Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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helixhorned efbc4cec90 Lunatic: actor usertypes from CON, set SFLAGs as 2nd gameactor() arg in Lua.
In passing, fix a couple of omissions: gameactor() being passed nil's in the
middle, more than one moveflag to CON *actor.

git-svn-id: https://svn.eduke32.com/eduke32@3597 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-24 18:53:28 +00:00
polymer Lunatic: actor usertypes from CON, set SFLAGs as 2nd gameactor() arg in Lua. 2013-03-24 18:53:28 +00:00
.gitignore Remove polymer-perf related lines from .gitignore 2012-10-05 22:37:26 +00:00