.. |
_functio.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
actor.cpp
|
long -> int
|
2019-09-25 23:15:43 +02:00 |
actor.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
ai.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
ai.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aibat.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aibat.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aibeast.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aibeast.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aiboneel.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aiboneel.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aiburn.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aiburn.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aicaleb.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aicaleb.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aicerber.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aicerber.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aicult.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aicult.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aigarg.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aigarg.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aighost.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aighost.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aigilbst.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aigilbst.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aihand.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aihand.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aihound.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aihound.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aiinnoc.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aiinnoc.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aipod.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aipod.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
airat.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
airat.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aispid.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aispid.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aitchern.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aitchern.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aiunicult.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aiunicult.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aizomba.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aizomba.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aizombf.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
aizombf.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
asound.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
asound.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
barf.cpp
|
- added ZDoom's FArgs class for easier command line checking.
|
2019-09-23 19:29:25 +02:00 |
barf.h
|
RFS parser wip
|
2019-09-23 01:30:05 +02:00 |
blood.cpp
|
Add quickload/save osdcmd
|
2019-09-25 23:15:40 +02:00 |
blood.h
|
Add quickload/save osdcmd
|
2019-09-25 23:15:40 +02:00 |
callback.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
callback.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
choke.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
choke.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
common.cpp
|
- moved winbits.cpp to the platform folder and cleaned out unused parts.
|
2019-09-25 22:38:47 +02:00 |
common_game.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
config.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
config.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
controls.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
controls.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
credits.cpp
|
- made Blood start again by commenting out the fade functions which somehow broke during the CMake transition.
|
2019-09-22 23:55:45 +02:00 |
credits.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
db.cpp
|
long -> int
|
2019-09-25 23:15:43 +02:00 |
db.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
demo.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
demo.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
dude.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
dude.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
endgame.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
endgame.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
eventq.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
eventq.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
fire.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
fire.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
function.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
fx.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
fx.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
gamedefs.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
gamemenu.cpp
|
Fixing annoying item use after save game (#192)
|
2019-09-30 20:30:54 +02:00 |
gamemenu.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
gameutil.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
gameutil.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
getopt.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
getopt.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
gib.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
gib.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
globals.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
globals.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
inifile.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
inifile.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
iob.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
iob.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
levels.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
levels.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
loadsave.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
loadsave.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
macros.h
|
Add macros.h
|
2019-09-21 10:03:34 +02:00 |
map2d.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
map2d.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
menu.cpp
|
Added V1.0x WEAPONS BALANCE multiplayer setting (#185)
|
2019-09-23 01:29:42 +02:00 |
menu.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
messages.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
messages.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
mirrors.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
mirrors.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
misc.cpp
|
RFS parser wip
|
2019-09-23 01:30:05 +02:00 |
misc.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
network.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
network.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
osdcmd.cpp
|
Add quickload/save osdcmd
|
2019-09-25 23:15:40 +02:00 |
osdcmds.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
player.cpp
|
Reverb effect deactivate bugfix (#190)
|
2019-09-25 23:15:41 +02:00 |
player.h
|
Friendly fire related fixes (#184)
|
2019-09-23 01:29:43 +02:00 |
pqueue.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
qav.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
qav.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
qheap.cpp
|
- include namespace file in all sources as the very first include.
|
2019-09-21 20:59:54 +02:00 |
qheap.h
|
Use C++ heap for resource manager
|
2019-09-21 11:41:25 +02:00 |
replace.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
replace.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
resource.cpp
|
RFS parser wip
|
2019-09-23 01:30:05 +02:00 |
resource.h
|
RFS parser wip
|
2019-09-23 01:30:05 +02:00 |
screen.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
screen.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
sectorfx.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
sectorfx.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
seq.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
seq.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
sfx.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
sfx.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
sound.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
sound.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
startgtk.game.cpp
|
- include namespace file in all sources as the very first include.
|
2019-09-21 20:59:54 +02:00 |
startosx.game.mm
|
- include namespace file in all sources as the very first include.
|
2019-09-21 20:59:54 +02:00 |
startwin.game.cpp
|
- added ZDoom's FArgs class for easier command line checking.
|
2019-09-23 19:29:25 +02:00 |
startwin.game.h
|
- added NBlood source.
|
2019-09-20 00:42:45 +02:00 |
tile.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
tile.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
trig.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
trig.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
triggers.cpp
|
long -> int
|
2019-09-25 23:15:43 +02:00 |
triggers.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
view.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
view.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
warp.cpp
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
warp.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
weapon.cpp
|
Do not target teammates (#187)
|
2019-09-23 01:30:06 +02:00 |
weapon.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |