mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-11 21:31:37 +00:00
8c99d7b034
* scriptable CVARs. * GLES update * various ZScript improvements.
649 lines
11 KiB
C++
649 lines
11 KiB
C++
#ifndef ZCC_PARSER_H
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#define ZCC_PARSER_H
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#include "memarena.h"
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#include "sc_man.h"
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#include "types.h"
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struct ZCCToken
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{
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template <typename... Ts>
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struct TLargest;
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template <typename T>
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struct TLargest<T>
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{
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using Type = T;
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};
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template <typename T, typename U, typename... Ts>
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struct TLargest<T, U, Ts...>
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{
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using Type = typename TLargest<
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typename std::conditional<
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(sizeof(T) > sizeof(U)), T, U
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>::type, Ts...
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>::Type;
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};
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union
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{
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int Int;
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double Float;
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FString *String;
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TLargest<decltype(Int), decltype(Float), decltype(String)>::Type Largest;
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};
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int SourceLoc;
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ENamedName Name() { return ENamedName(Int); }
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};
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// Variable / Function / Class modifiers
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enum
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{
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ZCC_Native = 1 << 0,
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ZCC_Static = 1 << 1,
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ZCC_Private = 1 << 2,
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ZCC_Protected = 1 << 3,
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ZCC_Latent = 1 << 4,
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ZCC_Final = 1 << 5,
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ZCC_Meta = 1 << 6,
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ZCC_Action = 1 << 7,
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ZCC_Deprecated = 1 << 8,
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ZCC_ReadOnly = 1 << 9,
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ZCC_FuncConst = 1 << 10,
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ZCC_Abstract = 1 << 11,
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ZCC_Extension = 1 << 12,
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ZCC_Virtual = 1 << 13,
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ZCC_Override = 1 << 14,
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ZCC_Transient = 1 << 15,
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ZCC_VarArg = 1 << 16,
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ZCC_UIFlag = 1 << 17, // there's also token called ZCC_UI
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ZCC_Play = 1 << 18,
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ZCC_ClearScope = 1 << 19,
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ZCC_VirtualScope = 1 << 20,
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ZCC_Version = 1 << 21,
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ZCC_Internal = 1 << 22,
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};
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// Function parameter modifiers
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enum
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{
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ZCC_In = 1 << 0,
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ZCC_Out = 1 << 1,
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ZCC_Optional = 1 << 2,
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};
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// Syntax tree structures.
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// [pbeta] Any changes to AST node structure or new node types require TreeNodeDeepCopy in zcc_parser.cpp to be updated!
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enum EZCCTreeNodeType
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{
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AST_Identifier,
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AST_Class,
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AST_Struct,
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AST_Enum,
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AST_EnumTerminator,
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AST_States,
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AST_StatePart,
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AST_StateLabel,
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AST_StateStop,
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AST_StateWait,
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AST_StateFail,
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AST_StateLoop,
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AST_StateGoto,
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AST_StateLine,
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AST_VarName,
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AST_VarInit,
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AST_Type,
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AST_BasicType,
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AST_MapType,
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AST_MapIteratorType,
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AST_DynArrayType,
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AST_ClassType,
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AST_Expression,
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AST_ExprID,
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AST_ExprTypeRef,
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AST_ExprConstant,
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AST_ExprFuncCall,
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AST_ExprMemberAccess,
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AST_ExprUnary,
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AST_ExprBinary,
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AST_ExprTrinary,
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AST_FuncParm,
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AST_Statement,
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AST_CompoundStmt,
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AST_ContinueStmt,
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AST_BreakStmt,
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AST_ReturnStmt,
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AST_ExpressionStmt,
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AST_IterationStmt,
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AST_IfStmt,
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AST_SwitchStmt,
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AST_CaseStmt,
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AST_AssignStmt,
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AST_AssignDeclStmt,
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AST_LocalVarStmt,
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AST_FuncParamDecl,
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AST_ConstantDef,
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AST_Declarator,
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AST_VarDeclarator,
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AST_FuncDeclarator,
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AST_Default,
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AST_FlagStmt,
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AST_PropertyStmt,
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AST_VectorValue,
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AST_DeclFlags,
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AST_ClassCast,
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AST_StaticArrayStatement,
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AST_Property,
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AST_FlagDef,
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AST_MixinDef,
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AST_MixinStmt,
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AST_ArrayIterationStmt,
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NUM_AST_NODE_TYPES
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};
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enum EZCCBuiltinType
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{
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ZCC_SInt8,
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ZCC_UInt8,
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ZCC_SInt16,
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ZCC_UInt16, // smaller than 32 bit types are only valid in structs, classes and arrays.
