (Level->Subsectors) { AddToCombo (control, "Subsectors", ViewSubsectors); } if (Level->Reject) { AddToCombo (control, "Reject", ViewReject); } if (Level->GLNodes) { AddToCombo (control, "GL Nodes", ViewGLNodes); } if (Level->GLSubsectors) { AddToCombo (control, "GL Subsectors", ViewGLSubsectors); } if (Level->GLPVS) { AddToCombo (control, "PVS", ViewPVS); } return TRUE; case WM_COMMAND: switch (LOWORD(wParam)) { case IDOK: case IDCANCEL: EndDialog (hDlg, 1); break; case IDC_COMBO1: if (HIWORD(wParam) == CBN_SELENDOK) { ViewMode newmode; newmode = (ViewMode)SendMessage (HWND(lParam), CB_GETITEMDATA, SendMessage (HWND(lParam), CB_GETCURSEL, 0, 0), 0); if (newmode != Viewing) { Viewing = newmode; ResetViews (); InvalidateRect (GetDlgItem (hDlg, IDC_MAPVIEW), NULL, TRUE); } } break; } return TRUE; case WM_GETMINMAXINFO: ((MINMAXINFO *)lParam)->ptMinTrackSize.x = 480; ((MINMAXINFO *)lParam)->ptMinTrackSize.y = 200; return TRUE; case WM_SIZE: if (wParam != SIZE_MAXHIDE && wParam != SIZE_MAXSHOW && wParam != SIZE_MINIMIZED) { ResizeDialog (hDlg); } return TRUE; case WM_MOUSEWHEEL: control = GetDlgItem (hDlg, IDC_MAPVIEW); PostMessage (control, WM_MOUSEWHEEL, wParam, lParam); return 0; case WM_APP: control = GetDlgItem (hDlg, IDC_STATICNUMBER); char foo[16]; wsprintf (foo, "%d", wParam); SendMessage (control, WM_SETTEXT, 0, (LPARAM)foo); return 0; } return FALSE; } static inline int VERTX (int i) { return Level->Vertices[i].x >> FRACBITS; } static inline int VERTY (int i) { return Level->Vertices[i].y >> FRACBITS; } static inline int GLVERTX (int i) { return Level->GLVertices[i].x >> FRACBITS; } static inline int GLVERTY (int i) { return Level->GLVertices[i].y >> FRACBITS; } static HPEN NotInNode; static HPEN LeftOfSplitter, LeftPen1, LeftPen2; static HPEN RightOfSplitter, RightPen1, RightPen2; static HPEN OutPen1; static HPEN Splitter; static short DesiredNode; static TArray DesiredHistory; static void DrawSubsector (HDC dc, int ssec) { for (DWORD i = 0; i < Level->Subsectors[ssec].numlines; ++i) { int seg = Level->Subsectors[ssec].firstline + i; if (Level->Segs[seg].side == 0) { MoveToEx (dc, VERTX(Level->Segs[seg].v1), VERTY(Level->Segs[seg].v1), NULL); LineTo (dc, VERTX(Level->Segs[seg].v2), VERTY(Level->Segs[seg].v2)); } else { MoveToEx (dc, VERTX(Level->Segs[seg].v2), VERTY(Level->Segs[seg].v2), NULL); LineTo (dc, VERTX(Level->Segs[seg].v1), VERTY(Level->Segs[seg].v1)); } } } static void DrawSubsectorGL (HDC dc, int ssec, HPEN miniPen, HPEN badPen) { int seg; seg = Level->GLSubsectors[ssec].firstline; MoveToEx (dc, GLVERTX(Level->GLSegs[seg].v1), GLVERTY(Level->GLSegs[seg].v1), NULL); for (DWORD i = 0; i < Level->GLSubsectors[ssec].numlines; ++i) { HPEN oldPen = NULL; seg = Level->GLSubsectors[ssec].firstline + i; if (Level->GLSegs[seg].linedef == NO_INDEX) { if (Level->GLSegs[seg].partner == NO_INDEX) { oldPen = (HPEN)SelectObject (dc, badPen); } else { oldPen = (HPEN)SelectObject (dc, miniPen); } } if (Level->GLSegs[seg].side == 0 || 1) { //MoveToEx (dc, GLVERTX(Level->GLSegs[seg].v1), GLVERTY(Level->GLSegs[seg].v1), NULL); LineTo (dc, GLVERTX(Level->GLSegs[seg].v2), GLVERTY(Level->GLSegs[seg].v2)); } else { //MoveToEx (dc, GLVERTX(Level->GLSegs[seg].v2), GLVERTY(Level->GLSegs[seg].v2), NULL); LineTo (dc, GLVERTX(Level->GLSegs[seg].v1), GLVERTY(Level->GLSegs[seg].v1)); } if (oldPen != NULL) { SelectObject (dc, oldPen); } } } static void RealDrawNode (HDC dc, int node, HPEN miniPen, HPEN badPen) { if (Viewing == ViewNodes) { if (node & NFX_SUBSECTOR) { DrawSubsector (dc, node & ~NFX_SUBSECTOR); } else { RealDrawNode (dc, Level->Nodes[node].children[0], miniPen, badPen); RealDrawNode (dc, Level->Nodes[node].children[1], miniPen, badPen); } } else { if (node & NFX_SUBSECTOR) { DrawSubsectorGL (dc, node & ~NFX_SUBSECTOR, miniPen, badPen); } else { RealDrawNode (dc, Level->GLNodes[node].children[0], miniPen, badPen); RealDrawNode (dc, Level->GLNodes[node].children[1], miniPen, badPen); } } } static void DrawNode (HDC dc, int node) { if (node & NFX_SUBSECTOR) { return; } else { if (Viewing == ViewNodes) { if (node == DesiredNode) { SelectObject (dc, LeftOfSplitter); RealDrawNode (dc, Level->Nodes[node].children[1], LeftPen1, LeftPen2); SelectObject (dc, RightOfSplitter); RealDrawNode (dc, Level->Nodes[node].children[0], RightPen1, RightPen2); return; } else { DrawNode (dc, Level->Nodes[node].children[0]); DrawNode (dc, Level->Nodes[node].children[1]); } } else { if (node == DesiredNode) { SelectObject (dc, LeftOfSplitter); RealDrawNode (dc, Level->GLNodes[node].children[1], LeftPen1, LeftPen2); SelectObject (dc, RightOfSplitter); RealDrawNode (dc, Level->GLNodes[node].children[0], RightPen1, RightPen2); return; } else { DrawNode (dc, Level->GLNodes[node].children[0]); DrawNode (dc, Level->GLNodes[node].children[1]); } } } } static void DrawOutsideNode (HDC dc, int node) { if (node == DesiredNode) { return; } else if (node & NFX_SUBSECTOR) { if (Viewing == ViewNodes) { DrawSubsector (dc, node & ~NFX_SUBSECTOR); } else { DrawSubsectorGL (dc, node & ~NFX_SUBSECTOR, OutPen1, OutPen1); } } else { if (Viewing == ViewNodes) { DrawOutsideNode (dc, Level->Nodes[node].children[0]); DrawOutsideNode (dc, Level->Nodes[node].children[1]); } else { DrawOutsideNode (dc, Level->GLNodes[node].children[0]); DrawOutsideNode (dc, Level->GLNodes[node].children[1]); } } } static void DrawLevelNodes (HDC dc) { HPEN oldPen; NotInNode = CreatePen (PS_SOLID, 1, RGB(200,200,200)); OutPen1 = CreatePen (PS_SOLID, 1, RGB(238,238,238)); LeftOfSplitter = CreatePen (PS_SOLID, 1, RGB(255,0,0)); LeftPen1 = CreatePen (PS_SOLID, 1, RGB(255,200,200)); LeftPen2 = CreatePen (PS_SOLID, 1, RGB(128,0,0)); RightOfSplitter = CreatePen (PS_SOLID, 1, RGB(0,255,0)); RightPen1 = CreatePen (PS_SOLID, 1, RGB(200,255,200)); RightPen2 = CreatePen (PS_SOLID, 