mirror of
https://github.com/ZDoom/Raze.git
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ccdba037b5
This was necessary because everything is already allocated with the Xmalloc() functions, but a future commit will make blocks allocated with those functions no longer compatible with the system implementation of free(), which Bfree() wraps. git-svn-id: https://svn.eduke32.com/eduke32@7705 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/build/src/build.cpp # source/build/src/mdsprite.cpp # source/build/src/polymer.cpp # source/build/src/polymost.cpp # source/build/src/texcache.cpp # source/build/src/voxmodel.cpp
341 lines
6.9 KiB
C++
341 lines
6.9 KiB
C++
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#include "compat.h"
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#include "hash.h"
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#include "baselayer.h"
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void hash_init(hashtable_t *t)
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{
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hash_free(t);
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t->items=(hashitem_t **) Xcalloc(1, t->size * sizeof(hashitem_t));
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}
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void hash_loop(hashtable_t *t, void(*func)(const char *, intptr_t))
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{
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if (t->items == NULL)
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return;
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for (bssize_t i=0; i < t->size; i++)
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for (hashitem_t *item=t->items[i]; item != NULL; item = item->next)
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func(item->string, item->key);
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}
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void hash_free(hashtable_t *t)
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{
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if (t == NULL || t->items == NULL)
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return;
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int remaining = t->size - 1;
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do
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{
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hashitem_t *cur = t->items[remaining];
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while (cur)
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{
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hashitem_t * const tmp = cur;
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cur = cur->next;
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Xfree(tmp->string);
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Xfree(tmp);
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}
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} while (--remaining >= 0);
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DO_FREE_AND_NULL(t->items);
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}
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void hash_add(hashtable_t *t, const char *s, intptr_t key, int32_t replace)
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{
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#ifdef DEBUGGINGAIDS
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Bassert(t->items != NULL);
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#else
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if (EDUKE32_PREDICT_FALSE(t->items == NULL))
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{
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initprintf("hash_add(): table not initialized!\n");
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return;
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}
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#endif
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uint32_t code = hash_getcode(s) % t->size;
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hashitem_t *cur = t->items[code];
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if (!cur)
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{
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cur = (hashitem_t *) Xcalloc(1, sizeof(hashitem_t));
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cur->string = Xstrdup(s);
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cur->key = key;
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cur->next = NULL;
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t->items[code] = cur;
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return;
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}
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hashitem_t *prev = NULL;
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do
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{
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if (Bstrcmp(s, cur->string) == 0)
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{
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if (replace) cur->key = key;
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return;
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}
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prev = cur;
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} while ((cur = cur->next));
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cur = (hashitem_t *) Xcalloc(1, sizeof(hashitem_t));
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cur->string = Xstrdup(s);
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cur->key = key;
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cur->next = NULL;
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prev->next = cur;
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}
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// delete at most once
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void hash_delete(hashtable_t *t, const char *s)
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{
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#ifdef DEBUGGINGAIDS
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Bassert(t->items != NULL);
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#else
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if (t->items == NULL)
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{
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initprintf("hash_delete(): table not initialized!\n");
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return;
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}
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#endif
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uint32_t code = hash_getcode(s) % t->size;
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hashitem_t *cur = t->items[code];
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if (!cur)
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return;
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hashitem_t *prev = NULL;
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do
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{
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if (Bstrcmp(s, cur->string) == 0)
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{
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Xfree(cur->string);
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if (!prev)
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t->items[code] = cur->next;
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else
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prev->next = cur->next;
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Xfree(cur);
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break;
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}
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prev = cur;
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} while ((cur = cur->next));
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}
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intptr_t hash_find(const hashtable_t * const t, char const * const s)
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{
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#ifdef DEBUGGINGAIDS
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Bassert(t->items != NULL);
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#else
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if (t->items == NULL)
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{
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initprintf("hash_find(): table not initialized!\n");
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return -1;
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}
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#endif
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hashitem_t *cur = t->items[hash_getcode(s) % t->size];
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if (!cur)
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return -1;
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do
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if (Bstrcmp(s, cur->string) == 0)
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return cur->key;
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while ((cur = cur->next));
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return -1;
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}
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intptr_t hash_findcase(const hashtable_t * const t, char const * const s)
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{
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#ifdef DEBUGGINGAIDS
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Bassert(t->items != NULL);
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#else
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if (t->items == NULL)
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{
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initprintf("hash_findcase(): table not initialized!\n");
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return -1;
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}
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#endif
