raze/source/games/whaven/src/2d.cpp
Christoph Oelckers fb2629002f - fixed things so that everything compiles.
This isn't usable yet because only the play code is present.
2020-10-31 14:04:59 +01:00

37 lines
616 B
C++

#include "ns.h"
#include "wh.h"
BEGIN_WH_NS
void showStatisticsScreen()
{
#if 0
gStatisticsScreen.show(plr, new Runnable(){
@Override
public void run() {
mapon++;
playsound_loc(S_CHAINDOOR1, plr.x, plr.y);
playertorch = 0;
playsound_loc(S_WARP, plr.x, plr.y);
loadnewlevel(mapon);
}
});
#endif
}
void startWh2Ending()
{
#if 0
if (gCutsceneScreen.init("ending1.smk"))
if (gCutsceneScreen.init("ending2.smk"))
if (gCutsceneScreen.init("ending3.smk"))
game.changeScreen(gMenuScreen);
#endif
}
void showVictoryScreen()
{
//game.changeScreen(gVictoryScreen);
}
END_WH_NS