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https://github.com/ZDoom/Raze.git
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d6a7721802
This needs to be investigated, this hotfix is merely to get it running again for now.
558 lines
18 KiB
Text
558 lines
18 KiB
Text
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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Copyright (C) 2020 - Christoph Oelckers
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This file is part of Enhanced Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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class RedneckStatusBar : DukeCommonStatusBar
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{
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override int, int GetReservedScreenSpace(int viewsize)
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{
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// todo: factor in the frag bar: tileHeight(TILE_FRAGBAR)
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int sbar = tileHeight("BOTTOMSTATUSBAR");
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return 0, sbar >> 1;
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}
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override void Init()
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{
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numberFont = HudFont.Create(BigFont, 0, Mono_Off, 1, 1 );
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miniFont = HudFont.Create(SmallFont2, 0, Mono_Off, 1, 1 );
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digiFont = HudFont.Create(Font.FindFont("DigiFont"), 2, Mono_Off, 1, 1 );
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// optionally draw at the top of the screen.
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SetSize(tileHeight("BOTTOMSTATUSBAR"), 320, 200);
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scale = 0.5;
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ammo_sprites.PushV("", "AMMO", "SHOTGUNAMMO", "BATTERYAMMO", "HBOMBAMMO", "HBOMBAMMO", "SAWAMMO", "DEVISTATORAMMO",
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"POWDERKEG", "GROWSPRITEICON", "HBOMBAMMO", "", "BOWLINGBALLSPRITE", "MOTOAMMO", "BOATAMMO", "", "RPG2SPRITE");
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item_icons.PushV("", "WHISKEY_ICON", "MOONSHINE_ICON", "HOLODUKE_ICON", "COWPIE_ICON", "HEAT_ICON", "SNORKEL_ICON", "BOOT_ICON" );
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}
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int getinvamountforitem(DukePlayer p, int item)
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{
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switch (item)
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{
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case Duke.ICON_FIRSTAID:
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return p.firstaid_amount;
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case Duke.ICON_STEROIDS:
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return (p.steroids_amount + 3) >> 2;
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case Duke.ICON_HOLODUKE:
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return (p.holoduke_amount) / 400;
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case Duke.ICON_JETPACK:
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return (p.jetpack_amount) / 100;
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case Duke.ICON_HEATS:
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return p.heat_amount / 12;
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case Duke.ICON_SCUBA:
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return (p.scuba_amount + 63) >> 6;
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case Duke.ICON_BOOTS:
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return (p.boot_amount / 10) >> 1;
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}
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return -1;
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}
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int getinvamount(DukePlayer p)
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{
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return getinvamountforitem(p, p.inven_icon);
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}
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//==========================================================================
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//
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// Fullscreen HUD variant #1 for RR
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//
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//==========================================================================
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void FullscreenHUD1(DukePlayer p)
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{
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String format;
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TextureID img;
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double imgScale;
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double baseScale = (scale * numberFont.mFont.GetHeight()) * 0.76;
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//
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// Health
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//
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img = TexMan.CheckForTexture("SPINNINGNUKEICON1");
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let siz = TexMan.GetScaledSize(img);
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imgScale = baseScale / siz.Y;
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DrawTexture(img, (2, -2), DI_ITEM_LEFT_BOTTOM, scale:(imgScale, imgScale));
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if (!althud_flashing || p.last_extra > (gs.max_player_health >> 2) || (PlayClock & 32) || (p.IsFrozen() && p.last_extra < 2))
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{
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int s = -8;
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if (althud_flashing && p.last_extra > gs.max_player_health)
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s += Raze.bsin(Raze.GetBuildTime() << 5) >> 10;
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int intens = clamp(255 - 6 * s, 0, 255);
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format = String.Format("%d", p.last_extra);
