raze/source/games/sw
Christoph Oelckers f401d4bb44 - SW: don't spawn sprites to play wall sounds.
This function isn't really necessary because we got a sound playing variant that takes a world coordinate, which is far more practical here. Worse, this was leaking sprites.
2021-11-29 00:55:19 +01:00
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src - SW: don't spawn sprites to play wall sounds. 2021-11-29 00:55:19 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00