mirror of
https://github.com/ZDoom/zdbsp.git
synced 2024-11-21 19:32:31 +00:00
[ZDBSP]
- Do not count the segs in a separate pass in CreateNode(). This can be computed trivially in SplitSegs() as the sets are being built. - Calculate jump offsets for backpatching without reading the original value. This makes it thread-safe (if that ever becomes an issue). SVN r2478 (trunk)
This commit is contained in:
parent
733b292130
commit
af4a3b8447
2 changed files with 34 additions and 36 deletions
|
@ -67,35 +67,38 @@ void FNodeBuilder::BuildTree ()
|
|||
fprintf (stderr, " BSP: 0.0%%\r");
|
||||
HackSeg = DWORD_MAX;
|
||||
HackMate = DWORD_MAX;
|
||||
CreateNode (0, bbox);
|
||||
CreateNode (0, Segs.Size(), bbox);
|
||||
CreateSubsectorsForReal ();
|
||||
fprintf (stderr, " BSP: 100.0%%\n");
|
||||
}
|
||||
|
||||
DWORD FNodeBuilder::CreateNode (DWORD set, fixed_t bbox[4])
|
||||
DWORD FNodeBuilder::CreateNode (DWORD set, unsigned int count, fixed_t bbox[4])
|
||||
{
|
||||
node_t node;
|
||||
int skip, count, selstat;
|
||||
int skip, selstat;
|
||||
DWORD splitseg;
|
||||
|
||||
count = CountSegs (set);
|
||||
skip = count / MaxSegs;
|
||||
// When building GL nodes, count may not be an exact count of the number of segs
|
||||
// in this set. That's okay, because we just use it to get a skip count, so an
|
||||
// estimate is fine.
|
||||
skip = int(count / MaxSegs);
|
||||
|
||||
if ((selstat = SelectSplitter (set, node, splitseg, skip, true)) > 0 ||
|
||||
(skip > 0 && (selstat = SelectSplitter (set, node, splitseg, 1, true)) > 0) ||
|
||||
(selstat < 0 && (SelectSplitter (set, node, splitseg, skip, false) > 0 ||
|
||||
(skip > 0 && SelectSplitter (set, node, splitseg, 1, false)))) ||
|
||||
CheckSubsector (set, node, splitseg, count))
|
||||
CheckSubsector (set, node, splitseg))
|
||||
{
|
||||
// Create a normal node
|
||||
DWORD set1, set2;
|
||||
unsigned int count1, count2;
|
||||
|
||||
SplitSegs (set, node, splitseg, set1, set2);
|
||||
SplitSegs (set, node, splitseg, set1, set2, count1, count2);
|
||||
D(PrintSet (1, set1));
|
||||
D(Printf ("(%d,%d) delta (%d,%d) from seg %d\n", node.x>>16, node.y>>16, node.dx>>16, node.dy>>16, splitseg));
|
||||
D(PrintSet (2, set2));
|
||||
node.intchildren[0] = CreateNode (set1, node.bbox[0]);
|
||||
node.intchildren[1] = CreateNode (set2, node.bbox[1]);
|
||||
node.intchildren[0] = CreateNode (set1, count1, node.bbox[0]);
|
||||
node.intchildren[1] = CreateNode (set2, count2, node.bbox[1]);
|
||||
bbox[BOXTOP] = MAX (node.bbox[0][BOXTOP], node.bbox[1][BOXTOP]);
|
||||
bbox[BOXBOTTOM] = MIN (node.bbox[0][BOXBOTTOM], node.bbox[1][BOXBOTTOM]);
|
||||
bbox[BOXLEFT] = MIN (node.bbox[0][BOXLEFT], node.bbox[1][BOXLEFT]);
|
||||
|
@ -273,24 +276,12 @@ int STACK_ARGS FNodeBuilder::SortSegs (const void *a, const void *b)
|
|||
}
|
||||
}
|
||||
|
||||
int FNodeBuilder::CountSegs (DWORD set) const
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
while (set != DWORD_MAX)
|
||||
{
|
||||
count++;
|
||||
set = Segs[set].next;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
// Given a set of segs, checks to make sure they all belong to a single
|
||||
// sector. If so, false is returned, and they become a subsector. If not,
|
||||
// a splitter is synthesized, and true is returned to continue processing
|
||||
// down this branch of the tree.
