/* WAD-handling routines. Copyright (C) 2002,2003 Randy Heit This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "wad.h" static const char MapLumpNames[12][9] = { "THINGS", "LINEDEFS", "SIDEDEFS", "VERTEXES", "SEGS", "SSECTORS", "NODES", "SECTORS", "REJECT", "BLOCKMAP", "BEHAVIOR", "SCRIPTS" }; static const bool MapLumpRequired[12] = { true, // THINGS true, // LINEDEFS true, // SIDEDEFS true, // VERTEXES false, // SEGS false, // SSECTORS false, // NODES true, // SECTORS false, // REJECT false, // BLOCKMAP false, // BEHAVIOR false // SCRIPTS }; static const char GLLumpNames[5][9] = { "GL_VERT", "GL_SEGS", "GL_SSECT", "GL_NODES", "GL_PVS" }; FWadReader::FWadReader (const char *filename) : Lumps (NULL), File (NULL) { File = fopen (filename, "rb"); if (File == NULL) { throw exception("Could not open input file"); } SafeRead (&Header, sizeof(Header)); if (Header.Magic[0] != 'P' && Header.Magic[0] != 'I' && Header.Magic[1] != 'W' && Header.Magic[2] != 'A' && Header.Magic[3] != 'D') { fclose (File); File = NULL; throw exception("Input file is not a wad"); } Header.NumLumps = LONG(Header.NumLumps); Header.Directory = LONG(Header.Directory); if (fseek (File, Header.Directory, SEEK_SET)) { throw exception("Could not read wad directory"); } Lumps = new WadLump[Header.NumLumps]; SafeRead (Lumps, Header.NumLumps * sizeof(*Lumps)); for (int i = 0; i < Header.NumLumps; ++i) { Lumps[i].FilePos = LONG(Lumps[i].FilePos); Lumps[i].Size = LONG(Lumps[i].Size); } } FWadReader::~FWadReader () { if (File) fclose (File); if (Lumps) delete[] Lumps; } bool FWadReader::IsIWAD () const { return Header.Magic[0] == 'I'; } int FWadReader::NumLumps () const { return Header.NumLumps; } int FWadReader::FindLump (const char *name, int index) const { if (index < 0) { index = 0; } for (; index < Header.NumLumps; ++index) { if (strnicmp (Lumps[index].Name, name, 8) == 0) { return index; } } return -1; } int FWadReader::FindMapLump (const char *name, int map) const { int i, j, k; ++map; for (i = 0; i < 12; ++i) { if (strnicmp (MapLumpNames[i], name, 8) == 0) { break; } } if (i == 12) { return -1; } for (j = k = 0; j < 12; ++j) { if (strnicmp (Lumps[map+k].Name, MapLumpNames[j], 8) == 0) { if (i == j) { return map+k; } k++; } } return -1; } bool FWadReader::IsMap (int index) const { int i, j; index++; for (i = j = 0; i < 12; ++i) { if (strnicmp (Lumps[index+j].Name, MapLumpNames[i], 8) != 0) { if (MapLumpRequired[i]) { return false; } } else { j++; } } return true; } int FWadReader::FindGLLump (const char *name, int glheader) const { int i, j, k; ++glheader; for (i = 0; i < 5; ++i) { if (strnicmp (Lumps[glheader+i].Name, name, 8) == 0) { break; } } if (i == 5) { return -1; } for (j = k = 0; j < 5; ++j) { if (strnicmp (Lumps[glheader+k].Name, GLLumpNames[j], 8) == 0) { if (i == j) { return glheader+k; } k++; } } return -1; } bool FWadReader::IsGLNodes (int index) const { if (index + 4 >= Header.NumLumps) { return false; } if (Lumps[index].Name[0] != 'G' || Lumps[index].Name[1] != 'L' || Lumps[index].Name[2] != '_') { return false; } index++; for (int i = 0; i < 4; ++i) { if (strnicmp (Lumps[i+index].Name, GLLumpNames[i], 8) != 0) { return false; } } return true; } int FWadReader::SkipGLNodes (int index) const { index++; for (int i = 0; i < 5 && index < Header.NumLumps; ++i, ++index) { if (strnicmp (Lumps[index].Name, GLLumpNames[i], 8) != 0) { break; } } return index; } bool FWadReader::MapHasBehavior (int map) const { return FindLump ("BEHAVIOR", map) != -1; } int FWadReader::NextMap (int index) const { if (index < 0) { index = 0; } else { index++; } for (; index < Header.NumLumps; ++index) { if (IsMap (index)) { return index; } } return -1; } int FWadReader::LumpAfterMap (int i) const { int j, k; ++i; for (j = k = 0; j < 12; ++j) { if (strnicmp (Lumps[i+k].Name, MapLumpNames[j], 8) != 0) { if (MapLumpRequired[j]) { break; } } else { k++; } } return i+k; } void FWadReader::SafeRead (void *buffer, size_t size) { if (fread (buffer, 1, size, File) != size) { throw exception("Failed to read"); } } const char *FWadReader::LumpName (int lump) { static char name[9]; strncpy (name, Lumps[lump].Name, 8); name[8] = 0; return name; } FWadWriter::FWadWriter (const char *filename, bool iwad) : File (NULL) { File = fopen (filename, "wb"); if (File == NULL) { throw exception("Could not open output file"); } WadHeader head; if (iwad) { head.Magic[0] = 'I'; } else { head.Magic[0] = 'P'; } head.Magic[1] = 'W'; head.Magic[2] = 'A'; head.Magic[3] = 'D'; SafeWrite (&head, sizeof(head)); } FWadWriter::~FWadWriter () { if (File) { Close (); } } void FWadWriter::Close () { if (File) { __int32 head[2]; head[0] = LONG(Lumps.Size()); head[1] = LONG(ftell (File)); SafeWrite (&Lumps[0], sizeof(WadLump)*Lumps.Size()); fseek (File, 4, SEEK_SET); SafeWrite (head, 8); fclose (File); File = NULL; } } void FWadWriter::CreateLabel (const char *name) { WadLump lump; strncpy (lump.Name, name, 8); lump.FilePos = LONG(ftell (File)); lump.Size = 0; Lumps.Push (lump); } void FWadWriter::WriteLump (const char *name, const void *data, int len) { WadLump lump; strncpy (lump.Name, name, 8); lump.FilePos = LONG(ftell (File)); lump.Size = LONG(len); Lumps.Push (lump); SafeWrite (data, len); } void FWadWriter::CopyLump (FWadReader &wad, int lump) { BYTE *data; int size; ReadLump (wad, lump, data, size); if (data != NULL) { WriteLump (wad.LumpName (lump), data, size); delete[] data; } } void FWadWriter::StartWritingLump (const char *name) { CreateLabel (name); } void FWadWriter::AddToLump (const void *data, int len) { SafeWrite (data, len); Lumps[Lumps.Size()-1].Size += len; } void FWadWriter::SafeWrite (const void *buffer, size_t size) { if (fwrite (buffer, 1, size, File) != size) { fclose (File); File = NULL; throw exception( "Failed to write. Check that this directory is writable and\n" "that you have enough free disk space."); } }