..
aistuff.cpp
wip
2019-11-21 22:59:33 +01:00
aistuff.h
Game compiles now
2019-11-21 22:59:45 +01:00
anims.cpp
wip
2019-11-21 22:59:33 +01:00
anims.h
Game compiles now
2019-11-21 22:59:45 +01:00
anubis.cpp
wip
2019-11-21 22:59:33 +01:00
anubis.h
Game compiles now
2019-11-21 22:59:45 +01:00
bubbles.cpp
wip
2019-11-21 22:59:33 +01:00
bubbles.h
wip
2019-11-21 22:52:46 +01:00
bullet.cpp
Use correct formula for bullet hitscan
2019-11-21 23:52:29 +01:00
bullet.h
wip
2019-11-21 22:59:33 +01:00
cd.cpp
wip
2019-11-21 22:59:33 +01:00
cd.h
wip
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cdaudio.cpp
wip
2019-11-21 22:59:33 +01:00
cdaudio.h
wip
2019-11-21 22:52:46 +01:00
cdrom.cpp
wip
2019-11-21 22:59:33 +01:00
cdrom.h
wip
2019-11-21 22:52:46 +01:00
config.cpp
Sound wip
2019-11-21 23:09:04 +01:00
config.h
Sound wip
2019-11-21 23:09:04 +01:00
engine.h
Clean up bullet code a bit
2019-11-21 23:19:30 +01:00
enginesubs.cpp
Hopefully fix overwritesprite issues
2019-11-21 23:01:37 +01:00
exhumed.cpp
Fix crash when pressing enter in Holly mode without typing anything (empty string buffer)
2019-11-21 23:52:31 +01:00
exhumed.h
Use correct formula for bullet hitscan
2019-11-21 23:52:29 +01:00
exscript.cpp
wip
2019-11-21 22:59:33 +01:00
exscript.h
wip
2019-11-21 22:52:46 +01:00
fish.cpp
Uncomment sound calls
2019-11-21 23:10:18 +01:00
fish.h
wip
2019-11-21 22:52:46 +01:00
grenade.cpp
wip
2019-11-21 22:59:33 +01:00
grenade.h
wip
2019-11-21 22:52:46 +01:00
gun.cpp
Rework green palette and torch effects to not modify palookup array
2019-11-21 23:22:41 +01:00
gun.h
Game compiles now
2019-11-21 22:59:45 +01:00
init.cpp
Rework palette related code. This fixes black screen issue with polymost
2019-11-21 23:19:38 +01:00
init.h
Game compiles now
2019-11-21 22:59:45 +01:00
input.cpp
Fix compile error
2019-11-21 23:05:08 +01:00
input.h
This should be unsigned
2019-11-21 23:52:28 +01:00
items.cpp
Fix (most) issues with status bar. Health markers and animations should now work. Air gauge still needs to be fixed.
2019-11-21 23:52:32 +01:00
items.h
wip
2019-11-21 22:59:33 +01:00
lavadude.cpp
wip
2019-11-21 22:59:33 +01:00
lavadude.h
wip
2019-11-21 22:52:46 +01:00
light.cpp
Rough approximation of PLUs using gl fog
2019-11-21 23:59:53 +01:00
light.h
Rework green palette and torch effects to not modify palookup array
2019-11-21 23:22:41 +01:00
lighting.cpp
Rework green palette and torch effects to not modify palookup array
2019-11-21 23:22:41 +01:00
lighting.h
Rework green palette and torch effects to not modify palookup array
2019-11-21 23:22:41 +01:00
lion.cpp
wip
2019-11-21 22:59:33 +01:00
lion.h
wip
2019-11-21 22:52:46 +01:00
main.cpp
wip
2019-11-21 22:59:33 +01:00
map.cpp
Game compiles now
2019-11-21 22:59:45 +01:00
map.h
Game compiles now
2019-11-21 22:59:45 +01:00
menu.cpp
World map code fixes and tidying. Should now work correctly. Fixes issue #4
2019-11-21 23:21:38 +01:00
menu.h
Game compiles now
2019-11-21 22:59:45 +01:00
mono.cpp
wip
2019-11-21 22:52:46 +01:00
mono.h
wip
2019-11-21 22:52:46 +01:00
move.cpp
Clean up bullet code a bit
2019-11-21 23:19:30 +01:00
move.h
wip
2019-11-21 22:59:33 +01:00
movie.cpp
More gl related palette fixes
2019-11-21 23:21:37 +01:00
movie.h
wip
2019-11-21 22:52:46 +01:00
mummy.cpp
wip
2019-11-21 22:59:33 +01:00
mummy.h
wip
2019-11-21 22:52:46 +01:00
names.h
wip
2019-11-21 22:52:46 +01:00
network.cpp
wip
2019-11-21 22:59:33 +01:00
network.h
wip
2019-11-21 22:52:46 +01:00
object.cpp
Rework palette related code. This fixes black screen issue with polymost
2019-11-21 23:19:38 +01:00
object.h
wip
2019-11-21 22:59:46 +01:00
osdcmds.cpp
More gl related palette fixes
2019-11-21 23:21:37 +01:00
osdcmds.h
Game compiles now
2019-11-21 22:59:45 +01:00
paul.cpp
wip
2019-11-21 22:52:46 +01:00
paul.h
wip
2019-11-21 22:52:46 +01:00
player.cpp
Fix (most) issues with status bar. Health markers and animations should now work. Air gauge still needs to be fixed.
