# wadext A simple WAD extraction command line tool for Doom-engine mods.
##Usage: wadext [options] filename ##Options: -nogfxconvert : Leave Doom format patches and flats in their original form, if not specified they will be converted to PNG. -nosndconvert : Leave Doom format sounds in their original form, if not specified they will be converted to WAV. -heretic, -hexen, -strife: Force usage of the named game's palette if the WAD does not contain one. Default is Doom palette -strip: Remove node lumps from extracted maps. -tx: Converts a set of TEXTURE1/TEXTURE2/PNAMES in the current directory to a textures.txt file.