raze/source/core/namedef_custom.h

420 lines
7.1 KiB
C

// Raze specific names
xx(0)
xx(no)
xx(IngameMenu)
xx(ListMenuItemBloodDripDrawer)
xx(UsermapMenu)
xx(EngineCredits)
xx(EngineCredits2)
xx(CreditsMenu)
xx(MultiMenu)
xx(RazeStatusBar)
xx(zoomsize)
xx(AltHud)
xx(spawnstate)
xx(brokenstate)
xx(breaksound)
xx(fullbright)
xx(spawnsound)
xx(gutsoffset)
xx(falladjustz)
xx(aimoffset)
xx(strength)
xx(autoaimangle)
xx(shootzoffset)
xx(moveclipdist)
xx(jumptoplayer_factor)
xx(justjump1_factor)
xx(justjump2_factor)
xx(windang_factor)
xx(floating_floordist)
xx(floating_ceilingdist)
xx(landmovefactor)
xx(watermovefactor)
xx(gravityfactor)
xx(minhitscale)
xx(SetAction)
xx(SetAI)
xx(SetMove)
xx(isNam)
xx(isNamWW2GI)
xx(isWW2GI)
xx(isDuke)
xx(isRR)
xx(isRRRA)
xx(isRoute66)
xx(isWorldTour)
xx(isPlutoPak)
xx(isVacation)
xx(isShareware)
xx(isDukeLike)
xx(isDukeEngine)
xx(isBlood)
xx(isSW)
xx(isExhumed)
xx(ChangeAction)
xx(ChangeAI)
xx(ChangeMove)
xx(Swim)
xx(DeathJump)
xx(Jump)
xx(DeathFall)
xx(Fall)
xx(Dead)
xx(Run)
xx(Sit)
xx(Stand)
xx(Death1)
xx(Death2)
xx(Duck)
xx(Rise)
xx(Fly)
xx(Crawl)
xx(Pain)
xx(Climb)
xx(Special)
xx(CloseAttack)
xx(Attack)
xx(Dive)
xx(Sword)
xx(Punch)
xx(HeadHurl)
xx(HangFall)
xx(Speeds)
xx(TicAdjust)
xx(MaxWeapons)
xx(AmbientSound)
xx(AlertSound)
xx(AttackSound)
xx(PainSound)
xx(DieSound)
xx(ExtraSound1)
xx(ExtraSound2)
xx(ExtraSound3)
xx(ExtraSound4)
xx(ExtraSound5)
xx(ExtraSound6)
xx(CloseAttackPercent)
xx(AttackPercent)
xx(BloodMissileBase)
xx(gibtype)
xx(explodeSound)
// Blood state names. Most of these can be removed after the state system refactor is complete.
xx(genIdle)
xx(genRecoil)
xx(batIdle)
xx(batFlyIdle)
xx(batChase)
xx(batPonder)
xx(batGoto)
xx(batBite)
xx(batRecoil)
xx(batSearch)
xx(batSwoop)
xx(batFly)
xx(batTurn)
xx(batHide)
xx(batDodgeUp)
xx(batDodgeUpRight)
xx(batDodgeUpLeft)
xx(batDodgeDown)
xx(batDodgeDownRight)
xx(batDodgeDownLeft)
xx(beastIdle)
xx(beastChase)
xx(beastDodge)
xx(beastGoto)
xx(beastSlash)
xx(beastStomp)
xx(beastSearch)
xx(beastRecoil)
xx(beastTeslaRecoil)
xx(beastSwimIdle)
xx(beastSwimChase)
xx(beastSwimDodge)
xx(beastSwimGoto)
xx(beastSwimSearch)
xx(beastSwimSlash)
xx(beastSwimRecoil)
xx(beastMorphToBeast)
xx(beastMorphFromCultist)
xx(beastMoveSwimChaseAlt)
xx(beastSwimAttack)
xx(beastSwimTurn)
xx(eelIdle)
xx(eelFlyIdle)
xx(eelChase)
xx(eelPonder)
xx(eelGoto)
xx(eelBite)
xx(eelRecoil)
xx(eelSearch)
xx(eelSwoop)
xx(eelFly)
xx(eelTurn)
xx(eelHide)
xx(eelDodgeUp)