2019-11-21 23:52:32 +01:00
player.h
Game compiles now
2019-11-21 22:59:45 +01:00
queen.cpp
Set Queen health to correct values. Had been lowered for testing purposes.
2019-11-21 23:22:39 +01:00
queen.h
wip
2019-11-21 22:52:46 +01:00
ra.cpp
wip
2019-11-21 22:59:33 +01:00
ra.h
wip
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random.cpp
wip
2019-11-21 22:59:33 +01:00
random.h
wip
2019-11-21 22:59:33 +01:00
rat.cpp
wip
2019-11-21 22:59:33 +01:00
rat.h
wip
2019-11-21 22:52:46 +01:00
record.cpp
Game compiles now
2019-11-21 22:59:45 +01:00
record.h
wip
2019-11-21 22:52:46 +01:00
rex.cpp
wip
2019-11-21 22:59:33 +01:00
rex.h
wip
2019-11-21 22:52:46 +01:00
roach.cpp
Game compiles now
2019-11-21 22:59:45 +01:00
roach.h
wip
2019-11-21 22:52:46 +01:00
runlist.cpp
Fix Sector effect Lotag 24 not working. Fixes issue #5
2019-11-21 23:19:35 +01:00
runlist.h
Fix lava floor and crushing ceilings not damaging the player. Fixes issues #2 and #3
2019-11-21 23:10:12 +01:00
save.cpp
wip
2019-11-21 22:59:33 +01:00
save.h
wip
2019-11-21 22:52:46 +01:00
scorp.cpp
wip
2019-11-21 22:59:33 +01:00
scorp.h
Game compiles now
2019-11-21 22:59:45 +01:00
sequence.cpp
Rework green palette and torch effects to not modify palookup array
2019-11-21 23:22:41 +01:00
sequence.h
Add reverse engineered sound code
2019-11-21 23:06:53 +01:00
serial.cpp
wip
2019-11-21 22:52:46 +01:00
serial.h
wip
2019-11-21 22:52:46 +01:00
set.cpp
wip
2019-11-21 22:59:33 +01:00
set.h
wip
2019-11-21 22:52:46 +01:00
snake.cpp
Clipmask fix
2019-11-21 23:18:14 +01:00
snake.h
wip
2019-11-21 22:59:33 +01:00
sound.cpp
Fix sound pitch shifting
2019-11-21 23:10:19 +01:00
sound.h
Uncomment sound calls
2019-11-21 23:10:18 +01:00
spider.cpp
wip
2019-11-21 22:59:33 +01:00
spider.h
wip
2019-11-21 22:52:46 +01:00
status.cpp
Fix (most) issues with status bar. Health markers and animations should now work. Air gauge still needs to be fixed.
2019-11-21 23:52:32 +01:00
status.h
wip
2019-11-21 22:52:46 +01:00
stream.cpp
wip
2019-11-21 22:52:46 +01:00
stream.h
wip
2019-11-21 22:52:46 +01:00
switch.cpp
Uncomment sound calls
2019-11-21 23:10:18 +01:00
switch.h
wip
2019-11-21 22:59:46 +01:00
text2.cpp
wip
2019-11-21 22:52:46 +01:00
text2.h
wip
2019-11-21 22:52:46 +01:00
timer.cpp
wip
2019-11-21 22:59:33 +01:00
timer.h
wip
2019-11-21 22:52:46 +01:00
trigdat.cpp
wip
2019-11-21 22:59:33 +01:00
trigdat.h
wip
2019-11-21 22:52:46 +01:00
typedefs.h
wip
2019-11-21 22:59:33 +01:00
util.h
wip
2019-11-21 22:59:33 +01:00
version.cpp
wip
2019-11-21 22:52:46 +01:00
version.h
wip
2019-11-21 22:52:46 +01:00
view.cpp
Fix torch palette remapping
2019-11-21 23:52:33 +01:00
view.h
Make status bar code polymost friendly
2019-11-21 23:01:33 +01:00
wasp.cpp
wip
2019-11-21 22:59:33 +01:00
wasp.h
wip
2019-11-21 22:52:46 +01:00