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raze
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e60e767232
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Mitchell Richters
e60e767232
- Break down some increasingly long lines in
GameInput::processMovement()
.
2023-04-23 19:19:26 +10:00
..
blood
- use texture IDs in the model interface.
2023-04-23 09:52:56 +02:00
duke
- make sure that the aplWeapon* stuff is never accessed outside of WW2GI.
2023-04-23 10:45:44 +02:00
exhumed
- Fix typo in menu and clean up leftover variable in Exhumed's
doPlayerCameraEffects()
.
2023-04-23 10:20:10 +10:00
sw
- Break down some increasingly long lines in
GameInput::processMovement()
.
2023-04-23 19:19:26 +10:00