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* fixed frame gaps when exiting a cutscene. This must be properly synchronized with the state handler in the main loop. * reactivated the loading screens. With texture precaching working the delay when loading a map becomes significant enough to require a visual feedback. * RR does not play 'bonusmusic' on its summary screen. |
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.. | ||
engine | ||
games | ||
constants.zs | ||
gamescreen.zs | ||
razebase.zs | ||
screenjob.zs |