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raze
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Christoph Oelckers
afa821c2fd
- removed redundant voxel/model code in Blood's animatesprites.
...
This just duplicated the generic handling in the renderer so it is not needed.
2022-12-11 19:44:01 +01:00
..
blood
- removed redundant voxel/model code in Blood's animatesprites.
2022-12-11 19:44:01 +01:00
duke
- rewrote the tile pixel cache to work on texture IDs instead of tile IDs.
2022-12-11 19:44:00 +01:00
exhumed
- rewrote the tile pixel cache to work on texture IDs instead of tile IDs.
2022-12-11 19:44:00 +01:00
sw
- wrap a few more accesses to picnum variables
2022-12-11 19:44:00 +01:00