1, RGB(0,128,0)); Splitter = CreatePen (PS_DOT, 1, RGB(70,0,255)); oldPen = (HPEN)SelectObject (dc, NotInNode); if (Viewing == ViewNodes) { DrawOutsideNode (dc, Level->NumNodes - 1); DrawNode (dc, Level->NumNodes - 1); SelectObject (dc, Splitter); MoveToEx (dc, Level->Nodes[DesiredNode].x - Level->Nodes[DesiredNode].dx, Level->Nodes[DesiredNode].y - Level->Nodes[DesiredNode].dy, NULL); LineTo (dc, Level->Nodes[DesiredNode].x + 2*Level->Nodes[DesiredNode].dx, Level->Nodes[DesiredNode].y + 2*Level->Nodes[DesiredNode].dy); } else { DrawOutsideNode (dc, Level->NumGLNodes - 1); DrawNode (dc, Level->NumGLNodes - 1); SelectObject (dc, Splitter); MoveToEx (dc, Level->GLNodes[DesiredNode].x - Level->GLNodes[DesiredNode].dx, Level->GLNodes[DesiredNode].y - Level->GLNodes[DesiredNode].dy, NULL); LineTo (dc, Level->GLNodes[DesiredNode].x + 2*Level->GLNodes[DesiredNode].dx, Level->GLNodes[DesiredNode].y + 2*Level->GLNodes[DesiredNode].dy); } SelectObject (dc, oldPen); DeleteObject (NotInNode); DeleteObject (LeftOfSplitter); DeleteObject (LeftPen1); DeleteObject (LeftPen2); DeleteObject (RightOfSplitter); DeleteObject (RightPen1); DeleteObject (RightPen2); DeleteObject (Splitter); } static int DesiredSubsector; static void DrawLevelSubsectors (HDC dc) { HPEN oldPen, pen, mini, bad; int i; pen = CreatePen (PS_SOLID, 1, RGB(200,200,200)); mini = CreatePen (PS_SOLID, 1, RGB(100,200,255)); bad = CreatePen (PS_SOLID, 1, RGB(255,128,128)); oldPen = (HPEN)SelectObject (dc, pen); if (Viewing == ViewGLSubsectors) { for (i = 0; i < Level->NumGLSubsectors; ++i) { if (i != DesiredSubsector) { DrawSubsectorGL (dc, i, mini, bad); } } } else { for (i = 0; i < Level->NumSubsectors; ++i) { if (i != DesiredSubsector) { DrawSubsector (dc, i); } } } SelectObject (dc, oldPen); DeleteObject (pen); DeleteObject (mini); DeleteObject (bad); pen = CreatePen (PS_SOLID, 1, RGB(0,0,0)); mini = CreatePen (PS_SOLID, 1, RGB(0,0,255)); bad = CreatePen (PS_SOLID, 1, RGB(255,0,0)); SelectObject (dc, pen); if (Viewing == ViewGLSubsectors) { DrawSubsectorGL (dc, DesiredSubsector, mini, bad); } else { DrawSubsector (dc, DesiredSubsector); } SelectObject (dc, oldPen); DeleteObject (pen); DeleteObject (mini); DeleteObject (bad); } static inline int PointOnSide (int x, int y, const MapNodeEx &nd) { int foo = DMulScale32 (y-nd.y, nd.dx, nd.x-x, nd.dy); return foo >= 0; } static void SetDesiredSubsector (int x, int y) { if (Viewing == ViewSubsectors) { int node = Level->NumNodes - 1; while (!(node & NFX_SUBSECTOR)) { node = Level->Nodes[node].children[PointOnSide (x, y, Level->Nodes[node])]; } DesiredSubsector = node & ~NFX_SUBSECTOR; } else { int node = Level->NumGLNodes - 1; while (!