raze/source
Christoph Oelckers d311792e06 - engine side preparations for Duke Statusbar scriptification.
Mainly, gotweapon had to be reverted to a flat bool array to avoid implementing FixedBitArray for the VM.
Also adding a few new tile names and PushV for string arrays.
2021-05-15 10:44:35 +02:00
..
build - Duke: fixed bad check in 'ifnotmoving' CON command. 2021-05-14 10:03:07 +02:00
common - engine side preparations for Duke Statusbar scriptification. 2021-05-15 10:44:35 +02:00
core - make sure that all objects rendered as shadow reset the object color after the draw call. 2021-05-15 10:40:25 +02:00
games - engine side preparations for Duke Statusbar scriptification. 2021-05-15 10:44:35 +02:00
glbackend Give -1 to model light index otherwise mLightIndex in renderstate ends up getting set to 0 which is a valid light index 2021-05-13 10:04:40 +02:00
libsmackerdec - more warning fixes in 'core'. 2021-05-12 21:48:14 +02:00
platform
thirdparty
CMakeLists.txt - cleanup of 'gotpic' handling. 2021-05-10 20:13:28 +02:00
g_pch.h
gitinfo.cpp