mirror of
https://github.com/ZDoom/zdbsp.git
synced 2024-11-21 19:32:31 +00:00
- Fix ZDBSP compilation on non-Windows system. It tried to use the
viewer regardless of target OS. SVN r2399 (trunk)
This commit is contained in:
parent
f824fe7a86
commit
983907fd20
1 changed files with 107 additions and 103 deletions
210
CMakeLists.txt
210
CMakeLists.txt
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@ -1,11 +1,11 @@
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cmake_minimum_required( VERSION 2.4 )
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if( COMMAND cmake_policy )
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cmake_policy( SET CMP0003 NEW )
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endif( COMMAND cmake_policy )
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if( COMMAND cmake_policy )
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cmake_policy( SET CMP0003 NEW )
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endif( COMMAND cmake_policy )
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include( CheckFunctionExists )
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include( CheckCXXCompilerFlag )
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include( CheckFunctionExists )
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include( CheckCXXCompilerFlag )
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IF( NOT CMAKE_BUILD_TYPE )
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SET( CMAKE_BUILD_TYPE Debug CACHE STRING
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@ -16,21 +16,21 @@ ENDIF( NOT CMAKE_BUILD_TYPE )
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set( SSE_MATTERS NO )
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# SSE only matters on 32-bit targets. We check compiler flags to know if we can do it.
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if( CMAKE_SIZEOF_VOID_P MATCHES "4" )
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CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH )
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CHECK_CXX_COMPILER_FLAG( -arch:SSE2 CAN_DO_ARCHSSE2 )
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if( CAN_DO_MFPMATH )
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set( SSE1_ENABLE "-msse -mfpmath=sse" )
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set( SSE2_ENABLE "-msse2 -mfpmath=sse" )
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set( SSE_MATTERS YES )
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elseif( CAN_DO_ARCHSSE2 )
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set( SSE1_ENABLE -arch:SSE )
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set( SSE2_ENABLE -arch:SSE2 )
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set( SSE_MATTERS YES )
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endif( CAN_DO_MFPMATH )
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endif( CMAKE_SIZEOF_VOID_P MATCHES "4" )
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if( SSE_MATTERS )
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if( CMAKE_SIZEOF_VOID_P MATCHES "4" )
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CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH )
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CHECK_CXX_COMPILER_FLAG( -arch:SSE2 CAN_DO_ARCHSSE2 )
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if( CAN_DO_MFPMATH )
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set( SSE1_ENABLE "-msse -mfpmath=sse" )
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set( SSE2_ENABLE "-msse2 -mfpmath=sse" )
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set( SSE_MATTERS YES )
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elseif( CAN_DO_ARCHSSE2 )
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set( SSE1_ENABLE -arch:SSE )
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set( SSE2_ENABLE -arch:SSE2 )
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set( SSE_MATTERS YES )
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endif( CAN_DO_MFPMATH )
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endif( CMAKE_SIZEOF_VOID_P MATCHES "4" )
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if( SSE_MATTERS )
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if( CMAKE_COMPILER_IS_GNUCXX AND WIN32 )
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set( BACKPATCH 1 CACHE BOOL "Enable backpatching." )
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endif( CMAKE_COMPILER_IS_GNUCXX AND WIN32 )
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@ -74,19 +74,19 @@ endif( MSVC )
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if( CMAKE_COMPILER_IS_GNUCXX )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -ffast-math -pipe" )
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if( GPROF )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -pg -g" )
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else( GPROF )
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set( REL_C_FLAGS "${REL_C_FLAGS} -fomit-frame-pointer" )
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endif( GPROF )
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if( PROFILE EQUAL 1 )
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message( STATUS "Generating profile coverage information" )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -fprofile-generate" )
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set( PROF_LIB "gcov" )
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elseif( PROFILE EQUAL 2 )
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message( STATUS "Using profile coverage information" )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -fprofile-use" )
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endif( PROFILE EQUAL 1 )
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if( GPROF )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -pg -g" )
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else( GPROF )
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set( REL_C_FLAGS "${REL_C_FLAGS} -fomit-frame-pointer" )
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endif( GPROF )
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if( PROFILE EQUAL 1 )
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message( STATUS "Generating profile coverage information" )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -fprofile-generate" )
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set( PROF_LIB "gcov" )
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elseif( PROFILE EQUAL 2 )
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message( STATUS "Using profile coverage information" )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -fprofile-use" )
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endif( PROFILE EQUAL 1 )
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endif( CMAKE_COMPILER_IS_GNUCXX )
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if( ZLIB_FOUND )
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@ -99,71 +99,75 @@ else( ZLIB_FOUND )
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set( ZLIB_LIBRARY z )
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endif( ZLIB_FOUND )
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CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
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if( NOT STRICMP_EXISTS )
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add_definitions( -Dstricmp=strcasecmp )
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endif( NOT STRICMP_EXISTS )
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CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
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if( NOT STRNICMP_EXISTS )
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add_definitions( -Dstrnicmp=strncasecmp )
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endif( NOT STRNICMP_EXISTS )
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set( ZDBSP_LIBS "${ZLIB_LIBRARIES}" )
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set( SOURCES
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main.cpp
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getopt.c
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getopt1.c
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blockmapbuilder.cpp
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processor.cpp
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processor_udmf.cpp
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sc_man.cpp
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view.cpp
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wad.cpp
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nodebuild.cpp
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nodebuild_events.cpp
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nodebuild_extract.cpp
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nodebuild_gl.cpp
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nodebuild_utility.cpp
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nodebuild_classify_nosse2.cpp
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)
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if( SSE_MATTERS )
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if( FULL_SSE2 )
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message( STATUS "Using SSE2 math everywhere." )
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# Building everything with SSE2 is much like disabling it, in that we
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# need not check for its existance while running.
