Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Find a file
2012-06-26 19:49:44 +00:00
polymer premap.c: make P_RandomSpawnPoint more readable by factoring out g_player[snum].ps 2012-06-26 19:49:44 +00:00
polymer-perf svn merge -r 1800:1841 ../polymer 2011-03-13 02:23:18 +00:00
.gitignore Add .gitignore generated from git svn show-ignore. 2012-05-20 07:23:12 +00:00