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42b4208d1e
This was not at all pleasant to merge, and problems should be expected. ;) git-svn-id: https://svn.eduke32.com/eduke32@194 1a8010ca-5511-0410-912e-c29ae57300e0
131 lines
3.4 KiB
C
131 lines
3.4 KiB
C
// Base services interface declaration
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// for the Build Engine
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// by Jonathon Fowler (jonof@edgenetwk.com)
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#ifndef __baselayer_h__
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#define __baselayer_h__
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int _buildargc;
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extern char **_buildargv;
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extern char quitevent, appactive;
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// NOTE: these are implemented in game-land so they may be overridden in game specific ways
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extern int startwin_open(void);
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extern int startwin_close(void);
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extern int startwin_puts(const char *);
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extern int startwin_settitle(const char *);
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extern int startwin_idle(void *);
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// video
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extern long xres, yres, bpp, fullscreen, bytesperline, imageSize, frameplace;
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extern char offscreenrendering;
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extern void (*baselayer_onvideomodechange)(int);
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#ifdef USE_OPENGL
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struct glinfo {
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const char *vendor;
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const char *renderer;
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const char *version;
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const char *extensions;
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float maxanisotropy;
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char bgra;
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char clamptoedge;
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char texcompr;
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char texnpot;
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char multisample;
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char nvmultisamplehint;
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};
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extern struct glinfo glinfo;
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#endif
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extern char inputdevices;
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// keys
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#define KEYFIFOSIZ 64
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extern char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
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extern unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
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// mouse
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extern long mousex, mousey, mouseb;
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// joystick
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extern long *joyaxis, *joyhat, joyb;
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extern char joyisgamepad, joynumaxes, joynumbuttons, joynumhats;
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extern long joyaxespresent;
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int initsystem(void);
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void uninitsystem(void);
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void initprintf(const char *, ...);
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void debugprintf(const char *,...);
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int handleevents(void);
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typedef void (*KeyPressCallback)(long,long);
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typedef void (*MousePressCallback)(long,long);
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typedef void (*JoyPressCallback)(long,long);
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int initinput(void);
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void uninitinput(void);
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void releaseallbuttons(void);
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void setkeypresscallback(void (*callback)(long,long));
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void setmousepresscallback(void (*callback)(long,long));
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void setjoypresscallback(void (*callback)(long,long));
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const unsigned char *getkeyname(int num);
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const unsigned char *getjoyname(int what, int num); // what: 0=axis, 1=button, 2=hat
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unsigned char bgetchar(void);
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int bkbhit(void);
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void bflushchars(void);
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int initmouse(void);
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void uninitmouse(void);
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void grabmouse(char a);
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void readmousexy(long *x, long *y);
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void readmousebstatus(long *b);
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void setjoydeadzone(int axis, unsigned short dead, unsigned short satur);
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void getjoydeadzone(int axis, unsigned short *dead, unsigned short *satur);
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int inittimer(int);
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void uninittimer(void);
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void sampletimer(void);
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unsigned long getticks(void);
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int gettimerfreq(void);
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void (*installusertimercallback(void (*callback)(void)))(void);
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int checkvideomode(int *x, int *y, int c, int fs, int forced);
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int setvideomode(int x, int y, int c, int fs);
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void getvalidmodes(void);
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void resetvideomode(void);
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void begindrawing(void);
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void enddrawing(void);
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void showframe(int);
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int setpalette(int start, int num, char *dapal);
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//int getpalette(int start, int num, char *dapal);
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int setgamma(float ro, float go, float bo);
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int switchrendermethod(int,int); // 0 = software, 1 = opengl | bool = reinit
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int wm_msgbox(char *name, char *fmt, ...);
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int wm_ynbox(char *name, char *fmt, ...);
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void wm_setapptitle(char *name);
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// baselayer.c
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int baselayer_init();
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#ifdef __cplusplus
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}
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#endif
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#endif // __baselayer_h__
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