raze/source
Christoph Oelckers f58504250c - remove DCoreActor::picnum's script export.
This is something we definitely do not want to export.
2023-05-21 07:54:16 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common - get rid of 'picnum' in common code. 2023-05-20 12:40:57 +02:00
core - remove DCoreActor::picnum's script export. 2023-05-21 07:54:16 +02:00
games - got rid of all tile index constants in Exhumed. 2023-05-21 07:42:26 +02:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - made the is*** checkers compiler intrinsics. 2023-04-29 10:09:36 +02:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00