raze/wadsrc/static/zscript/engine
Christoph Oelckers d311792e06 - engine side preparations for Duke Statusbar scriptification.
Mainly, gotweapon had to be reverted to a flat bool array to avoid implementing FixedBitArray for the VM.
Also adding a few new tile names and PushV for string arrays.
2021-05-15 10:44:35 +02:00
..
ui - scriptified version of Blood's status bar compiles. 2021-05-12 21:50:02 +02:00
base.zs - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
dictionary.zs - moved common script files. 2020-10-31 13:20:54 +01:00
dynarrays.zs - engine side preparations for Duke Statusbar scriptification. 2021-05-15 10:44:35 +02:00
inputevents.zs - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00