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hashitem_t *cur = t->items[hash_getcode(s) % t->size];
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if (!cur)
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return -1;
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do
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if (Bstrcasecmp(s, cur->string) == 0)
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return cur->key;
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while ((cur = cur->next));
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return -1;
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}
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void inthash_init(inthashtable_t *t)
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{
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if (EDUKE32_PREDICT_FALSE(!t->count))
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{
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initputs("inthash_add(): count is zero!\n");
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return;
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}
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inthash_free(t);
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t->items = (inthashitem_t *) Xcalloc(t->count, sizeof(inthashitem_t));
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}
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void inthash_loop(inthashtable_t const *t, void(*func)(intptr_t, intptr_t))
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{
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#ifdef DEBUGGINGAIDS
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Bassert(t->items != NULL);
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#else
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if (EDUKE32_PREDICT_FALSE(t->items == NULL))
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{
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initputs("inthash_loop(): table not initialized!\n");
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return;
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}
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#endif
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for (inthashitem_t const * item = t->items, *const items_end = t->items + t->count; item < items_end; ++item)
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func(item->key, item->value);
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}
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void inthash_free(inthashtable_t *t)
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{
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DO_FREE_AND_NULL(t->items);
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}
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void inthash_add(inthashtable_t *t, intptr_t key, intptr_t value, int32_t replace)
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{
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#ifdef DEBUGGINGAIDS
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Bassert(t->items != NULL);
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#else
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if (EDUKE32_PREDICT_FALSE(t->items == NULL))
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{
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initputs("inthash_add(): table not initialized!\n");
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return;
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}
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#endif
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inthashitem_t * seeker = t->items + inthash_getcode(key) % t->count;
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if (seeker->collision == NULL)
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{
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seeker->key = key;
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seeker->value = value;
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seeker->collision = seeker;
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return;
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}
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if (seeker->key == key)
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{
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if (replace)
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seeker->value = value;
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return;
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}
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while (seeker != seeker->collision)
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{
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seeker = seeker->collision;
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if (seeker->key == key)
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{
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if (replace)
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seeker->value = value;
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return;
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}
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}
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inthashitem_t *tail = seeker;
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do
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tail = t->items + (tail - t->items + 1) % t->count;
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while (tail->collision != NULL && tail != seeker);
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if (EDUKE32_PREDICT_FALSE(tail == seeker))
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{
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initputs("inthash_add(): table full!\n");
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return;
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}
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tail->key = key;
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tail->value = value;
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tail->collision = seeker->collision = tail;
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}
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// delete at most once
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void inthash_delete(inthashtable_t *t, intptr_t key)
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{
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#ifdef DEBUGGINGAIDS
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Bassert(t->items != NULL);
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#else
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if (EDUKE32_PREDICT_FALSE(t->items == NULL))
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{
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initputs("inthash_delete(): table not initialized!\n");
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return;
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}
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#endif
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inthashitem_t * seeker = t->items + inthash_getcode(key) % t->count;
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if (seeker->collision == NULL)
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return;
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if (seeker->key == key)
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{
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seeker->collision = NULL;
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return;
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}
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while (seeker != seeker->collision)
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{
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inthashitem_t * const prev = seeker;
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seeker = seeker->collision;
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if (seeker->key == key)
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{
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prev->collision = seeker == seeker->collision ? prev : seeker->collision;
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seeker->collision = NULL;
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return;
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}
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}
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}
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intptr_t inthash_find(inthashtable_t const *t, intptr_t key)
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{
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#ifdef DEBUGGINGAIDS
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Bassert(t->items != NULL);
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#else
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if (EDUKE32_PREDICT_FALSE(t->items == NULL))
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{
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initputs("inthash_find(): table not initialized!\n");
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return -1;
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}
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#endif
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inthashitem_t const * seeker = t->items + inthash_getcode(key) % t->count;
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if (seeker->collision == NULL)
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return -1;
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if (seeker->key == key)
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return seeker->value;
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while (seeker != seeker->collision)
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{
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seeker = seeker->collision;
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if (seeker->key == key)
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return seeker->value;
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}
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return -1;
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}
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