(node & NFX_SUBSECTOR)) { node = Level->GLNodes[node].children[PointOnSide (x, y, Level->GLNodes[node])]; } DesiredSubsector = node & ~NFX_SUBSECTOR; } } static void SetDesiredNode (int x, int y) { int node, parent; unsigned int depth = 0; // Traverse the tree until we find a node that is not on the // path to the previous desired node. if (Viewing == ViewNodes) { node = Level->NumNodes - 1, parent = node; while (depth < DesiredHistory.Size() && node == DesiredHistory[depth]) { parent = node; node = Level->Nodes[node].children[PointOnSide (x, y, Level->Nodes[node])]; depth++; } } else { node = Level->NumGLNodes - 1, parent = node; while (depth < DesiredHistory.Size() && node == DesiredHistory[depth]) { parent = node; node = Level->GLNodes[node].children[PointOnSide (x, y, Level->GLNodes[node])]; depth++; } } // If we traversed all the way through the history, the new desired // node is a child of the old one. if (depth == DesiredHistory.Size()) { if (!(node & NFX_SUBSECTOR)) { DesiredNode = node; DesiredHistory.Push (DesiredNode); } } // If we didn't make it all the way through the history, set the // desired node to this node's parent, so that the new desired node // will include both the old node and the one just clicked. else { DesiredHistory.Resize (depth); DesiredNode = DesiredHistory[depth-1];; } } static int DesiredSector; static void DrawLevelReject (HDC dc) { int seeFromRow = DesiredSector * Level->NumSectors; HPEN oldPen; HPEN cantSee; HPEN canSee; HPEN seeFrom; cantSee = CreatePen (PS_SOLID, 1, RGB(200,200,200)); canSee = CreatePen (PS_SOLID, 1, RGB(200,0,200)); seeFrom = CreatePen (PS_SOLID, 1, RGB(255,128,0)); oldPen = (HPEN)SelectObject (dc, canSee); enum { UNDECIDED, CANT_SEE, CAN_SEE, SEE_FROM } choice, prevchoice = CAN_SEE; for (int i = 0; i < Level->NumLines; ++i) { choice = UNDECIDED; if (Level->Lines[i].sidenum[0] != NO_INDEX) { if (Level->Sides[Level->Lines[i].sidenum[0]].sector == DesiredSector) { choice = SEE_FROM; } else if (Level->Reject != NULL) { int pnum = seeFromRow + Level->Sides[Level->Lines[i].sidenum[0]].sector; if (Level->Reject[pnum>>3] & (1<<(pnum&7))) { choice = CANT_SEE; } else { choice = CAN_SEE; } } else { choice = CAN_SEE; } } if (Level->Lines[i].sidenum[1] != NO_INDEX && choice < SEE_FROM) { if (Level->Sides[Level->Lines[i].sidenum[1]].sector == DesiredSector) { choice = SEE_FROM; } else if (Level->Reject != NULL && choice < CAN_SEE) { int pnum = seeFromRow + Level->Sides[Level->Lines[i].sidenum[1]].sector; if (Level->Reject[pnum>>3] & (1<<(pnum&7))) { choice = CANT_SEE; } else { choice = CAN_SEE; } } else { choice = CAN_SEE; } } if (choice != UNDECIDED) { if (choice != prevchoice) { prevchoice = choice; switch (choice) { case CANT_SEE: SelectObject (dc, cantSee); break; case CAN_SEE: SelectObject (dc, canSee); break; case SEE_FROM: SelectObject (dc, seeFrom); break; default: break; } } MoveToEx (dc, VERTX(Level->Lines[i].v1), VERTY(Level->Lines[i].v1), NULL); LineTo (dc, VERTX(Level->Lines[i].v2), VERTY(Level->Lines[i].v2)); } } SelectObject (dc, oldPen); DeleteObject (cantSee); DeleteObject (canSee); DeleteObject (seeFrom); } static void DrawLevelPVS (HDC dc) { HPEN oldPen; HPEN pen; HPEN mini; pen = CreatePen (PS_SOLID, 1, RGB(200,200,200)); mini = CreatePen (PS_SOLID, 1, RGB(100,200,255)); oldPen = (HPEN)SelectObject (dc, pen); int i, row = DesiredSubsector * Level->NumGLSubsectors; for (i = 0; i < Level->NumGLSubsectors; ++i) { int l = (row + i) >> 3; int r = (row + i) & 7; if (!