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12 lines
199 B
C
12 lines
199 B
C
#pragma once
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#include "d_protocol.h"
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#include "packet.h"
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struct ticcmd_t
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{
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InputPacket ucmd;
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uint16_t consistency; // checks for net game
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};
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FArchive &operator<< (FArchive &arc, ticcmd_t &cmd);
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