raze/source/games
Mitchell Richters e9c0831ccc Revert "- Duke: Remove left-over line." and re-do as a multiplier of TICSPERFRAME for better clarity as to what's happening rather than a bit-shift.
* It's also better that everything be based off the one tic clock and not call `I_GetBuildTime()` to set `gameclock`. This also ensures that `gameclock` always increases in intervals of 4.

This reverts commit 63eac13d6442357fdab57067ec913a2ce8ce72db.
2020-08-25 19:48:38 +02:00
..
duke Revert "- Duke: Remove left-over line." and re-do as a multiplier of TICSPERFRAME for better clarity as to what's happening rather than a bit-shift. 2020-08-25 19:48:38 +02:00