xx(eelDodgeUpRight)
xx(eelDodgeUpLeft)
xx(eelDodgeDown)
xx(eelDodgeDownRight)
xx(eelDodgeDownLeft)
xx(cultistBurnIdle)
xx(cultistBurnChase)
xx(cultistBurnGoto)
xx(cultistBurnSearch)
xx(cultistBurnAttack)
xx(zombieABurnChase)
xx(zombieABurnGoto)
xx(zombieABurnSearch)
xx(zombieABurnAttack)
xx(zombieFBurnChase)
xx(zombieFBurnGoto)
xx(zombieFBurnSearch)
xx(zombieFBurnAttack)
xx(innocentBurnChase)
xx(innocentBurnGoto)
xx(innocentBurnSearch)
xx(innocentBurnAttack)
xx(beastBurnChase)
xx(beastBurnGoto)
xx(beastBurnSearch)
xx(beastBurnAttack)
xx(tinycalebBurnChase)
xx(tinycalebBurnGoto)
xx(tinycalebBurnSearch)
xx(tinycalebBurnAttack)
xx(genDudeBurnIdle)
xx(genDudeBurnChase)
xx(genDudeBurnGoto)
xx(genDudeBurnSearch)
xx(genDudeBurnAttack)
xx(tinycalebIdle)
xx(tinycalebChase)
xx(tinycalebDodge)
xx(tinycalebGoto)
xx(tinycalebAttack)
xx(tinycalebSearch)
xx(tinycalebRecoil)
xx(tinycalebTeslaRecoil)
xx(tinycalebSwimIdle)
xx(tinycalebSwimChase)
xx(tinycalebSwimDodge)
xx(tinycalebSwimGoto)
xx(tinycalebSwimSearch)
xx(tinycalebSwimAttack)
xx(tinycalebSwimRecoil)
xx(tinycalebSwimUnused)
xx(tinycalebSwimMoveIn)
xx(tinycalebSwimTurn)
xx(cerberusIdle)
xx(cerberusSearch)
xx(cerberusChase)
xx(cerberusRecoil)
xx(cerberusTeslaRecoil)
xx(cerberusGoto)
xx(cerberusBite)
xx(cerberusBurn)
xx(cerberus3Burn)
xx(cerberus2Idle)
xx(cerberus2Search)
xx(cerberus2Chase)
xx(cerberus2Recoil)
xx(cerberus2Goto)
xx(cerberus2Bite)
xx(cerberus2Burn)
xx(cerberus4Burn)
xx(cerberusTurn1)
xx(cerberusTurn2)
xx(cultistIdle)
xx(cultistProneIdle)
xx(fanaticProneIdle)
xx(cultistProneIdle3)
xx(cultistChase)
xx(fanaticChase)
xx(cultistDodge)
xx(cultistGoto)
xx(cultistProneChase)
xx(cultistProneDodge)
xx(cultistTThrow)
xx(cultistSThrow)
xx(cultistTsThrow)
xx(cultistDThrow)
xx(cultistDThrow2)
xx(cultistDThrow3C)
xx(cultistDThrow3B)
xx(cultistDThrow3A)
xx(cultistDThrow4)
xx(cultistSearch)
xx(cultistSFire)
xx(cultistTFire)
xx(cultistTsFire)
xx(cultistSProneFire)
xx(cultistTProneFire)
xx(cultistTsProneFire)
xx(cultistTsProneFireFixed)
xx(cultistRecoil)
xx(cultistProneRecoil)
xx(cultistTeslaRecoil)
xx(cultistSwimIdle)
xx(cultistSwimChase)
xx(cultistSwimDodge)
xx(cultistSwimGoto)
xx(cultistSwimSearch)
xx(cultistSSwimFire)
xx(cultistTSwimFire)
xx(cultistTsSwimFire)
xx(cultistSwimRecoil)
xx(gargoyleFIdle)
xx(gargoyleStatueIdle)
xx(gargoyleFChase)
xx(gargoyleFGoto)
xx(gargoyleFSlash)
xx(gargoyleFThrow)
xx(gargoyleSThrow)
xx(gargoyleSBlast)
xx(gargoyleFRecoil)
xx(gargoyleFSearch)
