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f49ded7962
* Current setup was broken and unusable. * Fixed interpolation issues. * Only call `GetInput()` at frame-rate when `cl_syncinput` is 0. * Create `oq16look_ang` and interpolate it for enhanced smoothness. * Always reset `horizAngleAdjust` and `horizSkew` in `processinput_d()`. * Don't pre-scale `sb_avel` in `processinput_d()` and `processinput_r()`. * Promote `p->angvel` from short to fixed_t. * Don't descale `sync[snum].q16horz` in `processinput_d()` and `processinput_r()`. * Ensure `false` bool is provided to `sethorizon()` call in `processinput_d()` and `processinput_r()`. * Reset `p->q16angvel` in `resetplayerstats()`. |
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CMakeLists.txt |