(Level->GLPVS[l] & (1 << r))) { DrawSubsectorGL (dc, i, mini, mini); } } SelectObject (dc, oldPen); DeleteObject (pen); DeleteObject (mini); pen = CreatePen (PS_SOLID, 1, RGB(200,0,200)); mini = CreatePen (PS_SOLID, 1, RGB(200,100,200)); SelectObject (dc, pen); for (i = 0; i < Level->NumGLSubsectors; ++i) { int l = (row + i) >> 3; int r = (row + i) & 7; if (Level->GLPVS[l] & (1 << r)) { DrawSubsectorGL (dc, i, mini, mini); } } SelectObject (dc, oldPen); DeleteObject (pen); DeleteObject (mini); pen = CreatePen (PS_SOLID, 1, RGB(255,128,0)); mini = CreatePen (PS_SOLID, 1, RGB(255,150,100)); SelectObject (dc, pen); DrawSubsectorGL (dc, DesiredSubsector, mini, mini); SelectObject (dc, oldPen); DeleteObject (pen); DeleteObject (mini); } static void SetDesiredSector (int x, int y) { int node = Level->NumNodes - 1; const MapSeg *seg; while (!(node & NFX_SUBSECTOR)) { node = Level->Nodes[node].children[PointOnSide (x, y, Level->Nodes[node])]; } node &= ~NFX_SUBSECTOR; seg = &Level->Segs[Level->Subsectors[node].firstline]; DesiredSector = Level->Sides[Level->Lines[seg->linedef].sidenum[seg->side]].sector; } static void DrawLevel (HDC dc) { switch (Viewing) { case ViewNodes: case ViewGLNodes: DrawLevelNodes (dc); break; case ViewSubsectors: case ViewGLSubsectors: DrawLevelSubsectors (dc); break; case ViewReject: DrawLevelReject (dc); break; case ViewPVS: DrawLevelPVS (dc); break; } /* int i; for (i = 0; i < Level->NumSegs; ++i) { MoveToEx (dc, VERTX(Level->Segs[i].v1), VERTY(Level->Segs[i].v1), NULL); LineTo (dc, VERTX(Level->Segs[i].v2), VERTY(Level->Segs[i].v2)); } */ } void SizeView (HWND wnd, bool firstTime) { RECT rect; SCROLLINFO sinfo = { sizeof(SCROLLINFO) }; GetClientRect (wnd, &rect); sinfo.fMask = SIF_PAGE|SIF_RANGE|SIF_POS; GetScrollInfo (wnd, SB_VERT, &sinfo); sinfo.nMin = 0; sinfo.nMax = MapBounds.bottom - MapBounds.top; sinfo.nPage = rect.bottom; if (firstTime) { sinfo.nPos = 0; } else if (sinfo.nPos > sinfo.nMax - (int)sinfo.nPage) { int delta = sinfo.nPos - sinfo.nMax + (int)sinfo.nPage; ScrollWindowEx (wnd, 0, (delta + Divisor-1) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE); sinfo.nPos = sinfo.nMax - sinfo.nPage; } SetScrollInfo (wnd, SB_VERT, &sinfo, TRUE); GetScrollInfo (wnd, SB_HORZ, &sinfo); sinfo.nMin = 0; sinfo.nMax = MapBounds.right - MapBounds.left; sinfo.nPage = rect.right; if (firstTime) { sinfo.nPos = 0; } else if (sinfo.nPos > sinfo.nMax - (int)sinfo.nPage) { int delta = sinfo.nPos - sinfo.nMax + (int)sinfo.nPage; ScrollWindowEx (wnd, (delta + Divisor-1) / Divisor, 0, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE); sinfo.nPos = sinfo.nMax - sinfo.nPage; } SetScrollInfo (wnd, SB_HORZ, &sinfo, TRUE); } LRESULT CALLBACK MapViewFunc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { static bool dragging = false; static POINTS dragpos; static int hitx, hity; SCROLLINFO sinfo = { sizeof(SCROLLINFO), }; int pos; switch (uMsg) { case WM_CREATE: SizeView (hWnd, true); break; case WM_SIZE: SizeView (hWnd, false); //InvalidateRect (hWnd, NULL, TRUE); break; case WM_PAINT: if (GetUpdateRect (hWnd, NULL, FALSE)) { PAINTSTRUCT paint; HDC dc = BeginPaint (hWnd, &paint); if (dc != NULL) { sinfo.fMask = SIF_POS; GetScrollInfo (hWnd, SB_HORZ, &sinfo); pos = sinfo.nPos; GetScrollInfo (hWnd, SB_VERT, &sinfo); SetMapMode (dc, MM_ANISOTROPIC); ScaleWindowExtEx (dc, Divisor, 1, Divisor, -1, NULL); SetWindowOrgEx (dc, pos + MapBounds.left, MapBounds.bottom - sinfo.nPos, NULL); DrawLevel (dc); EndPaint (hWnd, &paint); } } return 0; case WM_LBUTTONDOWN: sinfo.fMask = SIF_POS; GetScrollInfo (hWnd, SB_HORZ, &sinfo); pos = sinfo.nPos; GetScrollInfo (hWnd, SB_VERT, &sinfo); hitx = LOWORD(lParam)*Divisor + pos + MapBounds.left; hity = MapBounds.bottom - sinfo.nPos - HIWORD(lParam)*Divisor; switch (Viewing) { case ViewNodes: case ViewGLNodes: SetDesiredNode (hitx, hity); PostMessage (GetParent (hWnd), WM_APP, DesiredNode, 0); break; case ViewSubsectors: case ViewGLSubsectors: case ViewPVS: SetDesiredSubsector (hitx, hity); PostMessage (GetParent (hWnd), WM_APP, DesiredSubsector, 0); break; case ViewReject: SetDesiredSector (hitx, hity); PostMessage (GetParent (hWnd), WM_APP, DesiredSector, 0); break; } InvalidateRect (hWnd, NULL, TRUE); return 0; case WM_HSCROLL: sinfo.fMask = SIF_POS|SIF_TRACKPOS|SIF_RANGE|SIF_PAGE; GetScrollInfo (hWnd, SB_HORZ, &sinfo); switch (LOWORD(wParam)) { case SB_PAGEUP: pos = sinfo.nPos - sinfo.nPage; break; case SB_PAGEDOWN: pos = sinfo.nPos + sinfo.nPage; break; case SB_LINEUP: pos = sinfo.nPos - 10; break; case SB_LINEDOWN: pos = sinfo.nPos + 10; break; case SB_THUMBTRACK: pos = sinfo.nTrackPos; break; default: pos = sinfo.nPos; }; pos = clamp (pos, 0, sinfo.nMax - sinfo.nPage); if (pos != sinfo.nPos) { SetScrollPos (hWnd, SB_HORZ, pos, TRUE); int oldx = sinfo.nPos / Divisor; int newx = pos / Divisor; ScrollWindowEx (hWnd, oldx - newx, 0, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE); UpdateWindow (hWnd); } return 0; case WM_VSCROLL: sinfo.fMask = SIF_POS|SIF_TRACKPOS|SIF_RANGE|SIF_PAGE; GetScrollInfo (hWnd, SB_VERT, &sinfo); switch (LOWORD(wParam)) { case SB_PAGEUP: pos = sinfo.nPos - sinfo.nPage; break; case SB_PAGEDOWN: pos = sinfo.nPos + sinfo.nPage; break; case SB_LINEUP: pos = sinfo.nPos - 10; break; case SB_LINEDOWN: pos = sinfo.nPos + 10; break; case SB_THUMBTRACK: pos = sinfo.nTrackPos; break; default: pos = sinfo.nPos; }; pos = clamp (pos, 0, sinfo.nMax - sinfo.nPage); if (pos != sinfo.nPos) { SetScrollPos (hWnd, SB_VERT, pos, TRUE); ScrollWindowEx (hWnd, 0, (sinfo.nPos - pos) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE); UpdateWindow (hWnd); } return 0; case WM_MOUSEWHEEL: sinfo.fMask = SIF_POS|SIF_RANGE|SIF_PAGE; GetScrollInfo (hWnd, SB_VERT, &sinfo); pos = sinfo.nPos - short(HIWORD(wParam))*64/WHEEL_DELTA; pos = clamp (pos, 0, sinfo.nMax - sinfo.nPage); if (pos != sinfo.nPos) { SetScrollPos (hWnd, SB_VERT, pos, TRUE); ScrollWindowEx (hWnd, 0, (sinfo.nPos - pos) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE); UpdateWindow (hWnd); } return 0; case WM_RBUTTONDOWN: dragging = true; dragpos = MAKEPOINTS(lParam); return 0; case WM_RBUTTONUP: dragging = false; return 0; case WM_MOUSEMOVE: if (!(wParam & MK_RBUTTON)) { dragging = false; } else if (dragging) { POINTS newpos = MAKEPOINTS(lParam); int delta; delta = (newpos.x - dragpos.x) * 8; if (delta) { sinfo.fMask = SIF_POS|SIF_RANGE|SIF_PAGE; GetScrollInfo (hWnd, SB_HORZ, &sinfo); pos = sinfo.nPos - delta; pos = clamp (pos, 0, sinfo.nMax - sinfo.nPage); if (pos != sinfo.nPos) { SetScrollPos (hWnd, SB_HORZ, pos, TRUE); ScrollWindowEx (hWnd, (sinfo.nPos - pos) / Divisor, 0, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE); UpdateWindow (hWnd); } } delta = (newpos.y - dragpos.y) * 8; if (delta) { sinfo.fMask = SIF_POS|SIF_RANGE|SIF_PAGE; GetScrollInfo (hWnd, SB_VERT, &sinfo); pos = sinfo.nPos - delta; pos = clamp (pos, 0, sinfo.nMax - sinfo.nPage); if (pos != sinfo.nPos) { SetScrollPos (hWnd, SB_VERT, pos, TRUE); ScrollWindowEx (hWnd, 0, (sinfo.nPos - pos) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE); UpdateWindow (hWnd); } } dragpos = newpos; return 0; } } return DefWindowProc (hWnd, uMsg, wParam, lParam); } void ShowView (FLevel *level) { LOGBRUSH WhiteBrush = { BS_SOLID, RGB(255,255,255), 0 }; WNDCLASS MapViewerClass = { 0, MapViewFunc, 0, 0, GetModuleHandle(0), 0, LoadCursor (0, IDC_ARROW), CreateBrushIndirect (&WhiteBrush), 0, "MapViewer" }; if (RegisterClass (&MapViewerClass)) { Level = level; MapBounds.left = short(level->Blockmap[0]) - 8; MapBounds.right = short(level->Blockmap[0]) + (level->Blockmap[2] << BLOCKBITS) + 8; MapBounds.top = short(level->Blockmap[1]) - 8; MapBounds.bottom = short(level->Blockmap[1]) + (level->Blockmap[3] << BLOCKBITS) + 8; MapSize.x = MapBounds.right - MapBounds.left; MapSize.y = MapBounds.bottom - MapBounds.top; Divisor = 1; if (Level->Subsectors == NULL) { Viewing = ViewGLSubsectors; } else { Viewing = ViewSubsectors; } ResetViews (); DialogBox (GetModuleHandle(0), MAKEINTRESOURCE(IDD_MAPVIEW), NULL, ViewDialogFunc); UnregisterClass ("MapViewer", GetModuleHandle(0)); } } void ResetViews () { DesiredHistory.Clear (); if (Viewing == ViewNodes) { DesiredNode = Level->NumNodes - 1; } else { DesiredNode = Level->NumGLNodes - 1; } DesiredHistory.Push (DesiredNode); DesiredSubsector = 0; DesiredSector = 0; } #endif /* !NO_MAP_VIEWER */