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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
d5d60afdc3
- Replace direct calls to strtok with calls to a new wrapper function, safeStrtok. Whenever strtok returns a null pointer, safeStrtok returns an empty string instead. This should assist with replicating the behaviors with the DOS EXE, without leading to crashes. - This way, the "GOTO" and "CREATURE" codes are fixed. The code handling "LEVEL" is additionally simplified. - The code executed if nStringLen == 0 || pToken == NULL is now gone. As is the case under DOS, if you enter a non-empty string which isn't matched at all, sHollyStr will be emptified, but you'll otherwise still be able to enter a code, with no need to retype "HOLLY". |
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build-doc | ||
cmake | ||
libraries | ||
package/common | ||
platform | ||
source | ||
tools | ||
wadsrc | ||
.gitattributes | ||
.gitignore | ||
_clang-format | ||
AUTHORS.md | ||
CMakeLists.txt | ||
README.md |
PCExhumed
A port of the PC version of Exhumed based on EDuke32
Installing
-
Extract PCExhumed to a new directory
-
Copy the following files from the PC retail version of Exhumed or PowerSlave (Exhumed preferred). Beta, demo or pre-release versions not supported.
STUFF.DAT DEMO.VCR BOOK.MOV
CD audio tracks are not yet working. The intro movie is not yet working with audio. Demo playback is not yet working.
- Launch PCExhumed
Building PCExhumed
See: https://wiki.eduke32.com/wiki/Main_Page
Acknowledgments:
See AUTHORS.md