# Microsoft Developer Studio Project File - Name="zdbsp" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=zdbsp - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "zdbsp.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "zdbsp.mak" CFG="zdbsp - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "zdbsp - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "zdbsp - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "zdbsp - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\Release" # PROP Intermediate_Dir ".\Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" MTL=midl.exe # ADD BASE MTL /nologo /tlb".\Release\zdbsp.tlb" /win32 # ADD MTL /nologo /tlb".\Release\zdbsp.tlb" /win32 # ADD BASE CPP /nologo /W3 /GX /Zi /Ot /Og /Oi /Oy /Ob2 /Gy /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /GA /GF /c # ADD CPP /nologo /MD /W3 /GX /Zi /Ot /Og /Oi /Oy /Ob2 /Gy /I "zlib" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D _MSC_VER=1200 /D "DISABLE_SSE" /GA /GF /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "zdbsp - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\Debug" # PROP Intermediate_Dir ".\Debug" # PROP Target_Dir "" MTL=midl.exe # ADD BASE MTL /nologo /tlb".\Debug\zdbsp.tlb" /win32 # ADD MTL /nologo /tlb".\Debug\zdbsp.tlb" /win32 # ADD BASE CPP /nologo /W3 /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /GZ /c # ADD CPP /nologo /W3 /GX /ZI /Od /I "zlib" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D _MSC_VER=1200 /D "DISABLE_SSE" /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "zdbsp - Win32 Release" # Name "zdbsp - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "Reject(ed)" # PROP Default_Filter "" # Begin Source File SOURCE=.\Unused\rejectbuilder.cpp # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\Unused\rejectbuilder.h # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\Unused\vis.cpp # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\Unused\visflow.cpp # PROP Exclude_From_Build 1 # End Source File # End Group # Begin Source File SOURCE=.\blockmapbuilder.cpp DEP_CPP_BLOCK=\ ".\blockmapbuilder.h"\ ".\doomdata.h"\ ".\tarray.h"\ ".\templates.h"\ ".\workdata.h"\ ".\zdbsp.h"\ # End Source File # Begin Source File SOURCE=.\getopt.c DEP_CPP_GETOP=\ ".\getopt.h"\ # End Source File # Begin Source File SOURCE=getopt1.c DEP_CPP_GETOPT=\ ".\getopt.h"\ # End Source File # Begin Source File SOURCE=.\main.cpp DEP_CPP_MAIN_=\ ".\blockmapbuilder.h"\ ".\doomdata.h"\ ".\getopt.h"\ ".\nodebuild.h"\ ".\processor.h"\ ".\tarray.h"\ ".\wad.h"\ ".\workdata.h"\ ".\zdbsp.h"\ ".\zlib\zconf.h"\ ".\zlib\zlib.h"\ # End Source File # Begin Source File SOURCE=.\nodebuild.cpp DEP_CPP_NODEB=\ ".\doomdata.h"\ ".\nodebuild.h"\ ".\tarray.h"\ ".\templates.h"\ ".\workdata.h"\ ".\zdbsp.h"\ # End Source File # Begin Source File SOURCE=.\nodebuild_classify_nosse2.cpp DEP_CPP_NODEBU=\ ".\doomdata.h"\ ".\nodebuild.h"\ ".\tarray.h"\ ".\workdata.h"\ ".\zdbsp.h"\ # End Source File # Begin Source File SOURCE=nodebuild_events.cpp DEP_CPP_NODEBUI=\ ".\doomdata.h"\ ".\nodebuild.h"\ ".