raze/wadsrc/static/zscript
Christoph Oelckers d60834be3d fixed GC handling of players.
These were missing null checks, the player pointers also weren't nulled after deleting the objects.
2023-10-02 19:03:27 +02:00
..
engine - backend update from GZDoom. 2023-08-09 12:17:17 +02:00
games fixed GC handling of players. 2023-10-02 19:03:27 +02:00
alt_hud.zs - got rid of some 'picnum's that don't reference spritetype. 2023-05-20 10:59:03 +02:00
constants.zs - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00
level_postprocessor.zs - fixed incorrect sector in a few sprites of World Tour E5L1. 2023-01-14 13:18:53 +01:00
summary.zs - moved the cutscene core to 'engine'. 2021-05-22 02:15:49 +02:00
zscript_license.txt directory structure cleanup 2023-10-01 14:03:44 +02:00