Commit Graph

8 Commits

Author SHA1 Message Date
Randy Heit 36224bad4b - Set the name of the generated VC++ solution to "ZDBSP" instead of "project".
- Use xs_Float.h for loading UDMF vertex data so that they will be bit-exact with ZDoom's loader.

SVN r3979 (trunk)
2012-12-07 04:31:41 +00:00
Randy Heit 8a58580de2 - Woops. Scale the value for the error message back to a float.
SVN r2489 (trunk)
2010-08-01 20:31:16 +00:00
Randy Heit 35f754610a - Added fixed point range checking for UDMF maps.
SVN r2488 (trunk)
2010-08-01 20:29:33 +00:00
Christoph Oelckers b6c764a94b - added new option to ZDBSP to write an uncompressed version of the compressed node format.
SVN r2286 (trunk)
2010-04-17 20:47:09 +00:00
Randy Heit c512b642a8 - ZDBSP update:
* Fixed: Polyobject detection was disabled for UDMF maps due to an incorrect
    namespace check.
  * Fixed: The polyobject spawn type PO_SPAWNHURT_TYPE (9303) was not recognized
    as a valid spawn spot, so split avoidance would not be enabled for any polyobjects
    that used them.
  * Added a -c (--comments) command line option to write entity numbers in comments
    next to each entity in UDMF maps (ala the upcoming Doom Builder 2).

SVN r1702 (trunk)
2009-07-04 00:12:14 +00:00
Randy Heit 034d7ab10a - Added ZGL2 output support to ZDBSP for maps with more than 65534 lines.
- Fixed some GCC warnings.



SVN r1483 (trunk)
2009-03-17 02:02:58 +00:00
Christoph Oelckers bf47221046 - UDMF implementation for ZDBSP.
SVN r1482 (trunk)
2009-03-15 12:18:25 +00:00
Christoph Oelckers 9f300f1b06 - Started implementing UDMF support for ZDBSP: Fixed all data structures to hold UDMF data.
SVN r1466 (trunk)
2009-03-07 20:35:13 +00:00