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DrawString(numberFont, format, (26.5, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_LEFT, Font.CR_UNTRANSLATED, intens / 255., 0, 0, (scale, scale));
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}
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//
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// drink
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//
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img = TexMan.CheckForTexture("BEER");
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siz = TexMan.GetScaledSize(img);
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imgScale = baseScale / siz.Y;
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DrawTexture(img, (74, -2), DI_ITEM_LEFT_BOTTOM, scale:(imgScale, imgScale));
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format = String.Format("%d", p.drink_amt);
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DrawString(numberFont, format, (86, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_LEFT, scale:(scale, scale));
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//
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// eat
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//
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img = TexMan.CheckForTexture("COWPIE");
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siz = TexMan.GetScaledSize(img);
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imgScale = baseScale / siz.Y;
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DrawTexture(img, (133.5, -2), DI_ITEM_LEFT_BOTTOM, scale:(imgScale, imgScale));
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format = String.Format("%d", p.eat);
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DrawString(numberFont, format, (173, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_LEFT, scale:(scale, scale));
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//
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// selected weapon
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//
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int weapon = p.curr_weapon;
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if (weapon == RRWpn.THROWINGDYNAMITE_WEAPON) weapon = RRWpn.DYNAMITE_WEAPON;
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let wicon = ammo_sprites[weapon];
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if (wicon.length() > 0)
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{
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int ammo = p.ammo_amount[weapon];
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bool reloadableWeapon = weapon == RRWpn.PISTOL_WEAPON || weapon == RRWpn.SHOTGUN_WEAPON;
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if (!reloadableWeapon || (reloadableWeapon && !cl_showmagamt))
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{
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format = String.Format("%d", ammo);
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}
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else
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{
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int clip;
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switch (weapon)
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{
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case RRWpn.PISTOL_WEAPON:
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clip = CalcMagazineAmount(ammo, 6, p.kickback_pic >= 1);
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break;
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case RRWpn.SHOTGUN_WEAPON:
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clip = CalcMagazineAmount(ammo, 2, p.kickback_pic >= 4);
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break;
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}
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format = String.Format("%d/%d", clip, ammo - clip);
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}
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img = TexMan.CheckForTexture(wicon, TexMan.TYPE_Any);
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siz = TexMan.GetScaledSize(img);
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imgScale = baseScale / siz.Y;
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let imgX = 22.5;
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let strlen = format.Length();
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if (strlen > 1)
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{
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imgX += (imgX * 0.755) * (strlen - 1);
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}
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if (weapon != RRWpn.KNEE_WEAPON && weapon != RRWpn.SLINGBLADE_WEAPON && (!althud_flashing || PlayClock & 32 || ammo > (Duke.MaxAmmoAmount(weapon) / 10)))
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{
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DrawString(numberFont, format, (-1, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
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}
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DrawTexture(img, (-imgX, -2), DI_ITEM_RIGHT_BOTTOM, scale:(imgScale, imgScale));
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}
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//
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// Selected inventory item
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//
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uint icon = p.inven_icon;
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if (icon > 0)
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{
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int x = -130;
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if (icon < Duke.ICON_MAX)
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{
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img = TexMan.CheckForTexture(item_icons[icon], TexMan.TYPE_Any);
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siz = TexMan.GetScaledSize(img);
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imgScale = baseScale / siz.Y;
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DrawTexture(img, (x, -2), DI_ITEM_RIGHT_BOTTOM, scale:(imgScale, imgScale));
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}
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int percentv = getinvamount(p);
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if (icon <= 2) format = String.Format("%d%%", percentv);
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else format = String.Format("%d", percentv);
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DrawString(miniFont, format, (x + 19, -miniFont.mFont.GetHeight() * scale - 1), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
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let text = ontext(p);
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if (text.length() > 0) DrawString(miniFont, text, (x + 20, -miniFont.mFont.GetHeight() * scale - 15), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
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}
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//
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// keys
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//
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if (p.keys[1]) DrawImage("ACCESSCARD", (-28.5, -32 ), DI_ITEM_BOTTOM, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 0));
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if (p.keys[3]) DrawImage("ACCESSCARD", (-21.25, -28.375), DI_ITEM_BOTTOM, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 23));
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if (p.keys[2]) DrawImage("ACCESSCARD", (-14, -24.75 ), DI_ITEM_BOTTOM, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 21));
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}
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//==========================================================================
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//
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// Fullscreen HUD variant #2 for RR
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//
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//==========================================================================
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void FullscreenHUD2(DukePlayer p)
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{
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//
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// health
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//
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DrawImage("HEALTHBOX", (2, -2), DI_ITEM_LEFT_BOTTOM, scale:(scale, scale));
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int health = p.IsFrozen() ? 1 : p.last_extra;
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String format = String.Format("%d", health);
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DrawString(digiFont, format, (18.5, -digiFont.mFont.GetHeight() * scale - 7), DI_TEXT_ALIGN_CENTER, scale:(scale, scale));
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//
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// ammo
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//
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DrawImage("AMMOBOX", (41, -2), DI_ITEM_LEFT_BOTTOM, scale:(scale, scale));
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int wp = p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON? RRWpn.DYNAMITE_WEAPON : p.curr_weapon;
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format = String.Format("%d", p.ammo_amount[wp]);
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DrawString(digiFont, format, (56.5, -digiFont.mFont.GetHeight() * scale - 7), DI_TEXT_ALIGN_CENTER, scale:(scale, scale));
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//
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// inventory
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//
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uint icon = p.inven_icon;
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if (icon > 0)
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{
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int x = 84;
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DrawImage("INVENTORYBOX", (77, -2), DI_ITEM_LEFT_BOTTOM, scale:(scale, scale));
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if (icon < Duke.ICON_MAX)
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DrawImage(item_icons[icon], (x, -15.375), DI_ITEM_LEFT|DI_ITEM_VCENTER, scale:(scale, scale));
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int percentv = getinvamount(p);
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if (icon <= 2) format = String.Format("%d%%", percentv);
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else format = String.Format("%d", percentv);
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DrawString(miniFont, format, (x + 31.5, -miniFont.mFont.GetHeight() * scale - 6.5), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
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}
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}
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//==========================================================================
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//
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// Fullscreen HUD drawer
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//
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//==========================================================================
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void DrawHud(DukePlayer p, int style, SummaryInfo info)
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{
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BeginHUD(1, false, 320, 200);
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if (style == 1)
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{
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double y = -40;
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//if (ud.multimode > 1) y -= 4;
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//if (ud.multimode > 4) y -= 4;
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DrawInventory(p, 0, y, DI_SCREEN_CENTER_BOTTOM);
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FullscreenHUD1(p);
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DoLevelStats(int(scale * tileHeight("BIGALPHANUM") + 10), info);
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}
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else if (style == 2)
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{
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DrawInventory(p, 56, -20, DI_SCREEN_CENTER_BOTTOM);
