raze/source/games
Christoph Oelckers d311792e06 - engine side preparations for Duke Statusbar scriptification.
Mainly, gotweapon had to be reverted to a flat bool array to avoid implementing FixedBitArray for the VM.
Also adding a few new tile names and PushV for string arrays.
2021-05-15 10:44:35 +02:00
..
blood - Blood: fixed scriptified MP statusbar code to the point where it compiles. 2021-05-15 10:25:37 +02:00
duke - engine side preparations for Duke Statusbar scriptification. 2021-05-15 10:44:35 +02:00
exhumed - removed the native implementation od Exhumed's status bar. 2021-05-15 10:25:39 +02:00
sw - engine side preparations for Duke Statusbar scriptification. 2021-05-15 10:44:35 +02:00