raze/wadsrc/static/zscript
2023-10-08 10:07:05 +02:00
..
engine reference event callbacks by name, not by internal index. 2023-10-08 09:41:15 +02:00
games Blood: route all state actions through the VM interface and renamed all states and functions with disassembly names 2023-10-08 10:07:05 +02:00
alt_hud.zs - got rid of some 'picnum's that don't reference spritetype. 2023-05-20 10:59:03 +02:00
constants.zs - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00
level_postprocessor.zs - fixed incorrect sector in a few sprites of World Tour E5L1. 2023-01-14 13:18:53 +01:00
summary.zs - moved the cutscene core to 'engine'. 2021-05-22 02:15:49 +02:00
zscript_license.txt directory structure cleanup 2023-10-01 14:03:44 +02:00