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -DDISABLE_SSE ${SSE2_ENABLE}" )
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else( FULL_SSE2 )
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if( SSE )
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message( STATUS "Using SSE math for ClassifyLine only." )
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set( SOURCES ${SOURCES} nodebuild_classify_sse1.cpp nodebuild_classify_sse2.cpp )
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set_source_files_properties( nodebuild_classify_sse1.cpp PROPERTIES COMPILE_FLAGS "${SSE1_ENABLE}" )
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set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "${SSE2_ENABLE}" )
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else( SSE )
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message( STATUS "SSE math is completely disabled." )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -DDISABLE_SSE" )
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endif( SSE )
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endif( FULL_SSE2 )
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else( SSE_MATTERS )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -DDISABLE_SSE" )
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endif( SSE_MATTERS )
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if( WIN32 )
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set( ZDBSP_LIBS ${ZDBSP_LIBS} user32 gdi32 )
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if( CMAKE_COMPILER_IS_GNUCXX )
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# CMake is not set up to compile and link rc files with GCC. :(
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add_custom_command( OUTPUT zdbsp-rc.o
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COMMAND windres -o zdbsp-rc.o -i ${CMAKE_CURRENT_SOURCE_DIR}/resource.rc
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DEPENDS resource.rc )
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set( SOURCES ${SOURCES} zdbsp-rc.o )
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else( CMAKE_COMPILER_IS_GNUCXX )
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set( SOURCES ${SOURCES} resource.rc )
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endif( CMAKE_COMPILER_IS_GNUCXX )
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endif( WIN32 )
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CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
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if( NOT STRICMP_EXISTS )
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add_definitions( -Dstricmp=strcasecmp )
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endif( NOT STRICMP_EXISTS )
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CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
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if( NOT STRNICMP_EXISTS )
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add_definitions( -Dstrnicmp=strncasecmp )
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endif( NOT STRNICMP_EXISTS )
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set( ZDBSP_LIBS "${ZLIB_LIBRARIES}" )
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set( SOURCES
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main.cpp
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getopt.c
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getopt1.c
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blockmapbuilder.cpp
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processor.cpp
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processor_udmf.cpp
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sc_man.cpp
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wad.cpp
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nodebuild.cpp
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nodebuild_events.cpp
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nodebuild_extract.cpp
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nodebuild_gl.cpp
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nodebuild_utility.cpp
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nodebuild_classify_nosse2.cpp
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)
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if( WIN32 )
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set( SOURCES "${SOURCES} view.cpp" )
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else( WIN32 )
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add_definitions( -DNO_MAP_VIEWER )
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endif( WIN32 )
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if( SSE_MATTERS )
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if( FULL_SSE2 )
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message( STATUS "Using SSE2 math everywhere." )
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# Building everything with SSE2 is much like disabling it, in that we
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# need not check for its existance while running.
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -DDISABLE_SSE ${SSE2_ENABLE}" )
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else( FULL_SSE2 )
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if( SSE )
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message( STATUS "Using SSE math for ClassifyLine only." )
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set( SOURCES ${SOURCES} nodebuild_classify_sse1.cpp nodebuild_classify_sse2.cpp )
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set_source_files_properties( nodebuild_classify_sse1.cpp PROPERTIES COMPILE_FLAGS "${SSE1_ENABLE}" )
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set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "${SSE2_ENABLE}" )
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else( SSE )
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message( STATUS "SSE math is completely disabled." )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -DDISABLE_SSE" )
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endif( SSE )
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endif( FULL_SSE2 )
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else( SSE_MATTERS )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -DDISABLE_SSE" )
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endif( SSE_MATTERS )
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if( WIN32 )
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set( ZDBSP_LIBS ${ZDBSP_LIBS} user32 gdi32 )
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if( CMAKE_COMPILER_IS_GNUCXX )
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# CMake is not set up to compile and link rc files with GCC. :(
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add_custom_command( OUTPUT zdbsp-rc.o
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COMMAND windres -o zdbsp-rc.o -i ${CMAKE_CURRENT_SOURCE_DIR}/resource.rc
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DEPENDS resource.rc )
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set( SOURCES ${SOURCES} zdbsp-rc.o )
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else( CMAKE_COMPILER_IS_GNUCXX )
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set( SOURCES ${SOURCES} resource.rc )
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endif( CMAKE_COMPILER_IS_GNUCXX )
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endif( WIN32 )
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set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" )
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@ -179,7 +183,7 @@ set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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add_executable( zdbsp ${SOURCES} )
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target_link_libraries( zdbsp ${ZDBSP_LIBS} ${PROF_LIB} )
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include_directories( "${ZLIB_INCLUDE_DIR}" )
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add_executable( zdbsp ${SOURCES} )
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target_link_libraries( zdbsp ${ZDBSP_LIBS} ${PROF_LIB} )
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include_directories( "${ZLIB_INCLUDE_DIR}" )
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