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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
f1f90439cf
Optimizations are left to the reader :P. I would prefer to look for ways of giving the compilers hints about loops to unroll instead of having to read the resulting mess of manual unrolling, though. git-svn-id: https://svn.eduke32.com/eduke32@4728 1a8010ca-5511-0410-912e-c29ae57300e0 |
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