raze/source
Christoph Oelckers dd2ea96d6c turn players into DObjects and fix several bugs with bad memory access.
* DObjects may not be memset to 0.
* There was still code trying to retrieve the player index with pointer artithmetic. With an array of pointers this does not work.
2023-10-02 21:03:59 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common Merge remote-tracking branch 'remotes/origin/playerArray' into blood-script-export 2023-10-02 18:51:51 +02:00
core turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
games turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt exported XSECTOR and XWALL. 2023-10-01 20:39:40 +02:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00