raze/source/core/menu
Mitchell Richters 7caec5fa69 - Clean out where inputState.ClearAllInput() is called.
* We can do this from just a few places and achieve the same result as having it sprinkled everywhere did.
2023-03-29 09:05:49 +11:00
..
loadsavemenu.cpp - handle savegame loads like GZDoom. 2021-05-12 00:31:49 +02:00
razemenu.cpp - Clean out where inputState.ClearAllInput() is called. 2023-03-29 09:05:49 +11:00
razemenu.h - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
usermap.cpp - Pass DVector2 objects directly through to F2DDrawer::AddLine() and F2DDrawer::AddThickLine(). 2022-10-14 18:19:04 +02:00
usermap.h - added a map preview to the user map browser. 2021-12-30 09:58:08 +01:00