Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2015-11-14 17:21:14 +00:00
polymer premap.c: on prelevel(), clear bits 16 and 32 of effector sprites. 2015-11-14 17:21:14 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00