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raze
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fd9a9232af
raze
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History
Christoph Oelckers
fd9a9232af
- cleanup of Exhumed's 2D code.
2023-05-20 18:08:59 +02:00
..
blood
- use the global texture ID array where available.
2023-05-20 18:08:58 +02:00
duke
- got rid of some 'picnum's that don't reference spritetype.
2023-05-20 10:59:03 +02:00
exhumed
- cleanup of Exhumed's 2D code.
2023-05-20 18:08:59 +02:00
sw
- make autosaving happen immediately for other games than Blood only.
2023-05-19 22:59:47 +02:00