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FullscreenHUD2(p);
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DoLevelStats(int(scale * tileHeight("HEALTHBOX") + 4), info);
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}
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else
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{
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DrawInventory(p, 0, -20, DI_SCREEN_CENTER_BOTTOM);
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DoLevelStats(2, info);
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}
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}
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//==========================================================================
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//
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// Status bar drawer (RR)
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//
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//==========================================================================
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void DrawWeaponBar(DukePlayer p, int top)
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{
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double sbscale = 32800. / 65536.;
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DrawImage("WEAPONBAR", (0, 158), DI_ITEM_OFFSETS, scale:(sbscale, sbscale));
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for (int i = 0; i < 9; i++)
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{
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String format, texname;
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if ((gameinfo.gameType & GAMEFLAG_RRRA) && i == 4 && p.curr_weapon == RRWpn.CHICKEN_WEAPON)
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{
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texname = "AMMO_ICON10";
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format = String.Format("%d", p.ammo_amount[RRWpn.CHICKEN_WEAPON]);
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}
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else
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{
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texname = "AMMO_ICON" .. i;
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format = String.Format("%d", p.ammo_amount[i+1]);
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}
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DrawImage(texname, (18 + i * 32, top - 6.5), DI_ITEM_OFFSETS, scale:(sbscale, sbscale));
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if (format.Length())
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{
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DrawString(miniFont, format, (38 + i * 32, 162.75 - miniFont.mFont.GetHeight() * scale * 0.5), DI_TEXT_ALIGN_CENTER, scale:(scale * .875, scale * .875));
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}
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}
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}
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//==========================================================================
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//
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// Status bar drawer (RR)
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//
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//==========================================================================
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void Statusbar(DukePlayer p)
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{
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let bsb = TexMan.CheckForTexture("BOTTOMSTATUSBAR", Texman.Type_Any);
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let siz = TexMan.GetScaledSize(bsb) * scale;
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double wh = 0;
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if (hud_size < Hud_Stbar) wh = tileHeight("WEAPONBAR") * scale;
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double h = siz.Y;
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double top = 200 - h;
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int left = (320 - int(siz.X)) / 2;
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BeginStatusBar(false, 320, 200, int(wh + h));
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DrawInventory(p, 160, hud_size <= Hud_Stbar? 148 : 154, 0);
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if (hud_size <= Hud_Stbar)
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DrawWeaponBar(p, int(top));
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if (hud_size == Hud_StbarOverlay) Set43ClipRect();
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DrawTexture(bsb, (left, top), DI_ITEM_LEFT_TOP, scale:(scale, scale));
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screen.ClearClipRect();
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String format;
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/*
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if (ud.multimode > 1 && !ud.coop)
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{
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DrawTexture("KILLSICON", (228, top + 8), DI_ITEM_OFFSETS, 1, 0, 0);
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format = String.Format("%d", max(p.frag - p.fraggedself, 0));
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DrawString(digiFont, format, (287, top + 17), DI_TEXT_ALIGN_CENTER, Font.CR_UNTRANSLATED, 1, 0, 0, (scale, scale));
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}
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else*/
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{
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let key = TexMan.CheckForTexture("ACCESS_ICON", TexMan.Type_Any);
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if (p.keys[3]) DrawTexture(key, (138, top + 13), DI_ITEM_OFFSETS, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 23));
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if (p.keys[2]) DrawTexture(key, (152, top + 13), DI_ITEM_OFFSETS, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 21));
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if (p.keys[1]) DrawTexture(key, (145, top + 21), DI_ITEM_OFFSETS, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 0));
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}
