raze/source
Christoph Oelckers f0b7d57941 fixed Mac compilation.
Unlike the other platforms this builds its config paths from variable data.
2023-12-05 22:39:27 +01:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common fixed Mac compilation. 2023-12-05 22:39:27 +01:00
core - Apply last remaining .GetChars() fixes for POSIX targets. 2023-12-05 22:39:27 +01:00
games we really do not need to pack the GAMEOPTIONS struct... 2023-12-05 22:39:27 +01:00
platform - Apply last remaining .GetChars() fixes for POSIX targets. 2023-12-05 22:39:27 +01:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - backend update from GZDoom. 2023-09-23 09:56:27 +02:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00