xx(gargoyleFMorph2)
xx(gargoyleFMorph)
xx(gargoyleSMorph2)
xx(gargoyleSMorph)
xx(gargoyleSwoop)
xx(gargoyleFly)
xx(gargoyleTurn)
xx(gargoyleDodgeUp)
xx(gargoyleFDodgeUpRight)
xx(gargoyleFDodgeUpLeft)
xx(gargoyleDodgeDown)
xx(gargoyleFDodgeDownRight)
xx(gargoyleFDodgeDownLeft)
xx(statueFBreakSEQ)
xx(statueSBreakSEQ)
xx(ghostIdle)
xx(ghostChase)
xx(ghostGoto)
xx(ghostSlash)
xx(ghostThrow)
xx(ghostBlast)
xx(ghostRecoil)
xx(ghostTeslaRecoil)
xx(ghostSearch)
xx(ghostSwoop)
xx(ghostFly)
xx(ghostTurn)
xx(ghostDodgeUp)
xx(ghostDodgeUpRight)
xx(ghostDodgeUpLeft)
xx(ghostDodgeDown)
xx(ghostDodgeDownRight)
xx(ghostDodgeDownLeft)
xx(gillBeastIdle)
xx(gillBeastChase)
xx(gillBeastDodge)
xx(gillBeastGoto)
xx(gillBeastBite)
xx(gillBeastSearch)
xx(gillBeastRecoil)
xx(gillBeastSwimIdle)
xx(gillBeastSwimChase)
xx(gillBeastSwimDodge)
xx(gillBeastSwimGoto)
xx(gillBeastSwimSearch)
xx(gillBeastSwimBite)
xx(gillBeastSwimRecoil)
xx(gillBeastSwimUnused)
xx(gillBeastSwimMoveIn)
xx(gillBeastSwimTurn)
xx(handIdle)
xx(handChoke)
xx(handSearch)
xx(handChase)
xx(handRecoil)
xx(handGoto)
xx(handJump)
xx(houndIdle)
xx(houndSearch)
xx(houndChase)
xx(houndRecoil)
xx(houndTeslaRecoil)
xx(houndGoto)
xx(houndBite)
xx(houndBurn)
xx(innocentIdle)
xx(innocentSearch)
xx(innocentChase)
xx(innocentRecoil)
xx(innocentTeslaRecoil)
xx(innocentGoto)
xx(podIdle)
xx(podMove)
xx(podSearch)
xx(podStartChase)
xx(podRecoil)
xx(podChase)
xx(tentacleIdle)
xx(tentaclePlaySound1)
xx(tentaclePlaySound1a)
xx(tentaclePlaySound2)
xx(tentaclePlaySound2a)
xx(tentacleMove)
xx(tentacleSearch)
xx(tentacleStartChase)
xx(tentacleRecoil)
xx(tentacleChase)
xx(ratIdle)
xx(ratSearch)
xx(ratChase)
xx(ratDodge)
xx(ratRecoil)
xx(ratGoto)
xx(ratBite)
xx(spidIdle)
xx(spidChase)
xx(spidDodge)
xx(spidGoto)
xx(spidSearch)
xx(spidBite)
xx(spidJump)
xx(spidBirth)
xx(tchernobogIdle)
xx(tchernobogSearch)
xx(tchernobogChase)
xx(tchernobogRecoil)
xx(tchernobogGoto)
xx(tchernobogBurn1)
xx(tchernobogBurn2)
xx(tchernobogFireAtk)
xx(tchernobogTurn)
xx(zombieAIdle)
xx(zombieAChase)
xx(zombieAPonder)
xx(zombieAGoto)
xx(zombieAHack)
xx(zombieASearch)
xx(zombieARecoil)
xx(zombieATeslaRecoil)
xx(zombieARecoil2)
xx(zombieAStand)
xx(zombieEIdle)
xx(zombieEUp2)
xx(zombieEUp)
xx(zombie2Idle)
xx(zombie2Search)
xx(zombieSIdle)
xx(zombieEStand)
xx(zombieFIdle)
xx(zombieFChase)
xx(zombieFGoto)
xx(zombieFDodge)
xx(zombieFHack)
xx(zombieFPuke)
xx(zombieFThrow)
xx(zombieFSearch)
xx(zombieFRecoil)
xx(zombieFTeslaRecoil)