raze/source
2019-09-19 14:26:48 +02:00
..
audiolib Clean up DirectSound driver in audiolib 2019-03-02 23:21:01 +00:00
build Rename clipwalldist() to getwalldist() and move both it and sectoradjacent() to engine.cpp 2019-09-19 14:26:48 +02:00
duke3d CON_UPDATESECTOR/CON_UPDATESECTORZ: only use sprite[vm.spriteNum].sectnum if the initial value of the input/output parameter is outside the range of 0 - MAXSECTORS-1 2019-09-19 14:26:34 +02:00
enet
etcpak
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
kenbuild SW, KenBuild: Populate the default resolution values from the current desktop settings 2019-09-19 14:23:37 +02:00
libxmp-lite Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lpeg
mact SW: Hacks to input code just to get it to compile. 2019-09-19 14:05:53 +02:00
rr - fixed some warnings 2019-09-19 14:18:44 +02:00
sw SW, KenBuild: Populate the default resolution values from the current desktop settings 2019-09-19 14:23:37 +02:00
tools/src