|
||||
|
||||
bool FNodeBuilder::CheckSubsector (DWORD set, node_t &node, DWORD &splitseg, int setsize)
|
||||
bool FNodeBuilder::CheckSubsector (DWORD set, node_t &node, DWORD &splitseg)
|
||||
{
|
||||
int sec;
|
||||
DWORD seg;
|
||||
|
@ -737,8 +728,10 @@ int FNodeBuilder::Heuristic (node_t &node, DWORD set, bool honorNoSplit)
|
|||
return score;
|
||||
}
|
||||
|
||||
void FNodeBuilder::SplitSegs (DWORD set, node_t &node, DWORD splitseg, DWORD &outset0, DWORD &outset1)
|
||||
void FNodeBuilder::SplitSegs (DWORD set, node_t &node, DWORD splitseg, DWORD &outset0, DWORD &outset1, unsigned int &count0, unsigned int &count1)
|
||||
{
|
||||
unsigned int _count0 = 0;
|
||||
unsigned int _count1 = 0;
|
||||
outset0 = DWORD_MAX;
|
||||
outset1 = DWORD_MAX;
|
||||
|
||||
|
@ -772,12 +765,14 @@ void FNodeBuilder::SplitSegs (DWORD set, node_t &node, DWORD splitseg, DWORD &ou
|
|||
seg->next = outset0;
|
||||
//Printf ("%u in front\n", set);
|
||||
outset0 = set;
|
||||
_count0++;
|
||||
break;
|
||||
|
||||
case 1: // seg is entirely in back
|
||||
seg->next = outset1;
|
||||
//Printf ("%u in back\n", set);
|
||||
outset1 = set;
|
||||
_count1++;
|
||||
break;
|
||||
|
||||
default: // seg needs to be split
|
||||
|
@ -815,6 +810,8 @@ void FNodeBuilder::SplitSegs (DWORD set, node_t &node, DWORD splitseg, DWORD &ou
|
|||
outset0 = seg2;
|
||||
Segs[set].next = outset1;
|
||||
outset1 = set;
|
||||
_count0++;
|
||||
_count1++;
|
||||
|
||||
// Also split the seg on the back side
|
||||
if (Segs[set].partner != DWORD_MAX)
|
||||
|
@ -892,6 +889,8 @@ void FNodeBuilder::SplitSegs (DWORD set, node_t &node, DWORD splitseg, DWORD &ou
|
|||
{
|
||||
AddMinisegs (node, splitseg, outset0, outset1);
|
||||
}
|
||||
count0 = _count0;
|
||||
count1 = _count1;
|
||||
}
|
||||
|
||||
void FNodeBuilder::SetNodeFromSeg (node_t &node, const FPrivSeg *pseg) const
|
||||
|
@ -1077,7 +1076,7 @@ int ClassifyLineBackpatchC (node_t &node, const FSimpleVert *v1, const FSimpleVe
|
|||
DWORD oldprotect;
|
||||
|
||||
#ifdef __GNUC__
|
||||
calleroffset = (int *)__builtin_return_address(0) - 1;
|
||||
calleroffset = (int *)__builtin_return_address(0);
|
||||
#else
|
||||
calleroffset = CallerOffset;
|
||||
#endif
|
||||
|
@ -1086,34 +1085,35 @@ int ClassifyLineBackpatchC (node_t &node, const FSimpleVert *v1, const FSimpleVe
|
|||
if (SSELevel == 2)
|
||||
{
|
||||
func = ClassifyLineSSE2;
|
||||
diff = (char *)ClassifyLineSSE2 - (char *)ClassifyLineBackpatch;
|
||||
diff = (char *)ClassifyLineSSE2 - (char *)calleroffset;
|
||||
}
|
||||
else if (SSELevel == 1)
|
||||
{
|
||||
func = ClassifyLineSSE1;
|
||||
diff = (char *)ClassifyLineSSE1 - (char *)ClassifyLineBackpatch;
|
||||
diff = (char *)ClassifyLineSSE1 - (char *)calleroffset;
|
||||
}
|
||||
else
|
||||
{
|
||||
func = ClassifyLine2;
|
||||
diff = (char *)ClassifyLine2 - (char *)ClassifyLineBackpatch;
|
||||
diff = (char *)ClassifyLine2 - (char *)calleroffset;
|
||||
}
|
||||
|
||||
// Patch the caller.