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ZCC_SInt32,
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ZCC_UInt32,
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ZCC_IntAuto, // for enums, autoselect appropriately sized int
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ZCC_Bool,
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ZCC_Float64,
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ZCC_FloatAuto, // 32-bit in structs/classes, 64-bit everywhere else
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ZCC_String,
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ZCC_Vector2,
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ZCC_Vector3,
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ZCC_Vector4,
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ZCC_Name,
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ZCC_Color, // special types for ZDoom.
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ZCC_State,
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ZCC_Sound,
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ZCC_UserType,
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ZCC_NativeType,
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ZCC_Let,
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ZCC_NUM_BUILT_IN_TYPES
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};
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enum EZCCMixinType
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{
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ZCC_Mixin_Class,
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ZCC_NUM_MIXIN_TYPES
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};
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enum EZCCExprType
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{
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#define xx(a,z) PEX_##a,
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#include "zcc_exprlist.h"
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PEX_COUNT_OF
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};
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struct ZCC_TreeNode
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{
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// This tree node's siblings are stored in a circular linked list.
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// When you get back to this node, you know you've been through
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// the whole list.
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ZCC_TreeNode *SiblingNext;
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ZCC_TreeNode *SiblingPrev;
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// can't use FScriptPosition, because the string wouldn't have a chance to
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// destruct if we did that.
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FString *SourceName;
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int SourceLump;
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int SourceLoc;
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// Node type is one of the node types above, which corresponds with
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// one of the structures below.
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EZCCTreeNodeType NodeType;
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operator FScriptPosition()
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{
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return FScriptPosition(*SourceName, SourceLoc);
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}
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};
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void AppendTreeNodeSibling(ZCC_TreeNode *thisnode, ZCC_TreeNode *sibling);
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struct ZCC_Identifier : ZCC_TreeNode
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{
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ENamedName Id;
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};
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struct ZCC_NamedNode : ZCC_TreeNode
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{
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ENamedName NodeName;
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PSymbolType *Symbol;
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};
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struct ZCC_Struct : ZCC_NamedNode
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{
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uint32_t Flags;
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ZCC_TreeNode *Body;
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PContainerType *Type;
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VersionInfo Version;
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};
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struct ZCC_Property : ZCC_NamedNode
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{
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ZCC_TreeNode *Body;
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};
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struct ZCC_FlagDef : ZCC_NamedNode
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{
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ENamedName RefName;
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int BitValue;
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};
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struct ZCC_Class : ZCC_Struct
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{
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ZCC_Identifier *ParentName;
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ZCC_Identifier *Replaces;
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PClass *CType() { return static_cast<PClassType *>(Type)->Descriptor; }
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};
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struct ZCC_MixinDef : ZCC_NamedNode
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{
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ZCC_TreeNode *Body;
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EZCCMixinType MixinType;
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};
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struct ZCC_Enum : ZCC_NamedNode
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{
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EZCCBuiltinType EnumType;
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struct ZCC_ConstantDef *Elements;
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};
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struct ZCC_EnumTerminator : ZCC_TreeNode
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{
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};
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struct ZCC_States : ZCC_TreeNode
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{
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struct ZCC_StatePart *Body;
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ZCC_Identifier *Flags;
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};
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struct ZCC_StatePart : ZCC_TreeNode
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{
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};
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struct ZCC_StateLabel : ZCC_StatePart
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{
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ENamedName Label;
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};
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struct ZCC_StateStop : ZCC_StatePart
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{
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};
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struct ZCC_StateWait : ZCC_StatePart
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{
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};
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struct ZCC_StateFail : ZCC_StatePart
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{
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};
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struct ZCC_StateLoop : ZCC_StatePart
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{
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};
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struct ZCC_Expression : ZCC_TreeNode
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{
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EZCCExprType Operation;
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PType *Type;
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// Repurposes this node as an error node
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void ToErrorNode()
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{
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Type = TypeError;
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Operation = PEX_Nil;
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NodeType = AST_Expression;
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}
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};
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struct ZCC_StateGoto : ZCC_StatePart
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{
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ZCC_Identifier *Qualifier;
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ZCC_Identifier *Label;
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ZCC_Expression *Offset;
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};
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struct ZCC_StateLine : ZCC_StatePart
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{
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FString *Sprite;
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BITFIELD bBright : 1;
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BITFIELD bFast : 1;
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BITFIELD bSlow : 1;
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BITFIELD bNoDelay : 1;
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BITFIELD bCanRaise : 1;
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FString *Frames;
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ZCC_Expression *Duration;
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ZCC_Expression *Offset;
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ZCC_ExprConstant *Lights;
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ZCC_TreeNode *Action;
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};
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struct ZCC_VarName : ZCC_TreeNode
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{
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ENamedName Name;
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ZCC_Expression *ArraySize; // NULL if not an array
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};
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struct ZCC_VarInit : ZCC_VarName
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{
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ZCC_Expression *Init;
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bool InitIsArray; // this is needed to distinguish one-element arrays from raw elements.
