raze/source
Christoph Oelckers d088ab05a9 - eliminate storage of actors in the sector's hitag for some of Duke's sector effectors.
Also demoted Blood's upperLink and lowerLink to DCoreActor pointers and use static_cast for access to avoid savegame problems. The core code cannot safely serialize a DBloodActor anymore.
2021-12-26 23:09:56 +01:00
..
build - eliminate storage of actors in the sector's hitag for some of Duke's sector effectors. 2021-12-26 23:09:56 +01:00
common - adapted Blood's sound engine to using actors. 2021-12-26 23:09:45 +01:00
core - eliminate storage of actors in the sector's hitag for some of Duke's sector effectors. 2021-12-26 23:09:56 +01:00
games - eliminate storage of actors in the sector's hitag for some of Duke's sector effectors. 2021-12-26 23:09:56 +01:00
glbackend
platform
thirdparty
CMakeLists.txt - actor lists refactored. 2021-12-26 23:09:54 +01:00
g_pch.h
gitinfo.cpp