# wadext ## Intro A simple [WAD](https://en.wikipedia.org/wiki/Doom_WAD) extraction command line tool for [Doom engine (id Tech 1)](https://en.wikipedia.org/wiki/Doom_engine) mods.
## Usage `wadext [options] filename` ## Options `-nogfxconvert` : Leave Doom format patches and flats in their original form, if not specified they will be converted to PNG. `-nosndconvert` : Leave Doom format sounds in their original form, if not specified they will be converted to WAV. `-heretic`, `-hexen`, `-strife`: Force usage of the named game's palette if the WAD does not contain one. Default is `Doom` palette `-strip`: Remove node lumps from extracted maps. `-tx`: Converts a set of `TEXTURE1/TEXTURE2/PNAMES` in the current directory to a textures.txt file.