.. |
_polymost.cpp
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- 10 more s().
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2021-12-30 09:57:43 +01:00 |
actor.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
ai.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
ai.h
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SW de-shortification
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2021-12-25 21:28:53 +01:00 |
ambient.h
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bots.h
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SW de-shortification
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2021-12-25 21:28:53 +01:00 |
break.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
break.h
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- WallBreakPosition
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2021-12-26 23:08:48 +01:00 |
bunny.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
cache.cpp
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- deleted dead sp variables.
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2021-12-30 09:57:50 +01:00 |
cheats.cpp
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- deleted PLAYER::Actor()
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2021-12-30 09:58:06 +01:00 |
colormap.cpp
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- SW: Tidy up function declarations where return type was on its own line.
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2021-12-26 23:10:05 +01:00 |
conpic.h
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coolg.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
coolie.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
copysect.cpp
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- all s() from bunny.cpp + copysect.cpp.
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2021-12-30 09:57:44 +01:00 |
d_menu.cpp
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damage.h
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digi.h
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draw.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
eel.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
game.cpp
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- handle USERSAVE.
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2021-12-30 09:57:55 +01:00 |
game.h
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- added two FAFcansee variants that take shorter parameter lists for clearer code.
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2021-12-30 09:58:06 +01:00 |
girlninj.cpp
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- deleted u in girlninj.cpp
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2021-12-30 09:57:55 +01:00 |
goro.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
hornet.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
input.cpp
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- deleted PLAYER::Actor()
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2021-12-30 09:58:06 +01:00 |
interpso.cpp
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- u() in input.cpp, interpso.cpp and inv.cpp
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2021-12-30 09:57:56 +01:00 |
interpso.h
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inv.cpp
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- u() in input.cpp, interpso.cpp and inv.cpp
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2021-12-30 09:57:56 +01:00 |
inv.h
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jsector.cpp
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- deleted u variables in player.cpp
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2021-12-30 09:58:01 +01:00 |
jsector.h
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- GC support in SW.
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2021-12-26 23:10:00 +01:00 |
jtags.h
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jweapon.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
lava.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
light.cpp
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- deleted all leftover SPRITEp stuff.
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2021-12-30 09:58:04 +01:00 |
light.h
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- most of lights.cpp, including turning the helper macros into functions.
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2021-12-30 09:57:47 +01:00 |
lists.h
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mclip.cpp
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- SW: Replace PLAYERstruct posy with pos.Y calls.
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2021-12-30 09:57:08 +01:00 |
mclip.h
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- adapted several clipmove calls in SW.
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2021-12-26 23:09:40 +01:00 |
menus.cpp
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menus.h
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misc.h
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- deal with SW's Warp functions.
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2021-12-26 23:09:41 +01:00 |
miscactr.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
morph.cpp
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- smaller stuff
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2021-12-30 09:57:48 +01:00 |
mytypes.h
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- DIVx macro removal.
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2021-12-25 21:28:45 +01:00 |
namelist.h
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names.h
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names2.h
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- SW: converted 1/3 of the #defines in names2.h into enums.
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2021-12-30 09:57:28 +01:00 |
network.cpp
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- deleted PLAYER::Actor()
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2021-12-30 09:58:06 +01:00 |
network.h
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ninja.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
osdcmds.cpp
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- SW: Replace PLAYERstruct oposz with opos.Z calls.
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2021-12-30 09:57:09 +01:00 |
pal.h
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panel.cpp
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- deleted PLAYER::Actor()
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2021-12-30 09:58:06 +01:00 |
panel.h
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parent.h
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player.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
player.h
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- deleted all leftover SPRITEp stuff.
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2021-12-30 09:58:04 +01:00 |
predict.cpp
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- deleted PLAYER::Actor()
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2021-12-30 09:58:06 +01:00 |
quake.cpp
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- added vector variants of FindDistance2D and FindDistance3D
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2021-12-30 09:58:07 +01:00 |
ripper.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
ripper2.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
rooms.cpp
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- deleted dead sp variables.
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2021-12-30 09:57:50 +01:00 |
rotator.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
save.cpp
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- SW: Replace PLAYERstruct oposz with opos.Z calls.
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2021-12-30 09:57:09 +01:00 |
saveable.cpp
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- SW: fixed some savegame issues:
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2021-12-26 23:10:07 +01:00 |
saveable.h
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- removed all #include "compat.h" except the one in build.h
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2021-12-14 12:24:10 +01:00 |
sbar.cpp
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- Capitalise vec2_t y variable.
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2021-12-30 09:57:02 +01:00 |
scrip2.cpp
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- got rid of the MAX... constants and adjusted all places still using them.
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2021-12-26 23:10:02 +01:00 |
sector.cpp
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- added vector variants of FindDistance2D and FindDistance3D
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2021-12-30 09:58:07 +01:00 |
sector.h
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- quake.cpp plus SP_TAG13/14 cleanup
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2021-12-30 09:57:39 +01:00 |
serp.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
skel.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
skull.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
slidor.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
sounds.cpp
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- rename STD_RANDOM_RANGE
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2021-12-30 09:57:50 +01:00 |
sounds.h
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- use a real pointer in DSWActor for owner tracking.
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2021-12-26 23:09:56 +01:00 |
spike.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
sprite.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
sprite.h
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- merged SpawnActor wrapper.
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2021-12-26 23:08:50 +01:00 |
stag.h
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sumo.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
swactor.h
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- u() and USERp are gone.
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2021-12-30 09:58:05 +01:00 |
tags.h
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- WallSetup + SpriteSetup
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2021-12-26 23:08:44 +01:00 |
text.cpp
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track.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
vator.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
vis.cpp
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- the final u()'s.
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2021-12-30 09:58:05 +01:00 |
wallmove.cpp
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- the final u()'s.
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2021-12-30 09:58:05 +01:00 |
warp.cpp
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- several s().
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2021-12-30 09:57:44 +01:00 |
weapon.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
weapon.h
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- more macros in weapons.cpp converted into functions.
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2021-12-30 09:57:40 +01:00 |
zilla.cpp
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- handle u-> in zilla.cpp and zombie.cpp
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2021-12-30 09:58:01 +01:00 |
zombie.cpp
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |