raze/source/games/blood
Mitchell Richters 71fb91940d Revert "- Simplify PlayerHorizon::settarget() by adding a dedicated angle setter that resets interpolated value as well."
This reverts commit 0416834d9d.

Revert "- Simplify `PlayerAngle::settarget()` by adding a dedicated angle setter that resets interpolated value as well."

This reverts commit 5a550613f3.

Revert "- Add bool `lock` to `PlayerHorizon::settarget()` when setting target from the ticker without having to call setters and resetters."

This reverts commit 18541d1ab4.

Revert "- Add bool `lock` to `PlayerAngle::settarget()` when setting target from the ticker without having to call setters and resetters."

This reverts commit 1ac58dc41c.

* We need to ensure only the ticker can unlock the player's input if it's telling us to lock the input.
2022-06-06 18:41:45 +10:00
..
src Revert "- Simplify PlayerHorizon::settarget() by adding a dedicated angle setter that resets interpolated value as well." 2022-06-06 18:41:45 +10:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00