.. |
2d.cpp
|
glColor calls refactored.
|
2019-10-04 18:25:18 +02:00 |
a-c.cpp
|
One of those stupid optimizations you notice the potential for when scrolling through code looking for something
|
2019-09-20 14:36:17 +02:00 |
animvpx.cpp
|
glColor calls refactored.
|
2019-10-04 18:25:18 +02:00 |
baselayer.cpp
|
- abstracted away more OpenGL calls, in particular all matrix access.
|
2019-10-04 18:12:03 +02:00 |
cache1d.cpp
|
- got rid of klzw and the legacy demo code along with it.
|
2019-09-25 23:12:29 +02:00 |
clip.cpp
|
blooddemohack -> enginecompatibility_mode
|
2019-09-23 01:30:07 +02:00 |
colmatch.cpp
|
Fix another bunch of improperly sized bitmap arrays
|
2019-09-20 15:17:25 +02:00 |
common.cpp
|
glColor calls refactored.
|
2019-10-04 18:25:18 +02:00 |
compat.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
defs.cpp
|
Simplify voxel rotation handling
|
2019-09-30 20:31:09 +02:00 |
engine.cpp
|
- two more
|
2019-10-04 19:17:55 +02:00 |
engine_oldmap.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
engine_priv.h
|
blooddemohack -> enginecompatibility_mode
|
2019-09-23 01:30:07 +02:00 |
glsurface.cpp
|
- initialize the GL backend in the proper place.
|
2019-09-23 23:33:59 +02:00 |
hash.cpp
|
Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
|
2019-09-20 12:07:10 +02:00 |
hightile.cpp
|
Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
|
2019-09-20 12:07:10 +02:00 |
kplib.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
mdsprite.cpp
|
- refactored fog and depth func setting into GLInterface.
|
2019-10-04 18:44:16 +02:00 |
mhk.cpp
|
Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already.
|
2018-05-23 05:43:35 +00:00 |
mutex.cpp
|
Fix RENDERTYPE=WIN build
|
2019-09-20 16:04:43 +02:00 |
osd.cpp
|
- made the game selector configurable (It's still Windows only...)
|
2019-10-04 00:26:13 +02:00 |
palette.cpp
|
- two more
|
2019-10-04 19:17:55 +02:00 |
pngwrite.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
polymost.cpp
|
- two more
|
2019-10-04 19:17:55 +02:00 |
pragmas.cpp
|
- get rid of the non-inlined assembly as well.
|
2019-09-20 22:11:01 +02:00 |
rev.cpp
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
screenshot.cpp
|
- got rid of editor.h.
|
2019-09-20 22:24:53 +02:00 |
scriptfile.cpp
|
Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
|
2019-09-20 12:07:10 +02:00 |
sdlayer.cpp
|
- abstracted away more OpenGL calls, in particular all matrix access.
|
2019-10-04 18:12:03 +02:00 |
sdlkeytrans.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
smalltextfont.cpp
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
softsurface.cpp
|
softsurface: Perform a "divisor known at compile time" optimization
|
2018-07-23 02:55:46 +00:00 |
texcache.cpp
|
Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
|
2019-09-20 12:07:10 +02:00 |
textfont.cpp
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
tiles.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
timer.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
voxmodel.cpp
|
- refactored fog and depth func setting into GLInterface.
|
2019-10-04 18:44:16 +02:00 |