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int num = (p.IsFrozen()) ? 1 : p.last_extra;
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format = String.Format("%d", num);
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DrawString(digiFont, format, (63.5, top + 15), DI_TEXT_ALIGN_CENTER, scale:(scale, scale));
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if (p.curr_weapon != RRWpn.KNEE_WEAPON)
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{
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int wep = (p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON) ? RRWpn.DYNAMITE_WEAPON : p.curr_weapon;
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format = String.Format("%d", p.ammo_amount[wep]);
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DrawString(digiFont, format, (106.25, top + 15), DI_TEXT_ALIGN_CENTER, scale:(scale, scale));
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}
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int icon = p.inven_icon;
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if (icon)
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{
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int x = 182;
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if (icon < Duke.ICON_MAX)
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DrawImage(item_icons[icon], (x, top + 20.125), DI_ITEM_LEFT | DI_ITEM_VCENTER, scale:(scale, scale));
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int percentv = getinvamount(p);
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if (icon <= 2) format = String.Format("%d%%", percentv);
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else format = String.Format("%d", percentv);
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DrawString(miniFont, format, (x + 38, top + 23.5), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
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if (p.inven_icon == Duke.ICON_SCUBA || p.inven_icon == Duke.ICON_BOOTS)
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DrawString(miniFont, "AUTO", (x + 39, top + 13), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
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}
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p.drunkang = ((p.drink_amt * 8) + 1647) & 2047;
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if (p.drink_amt >= 100)
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{
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p.drink_amt = 100;
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p.drunkang = 400;
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}
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DrawImageRotated("GUTMETER", (256, top + 15), DI_ITEM_RELCENTER, p.drunkang * -Raze.BAngToDegree, 1, (scale, scale));
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DrawImageRotated("GUTMETER", (292, top + 15), DI_ITEM_RELCENTER, p.eatang * -Raze.BAngToDegree, 1, (scale, scale));
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if (p.drink_amt >= 0 && p.drink_amt <= 30)
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{
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DrawImage("GUTMETER_LIGHT1", (239, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
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}
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else if (p.drink_amt >= 31 && p.drink_amt <= 65)
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{
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DrawImage("GUTMETER_LIGHT2", (248, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
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}
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else if (p.drink_amt >= 66 && p.drink_amt <= 87)
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{
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DrawImage("GUTMETER_LIGHT3", (256, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
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}
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else
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{
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DrawImage("GUTMETER_LIGHT4", (265, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
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}
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if (p.eat >= 0 && p.eat <= 30)
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{
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DrawImage("GUTMETER_LIGHT1", (276, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
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}
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else if (p.eat >= 31 && p.eat <= 65)
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{
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DrawImage("GUTMETER_LIGHT2", (285, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
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}
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else if (p.eat >= 66 && p.eat <= 87)
|
|
{
|
|
DrawImage("GUTMETER_LIGHT3", (294, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
else
|
|
{
|
|
DrawImage("GUTMETER_LIGHT4", (302, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
}
|
|
|
|
override void UpdateStatusBar(SummaryInfo info)
|
|
{
|
|
let p = Duke.GetViewPlayer();
|
|
if (hud_size >= Hud_Mini)
|
|
{
|
|
DrawHud(p, hud_size == Hud_Nothing ? 0 : hud_size == Hud_Full ? 1 : 2, info);
|
|
}
|
|
else
|
|
{
|
|
Statusbar(p);
|
|
DoLevelStats(-1, info);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
//
|
|
//
|
|
//
|
|
//---------------------------------------------------------------------------
|
|
|
|
override void GetAllStats(HudStats stats)
|
|
{
|
|
stats.Clear();
|
|
stats.info.fontscale = 0.5;
|
|
|
|
stats.info.statfont = SmallFont;
|
|
stats.info.letterColor = Font.TEXTCOLOR_ORANGE;
|
|
stats.info.spacing = 10;
|
|
stats.info.standardColor =
|
|
stats.info.completeColor = Font.TEXTCOLOR_UNTRANSLATED;
|
|
|
|
let p = Duke.GetViewPlayer();
|
|
stats.healthicon = "SPINNINGNUKEICON1";
|
|
stats.healthvalue = p.last_extra;
|
|
|
|
stats.armoricons.Push("BEER");
|
|
stats.armorvalues.Push(p.drink_amt);
|
|
|
|
stats.armoricons.Push("COWPIE");
|
|
stats.armorvalues.Push(p.eat);
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
if (p.keys[i])
|
|
{
|
|
stats.keyicons.Push("ACCESS_ICON");
|
|
}
|
|
}
|
|
|
|
// omits all weapons where ammo == weapon or secondary fire mode.
|
|
static const String weaponIcons[] = { "", "FIRSTGUNSPRITE", "SHOTGUNSPRITE", "RIFLEGUNSPRITE", "" /*dynamite*/, "CROSSBOWSPRITE", "RIPSAWSPRITE",
|
|
"ALIENBLASTERSPRITE", "" /*powder keg*/, "TITSPRITE" };
|
|
|
|
for(int i = 0; i <= RRWpn.TIT_WEAPON; i++)
|
|
{
|
|
if (p.gotweapon[i] && weaponIcons[i] != "")
|
|
{
|
|
if (p.curr_weapon == i ||
|
|
(p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON && i == RRWpn.DYNAMITE_WEAPON) ||
|
|
(p.curr_weapon == RRWpn.CHICKEN_WEAPON && i == RRWpn.CROSSBOW_WEAPON) ||
|
|
(p.curr_weapon == RRWpn.BUZZSAW_WEAPON && i == RRWpn.THROWSAW_WEAPON))
|
|
{
|
|
stats.weaponselect = stats.weaponicons.Size();
|
|
}
|
|
stats.weaponicons.Push(weaponIcons[i]);
|
|
}
|
|
}
|
|
|
|
// bowling ball is intentionally left out
|
|
static const int ammoOrder[] = { RRWpn.PISTOL_WEAPON, RRWpn.SHOTGUN_WEAPON, RRWpn.RIFLEGUN_WEAPON, RRWpn.CROSSBOW_WEAPON, RRWpn.CHICKEN_WEAPON, RRWpn.THROWSAW_WEAPON,
|
|
RRWpn.ALIENBLASTER_WEAPON, RRWpn.POWDERKEG_WEAPON, RRWpn.TIT_WEAPON, RRWpn.MOTORCYCLE_WEAPON, RRWpn.BOAT_WEAPON };
|
|
|
|
static const string ammoIcons[] = { "", "AMMO", "SHOTGUNAMMO", "BATTERYAMMO", "", "HBOMBAMMO", "SAWAMMO", "DEVISTATORAMMO", "POWDERKEG", "GROWSPRITEICON",
|
|
"", "", "", "MOTOAMMO", "BOATAMMO", "", "RPG2SPRITE"};
|
|
|
|
for(int i = 0; i < ammoOrder.Size(); i++)
|
|
{
|
|
int ammonum = ammoorder[i];
|
|
bool myisRRRA = isRRRA(); // temporary hotfix for a compiler bug. The next line makes the compiler assert if it gets optimized out when RRRA is being played.
|
|
//if (ammonum == RRWpn.CHICKEN_WEAPON && !myisRRRA) continue;
|
|
if (ammonum == RRWpn.MOTORCYCLE_WEAPON && !p.OnMotorcycle) continue;
|
|
if (ammonum == RRWpn.BOAT_WEAPON && !p.OnBoat) continue;
|
|
// dynamite and crossbow dynamite ammo types are coupled.
|
|
if (p.curr_weapon == ammonum || ((p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON || p.curr_weapon == RRWpn.DYNAMITE_WEAPON) && ammonum == RRWpn.CROSSBOW_WEAPON))
|
|
{
|
|
stats.ammoselect = stats.ammoicons.Size();
|
|
}
|
|
stats.ammoicons.Push(ammo_sprites[ammonum]);
|
|
int num = p.ammo_amount[ammonum];
|
|
stats.ammovalues.Push(num);
|
|
stats.ammomaxvalues.Push(Duke.MaxAmmoAmount(ammonum));
|
|
}
|
|
|
|
int n = 0, j = 0;
|
|
if (p.firstaid_amount > 0) { n |= 1; j++; }
|
|
if (p.steroids_amount > 0) { n |= 2; j++; }
|
|
if (p.holoduke_amount > 0) { n |= 4; j++; }
|
|
if (p.jetpack_amount > 0) { n |= 8; j++; }
|
|
if (p.heat_amount > 0) { n |= 16; j++; }
|
|
if (p.scuba_amount > 0) { n |= 32; j++; }
|
|
if (p.boot_amount > 0) { n |= 64; j++; }
|
|
|
|
for(int bit = 0; bit < 7; bit++)
|
|
{
|
|
int i = 1 << bit;
|
|
if (n & i)
|
|
{
|
|
if (p.inven_icon == bit + 1) stats.inventoryselect = stats.inventoryicons.Size();
|
|
stats.inventoryicons.Push(item_icons[bit+1]);
|
|
stats.inventoryamounts.Push(getinvamountforitem(p, bit + 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|