.. |
2d.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
ai.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
ai.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aidemon.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aidevil.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aidragon.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aifatwitch.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aifish.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aifred.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aigoblin.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aigonzo.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aigron.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aiguardian.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aiimp.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aijudy.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aikatie.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aikobold.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aikurt.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aiminotaur.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
ainewguy.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
airat.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aiskeleton.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aiskully.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aispider.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aiwillow.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
animate.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
globals.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
item.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
items.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
names.cpp
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- added most of the remaining play code.
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2020-10-31 14:04:59 +01:00 |
names.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
player.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
potions.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
sndnames.cpp
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- added most of the remaining play code.
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2020-10-31 14:04:59 +01:00 |
sndnames.h
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- added most of the remaining play code.
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2020-10-31 14:04:59 +01:00 |
spellbooks.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
weapons.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
wepdata.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
wh.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
wh.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
wh1names.h
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- importing Witchaven code from GDX
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2020-10-31 14:04:59 +01:00 |
wh2names.h
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- added most of the remaining play code.
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2020-10-31 14:04:59 +01:00 |
whani.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
whfx.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
whmap.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
whobj.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
whplr.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
whtag.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |