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ef78e8602a
This is now being handled by the backend, except for the processing of the key bindings which cannot be done yet.
97 lines
2.8 KiB
C
97 lines
2.8 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1997, 2005 - 3D Realms Entertainment
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This file is part of Shadow Warrior version 1.2
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Shadow Warrior is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Original Source: 1997 - Frank Maddin and Jim Norwood
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Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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// MENUS.H
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// Contains type definitions for all pop up menus
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#ifndef MENUS_PUBLIC_
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#define MENUS_PUBLIC_
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BEGIN_SW_NS
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void MNU_DrawString(int x, int y, const char* string, int shade, int pal, int align = -1);
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void MNU_DrawSmallString(int x, int y, const char* string, int shade, int pal, int align = -1, double alpha = 1);
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void MNU_DrawStringLarge(int x, int y, const char* string, int shade = 0, int align = -1);
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#define pic_none 0
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#define pic_radiobuttn1 2816
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#define pic_radiobuttn2 2817
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#define pic_newgame 2819
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#define pic_load 2820
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#define pic_save 2821
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#define pic_options 2822
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#define pic_orderinfo 2823
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#define pic_todemo 2824
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#define pic_togame 2825
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#define pic_quit 2826
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#define pic_newgametitl 2827
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#define pic_training 2828
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#define pic_easy 2829
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#define pic_normal 2830
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#define pic_hard 2831
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#define pic_impossible 2832
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#define pic_optionstitl 2833
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#define pic_endgame 2834
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#define pic_detail 2835
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#define pic_high 2836
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#define pic_low 2837
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#define pic_mousesense 2838
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#define pic_soundvol 2839
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#define pic_toggles 2845
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#define pic_togglestitl 2844
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#define pic_mousenable 2840
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#define pic_joyenable 2841
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#define pic_bobbing 2842
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#define pic_slidelend 2846
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#define pic_slidebar 2847
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#define pic_sliderend 2848
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#define pic_sliderknob 2849
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#define pic_shuriken1 2850
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#define pic_yinyang 2870
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#define pic_soundtitl 2870
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#define pic_sndfxvol 2871
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#define pic_musicvol 2872
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#define pic_episode1 2873
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#define pic_episode2 2874
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#define pic_episode3 2875
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#define pic_modem 2876
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#define pic_scrsize 2877
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#define pic_loadsavecursor 2918
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#define pic_loadgame 2915
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#define pic_savegame 2916
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#define pic_loading 2917
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#define pic_loadsavescreen 2919
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#define pic_loadsavescreenbak 2922
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#define pic_savedescr 2924
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#define pic_shadow_warrior 2366
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#define m_defshade 2
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extern SWBOOL LoadGameOutsideMoveLoop;
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END_SW_NS
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#endif
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