|
||||
calleroffset--;
|
||||
#ifdef _WIN32
|
||||
if (VirtualProtect (calleroffset, 4, PAGE_EXECUTE_READWRITE, &oldprotect))
|
||||
if (VirtualProtect (calleroffset, sizeof(void*), PAGE_EXECUTE_READWRITE, &oldprotect))
|
||||
#else
|
||||
// must make this page-aligned for mprotect
|
||||
long pagesize = sysconf(_SC_PAGESIZE);
|
||||
char *callerpage = (char *)((intptr_t)calleroffset & ~(pagesize - 1));
|
||||
size_t protectlen = (intptr_t)calleroffset + 4 - (intptr_t)callerpage;
|
||||
size_t protectlen = (intptr_t)calleroffset + sizeof(void*) - (intptr_t)callerpage;
|
||||
int ptect;
|
||||
if (!(ptect = mprotect(callerpage, protectlen, PROT_READ|PROT_WRITE|PROT_EXEC)))
|
||||
#endif
|
||||
{
|
||||
*calleroffset += diff;
|
||||
*calleroffset = diff;
|
||||
#ifdef _WIN32
|
||||
VirtualProtect (calleroffset, 4, oldprotect, &oldprotect);
|
||||
VirtualProtect (calleroffset, sizeof(void*), oldprotect, &oldprotect);
|
||||
#else
|
||||
mprotect(callerpage, protectlen, PROT_READ|PROT_EXEC);
|
||||
#endif
|
||||
|
@ -1135,7 +1135,6 @@ extern "C" __declspec(noinline) __declspec(naked) int ClassifyLineBackpatch (nod
|
|||
__asm
|
||||
{
|
||||
mov eax, [esp]
|
||||
sub eax, 4
|
||||
mov CallerOffset, eax
|
||||
jmp ClassifyLineBackpatchC
|
||||
}
|
||||
|
|
|
@ -213,17 +213,16 @@ private:
|
|||
bool GetPolyExtents (int polynum, fixed_t bbox[4]);
|
||||
int MarkLoop (DWORD firstseg, int loopnum);
|
||||
void AddSegToBBox (fixed_t bbox[4], const FPrivSeg *seg);
|
||||
DWORD CreateNode (DWORD set, fixed_t bbox[4]);
|
||||
DWORD CreateNode (DWORD set, unsigned int count, fixed_t bbox[4]);
|
||||
DWORD CreateSubsector (DWORD set, fixed_t bbox[4]);
|
||||
void CreateSubsectorsForReal ();
|
||||
bool CheckSubsector (DWORD set, node_t &node, DWORD &splitseg, int setsize);
|
||||
bool CheckSubsector (DWORD set, node_t &node, DWORD &splitseg);
|
||||
bool CheckSubsectorOverlappingSegs (DWORD set, node_t &node, DWORD &splitseg);
|
||||
bool ShoveSegBehind (DWORD set, node_t &node, DWORD seg, DWORD mate);
|
||||
int SelectSplitter (DWORD set, node_t &node, DWORD &splitseg, int step, bool nosplit);
|
||||
void SplitSegs (DWORD set, node_t &node, DWORD splitseg, DWORD &outset0, DWORD &outset1);
|
||||
void SplitSegs (DWORD set, node_t &node, DWORD splitseg, DWORD &outset0, DWORD &outset1, unsigned int &count0, unsigned int &count1);
|
||||
DWORD SplitSeg (DWORD segnum, int splitvert, int v1InFront);
|
||||
int Heuristic (node_t &node, DWORD set, bool honorNoSplit);
|
||||
int CountSegs (DWORD set) const;
|
||||
|
||||
// Returns:
|
||||
// 0 = seg is in front
|
||||
|
|
Loading…
Reference in a new issue