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};
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struct ZCC_Type : ZCC_TreeNode
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{
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ZCC_Expression *ArraySize; // NULL if not an array
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};
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struct ZCC_BasicType : ZCC_Type
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{
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EZCCBuiltinType Type;
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ZCC_Identifier *UserType;
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bool isconst;
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};
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struct ZCC_MapType : ZCC_Type
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{
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ZCC_Type *KeyType;
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ZCC_Type *ValueType;
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};
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struct ZCC_MapIteratorType : ZCC_Type
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{
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ZCC_Type *KeyType;
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ZCC_Type *ValueType;
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};
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struct ZCC_DynArrayType : ZCC_Type
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{
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ZCC_Type *ElementType;
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};
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struct ZCC_ClassType : ZCC_Type
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{
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ZCC_Identifier *Restriction;
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};
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struct ZCC_ExprID : ZCC_Expression
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{
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ENamedName Identifier;
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};
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struct ZCC_ExprTypeRef : ZCC_Expression
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{
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PType *RefType;
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};
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struct ZCC_ExprConstant : ZCC_Expression
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{
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// [pbeta] The ZCC_ExprConstant case in TreeNodeDeepCopy in zcc_parser.cpp
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// must be updated if this union is changed!
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union
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{
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FString *StringVal;
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int IntVal;
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unsigned int UIntVal;
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double DoubleVal;
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};
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};
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struct ZCC_FuncParm : ZCC_TreeNode
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{
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ZCC_Expression *Value;
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ENamedName Label;
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};
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struct ZCC_ExprFuncCall : ZCC_Expression
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{
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ZCC_Expression *Function;
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ZCC_FuncParm *Parameters;
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};
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struct ZCC_ClassCast : ZCC_Expression
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{
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ENamedName ClassName;
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ZCC_FuncParm *Parameters;
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};
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struct ZCC_ExprMemberAccess : ZCC_Expression
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{
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ZCC_Expression *Left;
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ENamedName Right;
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};
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struct ZCC_ExprUnary : ZCC_Expression
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{
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ZCC_Expression *Operand;
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};
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struct ZCC_ExprBinary : ZCC_Expression
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{
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ZCC_Expression *Left;
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ZCC_Expression *Right;
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};
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struct ZCC_ExprTrinary : ZCC_Expression
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{
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ZCC_Expression *Test;
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ZCC_Expression *Left;
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ZCC_Expression *Right;
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};
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struct ZCC_VectorValue : ZCC_Expression
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{
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ZCC_Expression *X, *Y, *Z, *W;
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};
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struct ZCC_Statement : ZCC_TreeNode
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{
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};
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struct ZCC_StaticArrayStatement : ZCC_Statement
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{
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ZCC_Type *Type;
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ENamedName Id;
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ZCC_Expression *Values;
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};
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struct ZCC_CompoundStmt : ZCC_Statement
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{
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ZCC_Statement *Content;
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};
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struct ZCC_ContinueStmt : ZCC_Statement
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{
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};
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struct ZCC_BreakStmt : ZCC_Statement
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{
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};
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struct ZCC_ReturnStmt : ZCC_Statement
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{
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ZCC_Expression *Values;
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};
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struct ZCC_ExpressionStmt : ZCC_Statement
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{
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ZCC_Expression *Expression;
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};
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struct ZCC_IterationStmt : ZCC_Statement
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{
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ZCC_Expression *LoopCondition;
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ZCC_Statement *LoopStatement;
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ZCC_Statement *LoopBumper;
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// Should the loop condition be checked at the
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// start of the loop (before the LoopStatement)
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// or at the end (after the LoopStatement)?