\tarray.h"\ ".\workdata.h"\ ".\zdbsp.h"\ # End Source File # Begin Source File SOURCE=nodebuild_extract.cpp DEP_CPP_NODEBUIL=\ ".\doomdata.h"\ ".\nodebuild.h"\ ".\tarray.h"\ ".\templates.h"\ ".\workdata.h"\ ".\zdbsp.h"\ # End Source File # Begin Source File SOURCE=nodebuild_gl.cpp DEP_CPP_NODEBUILD=\ ".\doomdata.h"\ ".\nodebuild.h"\ ".\tarray.h"\ ".\workdata.h"\ ".\zdbsp.h"\ # End Source File # Begin Source File SOURCE=nodebuild_utility.cpp DEP_CPP_NODEBUILD_=\ ".\doomdata.h"\ ".\nodebuild.h"\ ".\tarray.h"\ ".\templates.h"\ ".\workdata.h"\ ".\zdbsp.h"\ # End Source File # Begin Source File SOURCE=.\processor.cpp DEP_CPP_PROCE=\ ".\blockmapbuilder.h"\ ".\doomdata.h"\ ".\nodebuild.h"\ ".\processor.h"\ ".\tarray.h"\ ".\wad.h"\ ".\workdata.h"\ ".\zdbsp.h"\ ".\zlib\zconf.h"\ ".\zlib\zlib.h"\ # End Source File # Begin Source File SOURCE=.\view.cpp DEP_CPP_VIEW_=\ ".\doomdata.h"\ ".\tarray.h"\ ".\templates.h"\ ".\zdbsp.h"\ # End Source File # Begin Source File SOURCE=.\wad.cpp DEP_CPP_WAD_C=\ ".\tarray.h"\ ".\wad.h"\ ".\zdbsp.h"\ # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\blockmapbuilder.h # End Source File # Begin Source File SOURCE=.\doomdata.h # End Source File # Begin Source File SOURCE=getopt.h # End Source File # Begin Source File SOURCE=.\nodebuild.h # End Source File # Begin Source File SOURCE=.\processor.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\tarray.h # End Source File # Begin Source File SOURCE=.\templates.h # End Source File # Begin Source File SOURCE=.\wad.h # End Source File # Begin Source File SOURCE=.\workdata.h # End Source File # Begin Source File SOURCE=.\zdbsp.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\resource.rc # End Source File # End Group # Begin Group "zlib" # PROP Default_Filter "" # Begin Source File SOURCE=.\zlib\adler32.c DEP_CPP_ADLER=\ ".\zlib\zconf.h"\ ".\zlib\zlib.h"\ # End Source File # Begin Source File SOURCE=.\zlib\compress.c DEP_CPP_COMPR=\ ".\zlib\zconf.h"\ ".\zlib\zlib.h"\ # End Source File # Begin Source File SOURCE=.\zlib\crc32.c DEP_CPP_CRC32=\ ".\zlib\crc32.h"\ ".\zlib\zconf.h"\ ".\zlib\zlib.h"\ ".\zlib\zutil.h"\ # End Source File # Begin Source File SOURCE=.\zlib\crc32.h # End Source File # Begin Source File SOURCE=.\zlib\deflate.c DEP_CPP_DEFLA=\ ".\zlib\deflate.h"\ ".\zlib\zconf.h"\ ".\zlib\zlib.h"\ ".\zlib\zutil.h"\ # End Source File # Begin Source File SOURCE=.\zlib\deflate.h # End Source File # Begin Source File SOURCE=.\zlib\trees.c DEP_CPP_TREES=\ ".\zlib\deflate.h"\ ".\zlib\trees.h"\ ".\zlib\zconf.h"\ ".\zlib\zlib.h"\ ".\zlib\zutil.h"\ # End Source File # Begin Source File SOURCE=.\zlib\trees.h # End Source File # Begin Source File SOURCE=.\zlib\zconf.h # End Source File # Begin Source File SOURCE=.\zlib\zlib.h # End Source File # Begin Source File SOURCE=.\zlib\zutil.c DEP_CPP_ZUTIL=\ ".\zlib\zconf.h"\ ".\zlib\zlib.h"\ ".\zlib\zutil.h"\ # End Source File # Begin Source File SOURCE=.\zlib\zutil.h # End Source File # End Group # Begin Source File SOURCE=.\zdbsp.html # End Source File # End Target # End Project