raze/source/build
pogokeen 4d22a44a5d tiles.cpp: backup & restore picsiz, walock, & waloff alongside other per tile arrays in artClearMapArt() and artSetupMapArt()
This fixes an issue with viewscreens as tiles that are setup game-side after a map is loaded could have their sizes reset to 0 while not being properly cleared from walock/waloff

git-svn-id: https://svn.eduke32.com/eduke32@7892 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:43:58 +02:00
..
doc Trailing whitespace. 2017-06-27 11:01:22 +00:00
include getwalldist() tweak 2019-09-20 15:34:14 +02:00
src tiles.cpp: backup & restore picsiz, walock, & waloff alongside other per tile arrays in artClearMapArt() and artSetupMapArt() 2019-09-20 15:43:58 +02:00
buildlic.txt The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00