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enum { Start, End } CheckAt;
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};
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struct ZCC_ArrayIterationStmt : ZCC_Statement
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{
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ZCC_VarName* ItName;
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ZCC_Expression* ItArray;
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ZCC_Statement* LoopStatement;
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};
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struct ZCC_IfStmt : ZCC_Statement
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{
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ZCC_Expression *Condition;
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ZCC_Statement *TruePath;
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ZCC_Statement *FalsePath;
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};
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struct ZCC_SwitchStmt : ZCC_Statement
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{
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ZCC_Expression *Condition;
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ZCC_Statement *Content;
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};
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struct ZCC_CaseStmt : ZCC_Statement
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{
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// A NULL Condition represents the default branch
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ZCC_Expression *Condition;
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};
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struct ZCC_AssignStmt : ZCC_Statement
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{
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ZCC_Expression *Dests;
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ZCC_Expression *Sources;
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int AssignOp;
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};
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struct ZCC_AssignDeclStmt : ZCC_Statement
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{
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ZCC_Identifier *Dests;
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ZCC_Expression *Sources;
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int AssignOp;
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};
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struct ZCC_LocalVarStmt : ZCC_Statement
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{
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ZCC_Type *Type;
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ZCC_VarInit *Vars;
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};
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struct ZCC_FuncParamDecl : ZCC_TreeNode
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{
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ZCC_Type *Type;
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ZCC_Expression *Default;
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ENamedName Name;
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int Flags;
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};
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struct ZCC_DeclFlags : ZCC_TreeNode
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{
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ZCC_Identifier *Id;
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FString *DeprecationMessage;
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VersionInfo Version;
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int Flags;
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};
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struct ZCC_ConstantDef : ZCC_NamedNode
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{
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ZCC_Expression *Value;
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PSymbolConst *Symbol;
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ZCC_Enum *Type; // gets set when the constant originates from an enum.
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};
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struct ZCC_Declarator : ZCC_TreeNode
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{
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ZCC_Type *Type;
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int Flags;
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VersionInfo Version;
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};
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// A variable in a class or struct.
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struct ZCC_VarDeclarator : ZCC_Declarator
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{
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ZCC_VarName *Names;
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FString *DeprecationMessage;
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};
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// A function in a class.
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struct ZCC_FuncDeclarator : ZCC_Declarator
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{
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ZCC_FuncParamDecl *Params;
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ENamedName Name;
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ZCC_Statement *Body;
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ZCC_Identifier *UseFlags;
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FString *DeprecationMessage;
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};
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struct ZCC_Default : ZCC_CompoundStmt
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{
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};
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struct ZCC_PropertyStmt : ZCC_Statement
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{
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ZCC_Identifier *Prop;
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ZCC_Expression *Values;
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};
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struct ZCC_FlagStmt : ZCC_Statement
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{
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ZCC_Identifier *name;
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bool set;
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};
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struct ZCC_MixinStmt : ZCC_Statement
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{
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ENamedName MixinName;
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};
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FString ZCC_PrintAST(const ZCC_TreeNode *root);
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struct ZCC_AST
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{
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ZCC_AST() : TopNode(NULL) {}
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ZCC_TreeNode *InitNode(size_t size, EZCCTreeNodeType type, ZCC_TreeNode *basis);
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FSharedStringArena Strings;
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FMemArena SyntaxArena;
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struct ZCC_TreeNode *TopNode;
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VersionInfo ParseVersion;
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int FileNo;
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};
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struct ZCCParseState : public ZCC_AST
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{
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ZCCParseState(FScanner *scanner = nullptr) : sc(scanner) {}
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ZCC_TreeNode *InitNode(size_t size, EZCCTreeNodeType type);
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FScanner *sc;
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};
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const char *GetMixinTypeString(EZCCMixinType type);
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ZCC_TreeNode *TreeNodeDeepCopy(ZCC_AST *ast, ZCC_TreeNode *orig, bool copySiblings);
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// Main entry point for the parser. Returns some data needed by the compiler.
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PNamespace* ParseOneScript(const int baselump, ZCCParseState& state);
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#endif
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