/* The main glue for ZDBSP. Copyright (C) 2002,2003 Randy Heit This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ // HEADER FILES ------------------------------------------------------------ #ifdef _WIN32 // Need windows.h for QueryPerformanceCounter #define WIN32_LEAN_AND_MEAN #include #define HAVE_TIMING 1 #define START_COUNTER(s,e,f) \ LARGE_INTEGER s, e, f; QueryPerformanceCounter (&s); #define END_COUNTER(s,e,f,l) \ QueryPerformanceCounter (&e); QueryPerformanceFrequency (&f); \ if (!NoTiming) printf (l, double(e.QuadPart - s.QuadPart) / double(f.QuadPart)); #else #include #define HAVE_TIMING 1 #define START_COUNTER(s,e,f) \ clock_t s, e; s = clock(); #define END_COUNTER(s,e,f,l) \ e = clock(); \ if (!NoTiming) printf (l, double(e - s) / CLOCKS_PER_SEC); // Need these to check if input/output are the same file #include #include #endif #include #include #include #include #include #include "zdbsp.h" #include "wad.h" #include "processor.h" #include "getopt.h" // MACROS ------------------------------------------------------------------ #ifndef M_PI #define M_PI 3.14159265358979323846 #endif // TYPES ------------------------------------------------------------------- // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- // PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- static void ParseArgs (int argc, char **argv); static void ShowUsage (); static void ShowVersion (); static bool CheckInOutNames (); static void VerifySSE2 (); // EXTERNAL DATA DECLARATIONS ---------------------------------------------- extern "C" int optind; extern "C" char *optarg; // PUBLIC DATA DEFINITIONS ------------------------------------------------- const char *Map = NULL; const char *InName; const char *OutName = "tmp.wad"; bool BuildNodes = true; bool BuildGLNodes = false; bool ConformNodes = false; bool NoPrune = false; EBlockmapMode BlockmapMode = EBM_Rebuild; ERejectMode RejectMode = ERM_DontTouch; int MaxSegs = 64; int SplitCost = 8; int AAPreference = 16; bool CheckPolyobjs = true; bool ShowMap = false; bool ShowWarnings = false; bool NoTiming = false; bool CompressNodes = false; bool CompressGLNodes = false; bool GLOnly = false; bool V5GLNodes = false; bool HaveSSE2 = true; // PRIVATE DATA DEFINITIONS ------------------------------------------------ static option long_opts[] = { {"help", no_argument, 0, 1000}, {"version", no_argument, 0, 'V'}, {"view", no_argument, 0, 'v'}, {"warn", no_argument, 0, 'w'}, {"map", required_argument, 0, 'm'}, {"output", required_argument, 0, 'o'}, {"output-file", required_argument, 0, 'o'}, {"file", required_argument, 0, 'f'}, {"no-nodes", no_argument, 0, 'N'}, {"gl", no_argument, 0, 'g'}, {"gl-matching", no_argument, 0, 'G'}, {"empty-blockmap", no_argument, 0, 'b'}, {"empty-reject", no_argument, 0, 'r'}, {"zero-reject", no_argument, 0, 'R'}, {"full-reject", no_argument, 0, 'e'}, {"no-reject", no_argument, 0, 'E'}, {"partition", required_argument, 0, 'p'}, {"split-cost", required_argument, 0, 's'}, {"diagonal-cost", required_argument, 0, 'd'}, {"no-polyobjs", no_argument, 0, 'P'}, {"no-prune", no_argument, 0, 'q'}, {"no-timing", no_argument, 0, 't'}, {"compress", no_argument, 0, 'z'}, {"compress-normal", no_argument, 0, 'Z'}, {"gl-only", no_argument, 0, 'x'}, {"gl-v5", no_argument, 0, '5'}, {"no-sse", no_argument, 0, 1002}, {"no-sse2", no_argument, 0, 1002}, {0,0,0,0} }; static const char short_opts[] = "wVgGvbNrReEm:o:f:p:s:d:PqtzZx5"; // CODE -------------------------------------------------------------------- int main (int argc, char **argv) { bool fixSame = false; ParseArgs (argc, argv); VerifySSE2 (); if (InName == NULL) { if (optind >= argc || optind < argc-1) { // Source file is unspecified or followed by junk ShowUsage (); return 0; } InName = argv[optind]; } try { START_COUNTER(t1a, t1b, t1c) if (CheckInOutNames ()) { // When the input and output files are the same, output will go to // a temporary file. After everything is done, the input file is // deleted and the output file is renamed to match the input file. char *out = new char[strlen(OutName)+3], *dot; if (out == NULL) { throw std::runtime_error("Could not create temporary file name."); } strcpy (out, OutName); dot = strrchr (out, '.'); if (dot && (dot[1] == 'w' || dot[1] == 'W') && (dot[2] == 'a' || dot[2] == 'A') && (dot[3] == 'd' || dot[3] == 'D') && dot[4] == 0) { // *.wad becomes *.daw dot[1] = 'd'; dot[3] = 'w'; } else { // * becomes *.x strcat (out, ".x"); } OutName = out; fixSame = true; } { FWadReader inwad (InName); FWadWriter outwad (OutName, inwad.IsIWAD()); int lump = 0; int max = inwad.NumLumps (); while (lump < max) { if (inwad.IsMap (lump) && (!Map || stricmp (inwad.LumpName (lump), Map) == 0)) { START_COUNTER(t2a, t2b, t2c) FProcessor builder (inwad, lump); builder.Write (outwad); END_COUNTER(t2a, t2b, t2c, " %g seconds.\n") lump = inwad.LumpAfterMap (lump); } else if (inwad.IsGLNodes (lump)) { // Ignore GL nodes from the input for any maps we process. if (BuildNodes && (Map == NULL || stricmp (inwad.LumpName (lump)+3, Map) == 0)) { lump = inwad.SkipGLNodes (lump); } else { outwad.CopyLump (inwad, lump); ++lump; } } else { //printf ("copy %s\n", inwad.LumpName (lump)); outwad.CopyLump (inwad, lump); ++lump; } } outwad.Close (); } if (fixSame) { remove (InName); if (0 != rename (OutName, InName)) { printf ("The output file could not be renamed to %s.\nYou can find it as %s.\n", InName, OutName); } } END_COUNTER(t1a, t1b, t1c, "\nTotal time: %g seconds.\n") } catch (std::exception msg) { printf ("%s\n", msg.what()); return 20; } return 0; } //========================================================================== // // ParseArgs // //========================================================================== static void ParseArgs (int argc, char **argv) { int ch; while ((ch = getopt_long (argc, argv, short_opts, long_opts, NULL)) != EOF) { switch (ch) { case 0: break; case 'v': ShowMap = true; break; case 'w': ShowWarnings = true; break; case 'm': Map = optarg; break; case 'o': OutName = optarg; break; case 'f': InName = optarg; break; case 'N': BuildNodes = false; break; case 'b': BlockmapMode = EBM_Create0; break; case 'r': RejectMode = ERM_Create0; break; case 'R': RejectMode = ERM_CreateZeroes; break; case 'e': RejectMode = ERM_Rebuild; break; case 'E': RejectMode = ERM_DontTouch; break; case 'p': MaxSegs = atoi (optarg); if (MaxSegs < 3) { // Don't be too unreasonable MaxSegs = 3; } break; case 's': SplitCost = atoi (optarg); if (SplitCost < 1) { // 1 means to add no extra weight at all SplitCost = 1; } break; case 'd': AAPreference = atoi (optarg); if (AAPreference < 1) { AAPreference = 1; } break; case 'P': CheckPolyobjs = false; break; case 'g': BuildGLNodes = true; ConformNodes = false; break; case 'G': BuildGLNodes = true; ConformNodes = true; break; case 'z': CompressNodes = true; CompressGLNodes = true; break; case 'Z': CompressNodes = true; CompressGLNodes = false; break; case 'x': GLOnly = true; BuildGLNodes = true; ConformNodes = false; break; case '5': V5GLNodes = true; break; case 'q': NoPrune = true; break; case 't': NoTiming = true; break; case 'V': ShowVersion (); exit (0); break; case 1002: // Disable SSE2 ClassifyLine routine HaveSSE2 = false; break; case 1000: ShowUsage (); exit (0); default: printf ("Try `zdbsp --help' for more information.\n"); exit (0); } } } //========================================================================== // // ShowUsage // //========================================================================== static void ShowUsage () { printf ( "Usage: zdbsp [options] sourcefile.wad\n" " -m, --map=MAP Only affect the specified map\n" " -o, --output=FILE Write output to FILE instead of tmp.wad\n" " -q, --no-prune Keep unused sidedefs and sectors\n" " -N, --no-nodes Do not rebuild nodes\n" " -g, --gl Build GL-friendly nodes\n" " -G, --gl-matching Build GL-friendly nodes that match normal nodes\n" " -x, --gl-only Only build GL-friendly nodes\n" " -5, --gl-v5 Create v5 GL-friedly nodes (ignored if -z is used)\n" " -b, --empty-blockmap Create an empty blockmap\n" " -r, --empty-reject Create an empty reject table\n" " -R, --zero-reject Create a reject table of all zeroes\n" //" -e, --full-reject Rebuild reject table (unsupported)\n" " -E, --no-reject Leave reject table untouched\n" " -p, --partition=NNN Maximum number of segs to consider at each node\n"// (default 64)\n" " -s, --split-cost=NNN Adjusts the cost for splitting segs\n"// (default 8)\n" " -d, --diagonal-cost=NNN Adjusts the cost for avoiding diagonal splitters\n"// (default 16)\n" " -P, --no-polyobjs Do not check for polyobject subsector splits\n" " -z, --compress Compress the nodes (including GL nodes, if created)\n" " -Z, --compress-normal Compress normal nodes but not GL nodes\n" #ifdef _WIN32 " -v, --view View the nodes\n" #endif " -w, --warn Show warning messages\n" #if HAVE_TIMING " -t, --no-timing Suppress timing information\n" #endif " -V, --version Display version information\n" " --help Display this usage information" #ifndef _WIN32 "\n" #endif ); } //========================================================================== // // ShowVersion // //========================================================================== static void ShowVersion () { printf ("ZDBSP " ZDBSP_VERSION "\n"); } //========================================================================== // // CheckInOutNames // // Returns true if InName and OutName refer to the same file. This needs // to be implemented different under Windows than Unix because the inode // information returned by stat is always 0, so it cannot be used to // determine duplicate files. // //========================================================================== static bool CheckInOutNames () { #ifndef _WIN32 struct stat info; dev_t outdev; ino_t outinode; if (0 != stat (OutName, &info)) { // If out doesn't exist, it can't be duplicated return false; } outdev = info.st_dev; outinode = info.st_ino; if (0 != stat (InName, &info)) { return false; } return outinode == info.st_ino && outdev == info.st_dev; #else HANDLE inFile, outFile; outFile = CreateFile (OutName, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL); if (outFile == INVALID_HANDLE_VALUE) { return false; } inFile = CreateFile (InName, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL); if (inFile == INVALID_HANDLE_VALUE) { CloseHandle (outFile); return false; } BY_HANDLE_FILE_INFORMATION inInfo, outInfo; bool same = false; if (GetFileInformationByHandle (inFile, &inInfo) && GetFileInformationByHandle (outFile, &outInfo)) { same = inInfo.dwVolumeSerialNumber == outInfo.dwVolumeSerialNumber && inInfo.nFileIndexLow == outInfo.nFileIndexLow && inInfo.nFileIndexHigh == outInfo.nFileIndexHigh; } CloseHandle (inFile); CloseHandle (outFile); return same; #endif } //========================================================================== // // VerifySSE2 // // Ensure that if HaveSSE2 is set, that we actually do have SSE2. // //========================================================================== static void VerifySSE2 () { #ifdef __SSE2__ // If we compiled with SSE2 support enabled for everything, then // obviously it's available, or the program won't get very far. return; #endif #if defined(_MSC_VER) && defined(_M_X64) #endif #if defined(_MSC_VER) #ifdef _M_X64 // Processors implementing AMD64 are required to support SSE2. return; #else if (!HaveSSE2) { return; } HaveSSE2 = false; __asm { pushfd // save EFLAGS pop eax // store EFLAGS in EAX mov edx,eax // save in EDX for later testing xor eax,0x00200000 // toggle bit 21 push eax // put to stack popfd // save changed EAX to EFLAGS pushfd // push EFLAGS to TOS pop eax // store EFLAGS in EAX cmp eax,edx // see if bit 21 has changed jz noid // if no change, then no CPUID // Check the feature flag for SSE2 mov eax,1 cpuid test edx,(1<<26) setnz HaveSSE2 noid: } #endif #elif defined(__GNUC__) // Same as above, but for GCC if (!HaveSSE2) { return; } HaveSSE2 = false; asm volatile ("pushfl\n\t" "popl %%eax\n\t" "movl %%eax,%%edx\n\t" "xorl $0x200000,%%eax\n\t" "pushl %%eax\n\t" "popfl\n\t" "pushfl\n\t" "popl %%eax\n\t" "cmp %%edx,%%eax\n\t" "jz noid\n\t" "mov $1,%%eax\n\t" "cpuid\n\t" "test $(1<<26),%%edx\n\t" "setneb %0\n" "noid:" :"=m" (HaveSSE2)::"eax","ebx","ecx","edx"); #else // Can't compile a check, so assume SSE2 is not present. HaveSSE2 = false; #endif } //========================================================================== // // PointToAngle // //========================================================================== angle_t PointToAngle (fixed_t x, fixed_t y) { double ang = atan2 (double(y), double(x)); const double rad2bam = double(1<<30) / M_PI; double dbam = ang * rad2bam; return angle_t(dbam) << 1; } //========================================================================== // // Warn // //========================================================================== void Warn (const char *format, ...) { va_list marker; if (!ShowWarnings) { return; } va_start (marker, format); vprintf (format, marker); va_end (marker); }