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raze
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raze
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Christoph Oelckers
54335f7215
- got rid of the tilenum variant of hud_drawsprite.
2023-05-30 19:08:26 +02:00
..
blood
- Blood: use texture IDs in drawElements.
2023-05-30 19:05:33 +02:00
duke
- RR: fixed shotgun HUD placement
2023-05-30 18:26:05 +02:00
exhumed
- got rid of all tile index constants in Exhumed.
2023-05-21 07:42:26 +02:00
sw
- got rid of the tilenum variant of hud_drawsprite.
2023-05-30 19:08:26 +02:00